Player Matchup

Amaterasu
Amaterasu
MaThe_0_0
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Mark_Joseph01
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
MarkoMaokaii
Khepri
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 194L
1,461 Elo+
Solo
Hou Yi
Hou Yi
Playbun
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hel
Hel
hawk10002002
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,444 Elo+

VS

Team Averages
Level 52
1,588 SR
1,407 Elo+
Hercules
Hercules
Dmayo313
Hercules
Level 129
God Stats
3W - 2L
1,883 SR
Queue Stats
41W - 33L
1,485 Elo+
Solo
Anubis
Anubis
Gakhi
Anubis
Level 45
God Stats
4W - 5L
1,554 SR
Queue Stats
69W - 62L
1,471 Elo+
Party 1
Yemoja
Yemoja
MIKETHEMONSTER6
Yemoja
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,139 Elo+
Solo
Rama
Rama
ZI3RE
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chiron
Chiron
swagbdb
Chiron
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 22L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MaThe_0_0
Amaterasu
10
0 / 7 / 0
5,957
662
602
12,113
6,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,594
622
333
969
212
Mace

Mace

+10
Physical Power

Khepri
13
1 / 4 / 1
6,792
755
6,342
14,475
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Playbun
Hou Yi
13
2 / 6 / 2
6,947
772
6,396
9,348
2,495
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

12
0 / 8 / 2
6,093
677
2,864
9,916
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dmayo313
Hercules
13
3 / 2 / 13
7,409
823
5,507
7,782
9,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Gakhi
Anubis
16
11 / 0 / 8
8,862
985
13,400
6,605
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 11
8,219
913
4,374
7,298
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
ZI3RE
Rama
12
1 / 2 / 7
6,813
757
3,340
4,541
1,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
swagbdb
Chiron
15
9 / 0 / 10
8,744
972
12,151
5,201
2,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
3
Kills
26
26
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dmayo313
Hercules
3
2
13
4.75
W
Anubis
Gakhi
Anubis
11
0
8
15
W
2
0
11
7.5
L
Amaterasu
MaThe_0_0
Amaterasu
0
7
0
0
L
0
1
0
0
L
Khepri
1
4
1
0.38
L
Hou Yi
Playbun
Hou Yi
2
6
2
0.5
W
Rama
ZI3RE
Rama
1
2
7
2.25
L
0
8
2
0.13
W
Chiron
swagbdb
Chiron
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
38,772
46,821
Taken
31,427
26,473
Mitigated
20,865
6,960
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dmayo313
Hercules
5,507
1,800
529
1,842
7,782
9,021
295
1,141
6,641
88
11,378
W
Anubis
Gakhi
Anubis
13,400
710
0
4,100
6,605
3,334
993
1,701
4,904
38,050
0
W
4,374
1,563
1,462
1,689
7,298
4,961
42
2,417
4,881
20,531
0
L
Amaterasu
MaThe_0_0
Amaterasu
602
506
276
662
12,113
6,902
0
2,840
9,273
0
4,444
L
333
150
0
200
969
212
0
182
787
0
333
L
Khepri
6,342
415
0
2,006
14,475
13,179
0
5,630
8,845
17,428
0
L
Hou Yi
Playbun
Hou Yi
6,396
2,136
0
440
9,348
2,495
0
4,203
5,145
0
19,338
W
Rama
ZI3RE
Rama
3,340
3,175
306
156
4,541
1,533
384
2,447
2,094
0
7,993
L
2,864
1,625
2,343
1,033
9,916
3,685
480
5,007
4,909
10,074
0
W
Chiron
swagbdb
Chiron
12,151
6,122
1,036
2,558
5,201
2,016
3,060
1,500
3,701
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
40,047
73
Minions Killed
151
0
Camps Cleared
0
673,712
Distance Traveled
826,385
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,409
823
11
1
0
164,245
0
W
Anubis
8,862
985
61
7
0
179,850
0
W
Yemoja
8,219
913
31
3
0
156,404
0
L
Amaterasu
5,957
662
7
1
0
155,836
1
L
Thor
5,594
622
0
0
0
28,945
0
L
Khepri
6,792
755
15
2
0
167,537
3
L
Hou Yi
6,947
772
38
4
0
173,759
1
W
Rama
6,813
757
11
1
0
123,283
0
L
Hel
6,093
677
13
1
0
147,635
2
W
Chiron
8,744
972
37
4
0
202,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role