Player Matchup

Nox
Nox
KingL0vless
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,512 Elo+
Party 1
Camazotz
Camazotz
MardukGrylak
Camazotz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
NpoLz
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,332 Elo+
Solo
Fenrir
Fenrir
RetroGold
Fenrir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,502 Elo+
Solo
Ares
Ares
carcachin
Ares
Level 86
God Stats
17W - 17L
1,525 SR
Queue Stats
1,142W - 1,232L
1,571 Elo+
Solo
Team Averages
Level 104
1,505 SR
1,480 Elo+

VS

Team Averages
Level 143
1,528 SR
1,565 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Civilpsyco
Terra
Level 127
God Stats
5W - 5L
1,502 SR
Queue Stats
339W - 318L
1,613 Elo+
Solo
Sol
Sol
I Am Floor
Sol
Level 145
God Stats
7W - 13L
1,639 SR
Queue Stats
334W - 348L
1,538 Elo+
Solo
Medusa
Medusa
iBEmakinBACON
Medusa
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 148L
1,544 Elo+
Solo
Camazotz
Camazotz
routewiler
Camazotz
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 111L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 16
11,834
740
11,068
17,284
9,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
MardukGrylak
Camazotz
20
11 / 7 / 8
12,489
781
23,976
26,878
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
NpoLz
Sylvanus
17
1 / 7 / 15
10,416
651
14,272
27,240
29,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
RetroGold
Fenrir
17
5 / 8 / 9
10,921
683
18,134
26,117
35,880
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
17
3 / 6 / 11
10,007
625
14,088
28,598
41,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
3 / 3 / 23
12,934
808
16,795
25,315
46,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
19
3 / 3 / 18
12,719
795
11,005
19,177
24,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
8 / 3 / 13
13,246
828
29,141
15,275
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 8 / 12
13,263
829
32,705
16,743
7,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
routewiler
Camazotz
20
10 / 8 / 11
13,296
831
18,363
22,246
13,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
110
25
Kills
33
33
Deaths
25
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
23
4.83
W
Terra
3
3
18
4
W
8
3
13
4.83
L
5
5
16
2.6
L
Camazotz
MardukGrylak
Camazotz
11
7
8
2.14
L
Sylvanus
NpoLz
Sylvanus
1
7
15
1.21
L
Fenrir
RetroGold
Fenrir
5
8
9
1.19
L
Ares
3
6
11
1.42
W
9
8
12
1.88
W
Camazotz
routewiler
Camazotz
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,538
Damage
108,009
126,117
Taken
98,756
131,801
Mitigated
99,039
51,232
Healing
41,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
16,795
5,283
1,823
5,148
25,315
46,037
522
11,603
12,545
26,316
0
W
Terra
11,005
919
10,877
7,977
19,177
24,427
386
8,444
10,202
19,169
0
W
29,141
6,569
1,564
5,419
15,275
7,244
2,017
3,935
11,024
64,297
0
L
11,068
629
727
2,142
17,284
9,150
830
8,094
9,102
37,372
0
L
Camazotz
MardukGrylak
Camazotz
23,976
5,693
192
11,447
26,878
14,839
296
12,600
14,278
0
34,495
L
Sylvanus
NpoLz
Sylvanus
14,272
3,272
15,765
10,528
27,240
29,945
302
13,601
13,639
33,320
0
L
Fenrir
RetroGold
Fenrir
18,134
2,844
1,426
4,194
26,117
35,880
401
12,834
13,283
320
26,641
L
Ares
14,088
201
1,813
2,998
28,598
41,987
165
9,724
18,874
21,988
0
W
32,705
14,388
427
805
16,743
7,730
1,852
4,482
11,587
0
53,030
W
Camazotz
routewiler
Camazotz
18,363
5,241
99
7,809
22,246
13,601
1,142
9,663
11,837
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
65,458
146
Minions Killed
199
0
Camps Cleared
0
1,355,074
Distance Traveled
1,498,824
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,934
808
12
1
0
333,451
1
W
Terra
12,719
795
17
1
0
316,227
5
W
Sol
13,246
828
97
6
0
310,222
2
L
Nox
11,834
740
71
4
0
243,964
0
L
Camazotz
12,489
781
19
1
0
265,690
0
L
Sylvanus
10,416
651
15
1
0
266,422
6
L
Fenrir
10,921
683
19
1
0
286,385
2
L
Ares
10,007
625
22
1
0
292,613
3
W
Medusa
13,263
829
53
3
0
259,423
0
W
Camazotz
13,296
831
20
1
0
279,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role