Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Armageddon511
Neith
Level 60
God Stats
7W - 7L
1,056 SR
Queue Stats
44W - 47L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
BeansOnToast42
Baron Samedi
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 41L
1,459 Elo+
Party 1
Nox
Nox
Dang3rDoom13579
Nox
Level 87
God Stats
8W - 9L
1,205 SR
Queue Stats
232W - 212L
1,599 Elo+
Party 3
Bastet
Bastet
LiveItLucid
Bastet
Level 67
God Stats
34W - 21L
1,747 SR
Queue Stats
110W - 98L
1,535 Elo+
Party 3
Team Averages
Level 82
1,401 SR
1,493 Elo+

VS

Team Averages
Level 128
1,520 SR
1,602 Elo+
Yemoja
Yemoja
FatPandaLuke
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,544 Elo+
Party 2
Anubis
Anubis
RonertBull
Anubis
Level 83
God Stats
184W - 178L
1,598 SR
Queue Stats
295W - 301L
1,507 Elo+
Solo
Osiris
Osiris
SaintStockwell
Osiris
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,769 Elo+
Party 2
Izanami
Izanami
Verusa
Izanami
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 120L
1,745 Elo+
Solo
Pele
Pele
lordoffire912
Pele
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 7
5,358
536
3,124
4,070
1,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 0
6,643
664
3,600
3,433
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
BeansOnToast42
Baron Samedi
11
6 / 3 / 1
6,857
686
6,045
6,287
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,272
627
2,953
5,048
1,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
6 / 0 / 4
6,982
698
6,354
6,876
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 1
5,192
519
868
4,929
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
RonertBull
Anubis
8
2 / 8 / 1
5,484
548
5,414
9,185
3,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,441
544
3,315
6,355
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Verusa
Izanami
11
0 / 2 / 1
5,742
574
2,193
4,564
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 4 / 1
6,487
649
3,911
8,010
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
5
5
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
W
5
1
0
5
W
Baron Samedi
BeansOnToast42
Baron Samedi
6
3
1
2.17
W
1
1
3
2.5
L
Yemoja
0
2
1
0.25
W
Bastet
6
0
4
8
L
Anubis
RonertBull
Anubis
2
8
1
0.31
L
0
3
1
0.17
L
Izanami
Verusa
Izanami
0
2
1
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
15,701
25,714
Taken
33,043
8,065
Mitigated
13,673
12,741
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,124
321
65
1,975
4,070
1,713
0
1,092
2,978
10,395
0
W
3,600
1,883
0
1,871
3,433
1,000
696
558
2,875
0
39,067
W
Baron Samedi
BeansOnToast42
Baron Samedi
6,045
813
466
1,817
6,287
1,870
164
3,804
2,483
36,971
0
W
2,953
527
0
2,187
5,048
1,692
0
0
4,571
30,468
0
L
Yemoja
868
249
574
1,324
4,929
1,678
0
1,588
3,337
10,670
0
W
Bastet
6,354
1,745
0
4,360
6,876
1,790
0
828
5,941
0
30,718
L
Anubis
RonertBull
Anubis
5,414
331
0
1,733
9,185
3,808
0
5,401
3,497
20,570
0
L
3,315
498
0
1,542
6,355
4,487
0
2,086
4,269
0
23,779
L
Izanami
Verusa
Izanami
2,193
1,374
0
2,053
4,564
1,538
0
727
3,837
0
40,917
L
3,911
984
0
2,266
8,010
2,162
0
1,929
5,981
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
28,346
295
Minions Killed
276
0
Camps Cleared
0
1,002,590
Distance Traveled
972,368
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,358
536
11
1
0
216,346
3
W
Neith
6,643
664
91
9
0
175,032
2
W
Baron Samedi
6,857
686
81
8
0
185,486
1
W
Nox
6,272
627
60
6
0
184,357
2
L
Yemoja
5,192
519
21
2
0
191,707
1
W
Bastet
6,982
698
52
5
0
241,369
3
L
Anubis
5,484
548
36
4
0
156,358
3
L
Osiris
5,441
544
61
6
0
207,260
1
L
Izanami
5,742
574
92
9
0
192,668
2
L
Pele
6,487
649
66
7
0
224,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role