Player Matchup

Heimdallr
Heimdallr
Gold IV
ARichPanda
Heimdallr
Gold IV
Level 147
God Stats
2W - 10L
1,500 SR
Queue Stats
315W - 297L
1,772 MMR
Solo
Bastet
Bastet
Platinum IV
Armenius
Bastet
Platinum IV
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
382W - 388L
1,776 MMR
Party 2
Horus
Horus
Gold I
FullCommit
Horus
Gold I
Level 158
God Stats
9W - 7L
1,789 SR
Queue Stats
210W - 184L
1,773 MMR
Party 2
Agni
Agni
Gold II
HeyitsRedFox
Agni
Gold II
Level 149
God Stats
9W - 4L
2,023 SR
Queue Stats
129W - 119L
1,785 MMR
Solo
Amaterasu
Amaterasu
Gold I
NBDxBOONE23
Amaterasu
Gold I
Level 113
God Stats
3W - 3L
1,542 SR
Queue Stats
341W - 340L
1,775 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,671 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,585 SR
1,777 MMR
Scylla
Scylla
Platinum V
CrackedAtFeeding
Scylla
Platinum V
Level 119
God Stats
9W - 5L
1,536 SR
Queue Stats
54W - 47L
1,736 MMR
Solo
Medusa
Medusa
Platinum III
Fragnick
Medusa
Platinum III
Level 160
God Stats
21W - 9L
1,618 SR
Queue Stats
132W - 107L
1,798 MMR
Party 1
Thanatos
Thanatos
Gold III
Recognize
Thanatos
Gold III
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 15L
1,686 MMR
Party 3
Artio
Artio
Gold II
TanakaAsuka
Artio
Gold II
Level 65
God Stats
7W - 4L
1,905 SR
Queue Stats
27W - 11L
1,869 MMR
Party 3
Fenrir
Fenrir
Platinum III
oLogical
Fenrir
Platinum III
Level 158
God Stats
2W - 5L
1,368 SR
Queue Stats
63W - 55L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARichPanda
Heimdallr
18
2 / 7 / 2
11,751
534
9,546
23,523
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Armenius
Bastet
18
6 / 6 / 7
11,984
545
18,952
23,711
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
16
2 / 8 / 8
10,577
481
9,100
31,034
27,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 7 / 5
10,872
494
17,569
14,538
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
NBDxBOONE23
Amaterasu
18
1 / 9 / 3
11,011
501
10,063
30,467
20,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CharybdisAtlasKali

VS

Bans
CliodhnaGilgameshChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
13,593
618
17,342
13,111
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Fragnick
Medusa
20
14 / 2 / 6
15,803
718
31,561
20,639
8,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Recognize
Thanatos
20
9 / 5 / 9
13,580
617
17,022
21,483
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 0 / 19
13,765
626
18,007
27,595
41,808
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
oLogical
Fenrir
17
3 / 5 / 18
12,760
580
13,563
27,872
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
15
Kills
37
37
Deaths
15
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ARichPanda
Heimdallr
2
7
2
0.43
L
Bastet
Armenius
Bastet
6
6
7
1.58
W
5
3
11
3.5
W
Medusa
Fragnick
Medusa
14
2
6
8.5
L
Horus
2
8
8
0.75
L
4
7
5
0.93
L
Amaterasu
NBDxBOONE23
Amaterasu
1
9
3
0.28
W
Thanatos
Recognize
Thanatos
9
5
9
2.7
W
6
0
19
15.5
W
Fenrir
oLogical
Fenrir
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,230
Damage
97,495
123,273
Taken
110,700
69,658
Mitigated
87,312
34,741
Healing
63,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ARichPanda
Heimdallr
9,546
6,533
0
3,906
23,523
8,868
291
2,839
20,684
0
94,965
L
Bastet
Armenius
Bastet
18,952
3,456
0
7,711
23,711
8,287
0
6,715
16,996
0
85,526
W
17,342
1,867
0
3,028
13,111
3,830
1,667
3,353
9,510
92,827
0
W
Medusa
Fragnick
Medusa
31,561
20,619
0
12,372
20,639
8,655
10,744
2,347
18,260
0
148,994
L
Horus
9,100
3,486
2,061
6,647
31,034
27,964
0
7,343
23,691
0
33,247
L
17,569
869
0
391
14,538
4,538
41
3,834
10,704
78,766
0
L
Amaterasu
NBDxBOONE23
Amaterasu
10,063
4,323
475
13,550
30,467
20,001
0
14,783
15,684
0
77,948
W
Thanatos
Recognize
Thanatos
17,022
4,159
0
21,594
21,483
7,616
1,543
1,893
18,908
0
95,235
W
18,007
2,896
1,971
16,602
27,595
41,808
504
4,995
22,438
79,941
0
W
Fenrir
oLogical
Fenrir
13,563
3,219
702
7,161
27,872
25,403
734
5,849
21,705
165
40,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,195
Gold Earned
69,501
601
Minions Killed
683
0
Camps Cleared
0
2,027,528
Distance Traveled
2,293,429
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,751
534
147
7
0
370,351
5
L
Bastet
11,984
545
137
6
0
460,469
5
W
Scylla
13,593
618
181
8
0
451,799
6
W
Medusa
15,803
718
207
9
0
434,244
12
L
Horus
10,577
481
42
2
0
384,329
0
L
Agni
10,872
494
131
6
0
413,298
5
L
Amaterasu
11,011
501
144
7
0
399,081
3
W
Thanatos
13,580
617
133
6
0
489,310
1
W
Artio
13,765
626
127
6
0
488,511
5
W
Fenrir
12,760
580
35
2
0
429,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role