Player Matchup

Hachiman
Hachiman
ChriZb
Hachiman
Level 149
God Stats
16W - 7L
1,934 SR
Queue Stats
321W - 222L
1,822 Elo+
Party 3
Bakasura
Bakasura
GurkenRick
Bakasura
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,502 Elo+
Party 1
Cliodhna
Cliodhna
Hirez_Nutzlose
Cliodhna
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MonosBlue
Guan Yu
Level 26
God Stats
8W - 4L
1,958 SR
Queue Stats
341W - 241L
1,815 Elo+
Party 3
Zeus
Zeus
YoMommaDonPaid
Zeus
Level 44
God Stats
11W - 8L
1,500 SR
Queue Stats
236W - 251L
1,416 Elo+
Solo
Team Averages
Level 70
1,636 SR
1,611 Elo+

VS

Team Averages
Level 110
1,533 SR
1,588 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
AzYQos
Bellona
Level 26
God Stats
3W - 1L
1,538 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 2
Anubis
Anubis
KittySenpai9092
Anubis
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
249W - 258L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
NetroCZ
Ne Zha
Level 131
God Stats
2W - 0L
1,852 SR
Queue Stats
61W - 40L
1,690 Elo+
Party 2
Merlin
Merlin
xMAASTERSxcello
Merlin
Level 129
God Stats
1W - 2L
1,273 SR
Queue Stats
249W - 238L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChriZb
Hachiman
13
0 / 3 / 2
7,099
507
4,857
9,100
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
GurkenRick
Bakasura
11
0 / 6 / 0
6,902
493
3,806
11,586
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
13
2 / 3 / 1
7,452
532
2,480
7,210
2,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
MonosBlue
Guan Yu
12
3 / 3 / 3
7,314
522
8,030
10,727
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 3 / 2
7,131
509
12,110
6,576
2,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 1 / 3
8,628
616
7,281
8,522
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
AzYQos
Bellona
13
4 / 1 / 1
7,970
569
6,108
8,848
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 3 / 4
7,603
543
3,652
10,028
3,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
NetroCZ
Ne Zha
13
3 / 2 / 5
7,784
556
7,361
11,190
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
2 / 1 / 6
8,351
597
5,307
5,782
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
18
18
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
3
5.5
W
Bellona
AzYQos
Bellona
4
1
1
4.5
L
Hachiman
ChriZb
Hachiman
0
3
2
0.33
L
Bakasura
GurkenRick
Bakasura
0
6
0
0
L
Cliodhna
2
3
1
0.83
W
5
3
4
2.33
L
Guan Yu
MonosBlue
Guan Yu
3
3
3
1.5
W
Ne Zha
NetroCZ
Ne Zha
3
2
5
2.75
L
3
3
2
1.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
29,709
45,199
Taken
44,370
15,197
Mitigated
17,364
12,294
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,281
3,312
0
3,437
8,522
2,069
640
776
7,676
0
63,116
W
Bellona
AzYQos
Bellona
6,108
1,998
0
1,659
8,848
7,105
548
0
8,466
0
36,300
L
Hachiman
ChriZb
Hachiman
4,857
2,255
0
3,529
9,100
1,831
0
359
8,741
0
51,647
L
Bakasura
GurkenRick
Bakasura
3,806
2,799
0
3,038
11,586
5,449
0
2,301
8,764
0
26,964
L
Cliodhna
2,480
0
0
2,004
7,210
2,109
0
1,308
5,860
0
47,791
W
3,652
492
219
4,930
10,028
3,185
322
4,356
5,575
40,019
0
L
Guan Yu
MonosBlue
Guan Yu
8,030
1,173
50
2,912
10,727
3,767
0
1,963
8,564
0
39,886
W
Ne Zha
NetroCZ
Ne Zha
7,361
2,088
0
4,583
11,190
3,287
951
3,760
7,328
0
43,456
L
12,110
774
0
761
6,576
2,041
0
3,028
3,548
40,433
0
W
5,307
354
0
1,342
5,782
1,718
0
3,218
2,564
57,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
40,336
449
Minions Killed
467
0
Camps Cleared
0
1,422,742
Distance Traveled
1,351,407
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,628
616
106
8
0
263,658
7
W
Bellona
7,970
569
84
6
0
274,738
2
L
Hachiman
7,099
507
111
8
0
239,677
3
L
Bakasura
6,902
493
85
6
0
263,511
1
L
Cliodhna
7,452
532
97
7
0
320,689
2
W
Anubis
7,603
543
75
5
0
262,908
4
L
Guan Yu
7,314
522
80
6
0
337,717
4
W
Ne Zha
7,784
556
81
6
0
262,318
2
L
Zeus
7,131
509
76
5
0
261,148
4
W
Merlin
8,351
597
121
9
0
287,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role