Player Matchup

King Arthur
King Arthur
KID_CARTi1
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
L321
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,190 Elo+
Solo
Anhur
Anhur
PGI-Sora_0_o
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,587 Elo+
Party 1
Hel
Hel
ShadowGaia03
Hel
Level 98
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 6L
1,271 Elo+
Party 1
Bakasura
Bakasura
WtWjoke233
Bakasura
Level 17
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 1
Team Averages
Level 54
1,504 SR
1,408 Elo+

VS

Team Averages
Level 64
1,484 SR
1,527 Elo+
Tyr
Tyr
BlueWhale53
Tyr
Level 125
God Stats
19W - 26L
1,356 SR
Queue Stats
246W - 265L
1,508 Elo+
Party 3
Tiamat
Tiamat
Maximo prime631
Tiamat
Level 14
God Stats
1W - 1L
1,259 SR
Queue Stats
13W - 23L
1,316 Elo+
Solo
Artemis
Artemis
MetsoForte
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 161L
1,552 Elo+
Party 3
Loki
Loki
Sp37zna
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,602 Elo+
Party 2
Atlas
Atlas
The Spounce
Atlas
Level 124
God Stats
10W - 5L
1,806 SR
Queue Stats
34W - 30L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KID_CARTi1
King Arthur
11
0 / 5 / 0
6,800
618
2,356
10,848
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
L321
Cthulhu
16
0 / 1 / 1
8,402
764
6,279
14,386
9,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 0
7,913
719
6,155
12,315
4,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 1
7,485
680
6,154
9,691
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
WtWjoke233
Bakasura
13
1 / 7 / 0
8,131
739
3,101
13,006
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
9,328
848
10,789
9,123
8,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 0 / 3
6,822
620
734
1,599
392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MetsoForte
Artemis
16
10 / 2 / 11
9,506
864
18,278
10,210
4,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Sp37zna
Loki
16
5 / 0 / 4
8,918
811
7,876
3,754
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 0 / 17
9,505
864
13,564
8,938
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
25
25
Deaths
2
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
King Arthur
KID_CARTi1
King Arthur
0
5
0
0
L
Cthulhu
L321
Cthulhu
0
1
1
0.5
W
0
0
3
1.5
W
Artemis
MetsoForte
Artemis
10
2
11
7.75
L
1
6
0
0.17
L
0
6
1
0.08
W
Loki
Sp37zna
Loki
5
0
4
7
W
5
0
17
13.5
L
Bakasura
WtWjoke233
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
51,241
60,246
Taken
33,624
26,563
Mitigated
24,512
11,933
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,789
1,433
0
2,399
9,123
8,638
188
3,426
5,333
0
27,627
L
King Arthur
KID_CARTi1
King Arthur
2,356
694
85
51
10,848
4,731
0
1,511
9,196
0
4,585
L
Cthulhu
L321
Cthulhu
6,279
391
271
4,240
14,386
9,522
0
4,280
9,747
32,504
0
W
734
299
0
207
1,599
392
0
443
1,057
1,574
0
W
Artemis
MetsoForte
Artemis
18,278
10,276
0
2,414
10,210
4,141
1,128
2,794
7,166
0
42,814
L
6,155
2,270
108
1,572
12,315
4,249
825
3,034
9,150
0
27,822
L
6,154
217
1,761
1,969
9,691
3,541
31
2,284
7,270
15,025
0
W
Loki
Sp37zna
Loki
7,876
1,718
0
0
3,754
1,391
47
1,120
2,594
0
27,225
W
13,564
5,247
0
2,106
8,938
9,950
274
3,920
4,659
27,773
0
L
Bakasura
WtWjoke233
Bakasura
3,101
2,484
554
1,322
13,006
4,520
978
3,018
9,905
0
8,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
44,079
143
Minions Killed
169
0
Camps Cleared
0
986,683
Distance Traveled
1,098,628
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,328
848
39
4
0
267,281
1
L
King Arthur
6,800
618
6
1
0
169,779
0
L
Cthulhu
8,402
764
57
5
0
215,199
1
W
Tiamat
6,822
620
0
0
0
86,652
0
W
Artemis
9,506
864
57
5
0
247,624
2
L
Anhur
7,913
719
45
4
0
211,051
1
L
Hel
7,485
680
24
2
0
167,827
0
W
Loki
8,918
811
49
4
0
253,451
4
W
Atlas
9,505
864
24
2
0
243,620
0
L
Bakasura
8,131
739
11
1
0
222,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role