Player Matchup

Scylla
Scylla
JayKlem
Scylla
Level 104
God Stats
11W - 7L
1,642 SR
Queue Stats
40W - 41L
1,536 Elo+
Party 1
Ares
Ares
MrBlueSky3175
Ares
Level 25
God Stats
6W - 10L
1,308 SR
Queue Stats
125W - 133L
1,222 Elo+
Party 3
Heimdallr
Heimdallr
Papa Noel5976
Heimdallr
Level 45
God Stats
11W - 8L
1,730 SR
Queue Stats
339W - 339L
1,356 Elo+
Party 3
Ravana
Ravana
Wucci
Ravana
Level 77
God Stats
8W - 7L
1,522 SR
Queue Stats
33W - 35L
1,551 Elo+
Party 1
Ganesha
Ganesha
billybill169
Ganesha
Level 26
God Stats
13W - 13L
1,591 SR
Queue Stats
131W - 178L
1,546 Elo+
Party 1
Team Averages
Level 55
1,559 SR
1,442 Elo+

VS

Team Averages
Level 86
1,451 SR
1,605 Elo+
Odin
Odin
Angelo5944
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,584 Elo+
Party 4
Janus
Janus
CapiGrone
Janus
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
170W - 171L
1,631 Elo+
Party 2
Charybdis
Charybdis
ColdHard_Kash
Charybdis
Level 127
God Stats
15W - 22L
1,254 SR
Queue Stats
827W - 985L
1,433 Elo+
Solo
Awilix
Awilix
JadePatas
Awilix
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Cerberus
Cerberus
warcris99
Cerberus
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 76L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JayKlem
Scylla
15
3 / 5 / 0
9,009
450
6,095
8,660
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 4
9,489
474
11,392
15,948
14,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Papa Noel5976
Heimdallr
14
2 / 6 / 0
8,729
436
6,038
12,594
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Wucci
Ravana
16
1 / 3 / 2
9,904
495
8,041
11,957
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
billybill169
Ganesha
14
2 / 4 / 3
8,094
405
6,087
14,182
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,766
538
8,521
15,095
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
CapiGrone
Janus
17
5 / 2 / 6
10,884
544
9,320
9,629
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ColdHard_Kash
Charybdis
16
0 / 4 / 4
10,020
501
7,870
12,138
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
JadePatas
Awilix
18
10 / 1 / 3
11,317
566
10,718
11,506
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
warcris99
Cerberus
16
5 / 0 / 11
10,548
527
10,369
13,213
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
24
24
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Janus
CapiGrone
Janus
5
2
6
4
W
Charybdis
ColdHard_Kash
Charybdis
0
4
4
0.5
W
Awilix
JadePatas
Awilix
10
1
3
11.5
L
Scylla
JayKlem
Scylla
3
5
0
0.6
L
0
6
4
0.33
L
Heimdallr
Papa Noel5976
Heimdallr
2
6
0
0.33
L
Ravana
Wucci
Ravana
1
3
2
0.67
L
Ganesha
billybill169
Ganesha
2
4
3
0.88
W
Cerberus
warcris99
Cerberus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
46,798
63,341
Taken
61,581
27,262
Mitigated
40,858
9,759
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,521
2,444
0
2,734
15,095
12,814
0
7,817
7,238
0
66,731
W
Janus
CapiGrone
Janus
9,320
716
0
3,243
9,629
2,822
0
3,814
5,623
73,080
0
W
Charybdis
ColdHard_Kash
Charybdis
7,870
3,868
0
3,166
12,138
4,795
3,216
1,361
10,777
0
76,152
W
Awilix
JadePatas
Awilix
10,718
3,757
0
609
11,506
4,585
582
3,819
7,601
0
81,500
L
Scylla
JayKlem
Scylla
6,095
219
0
363
8,660
1,921
0
3,221
5,294
42,657
0
L
11,392
1,080
0
3,711
15,948
14,295
0
3,665
11,329
53,686
0
L
Heimdallr
Papa Noel5976
Heimdallr
6,038
2,328
0
1,816
12,594
2,617
988
4,174
8,312
0
52,666
L
Ravana
Wucci
Ravana
8,041
2,590
0
1,056
11,957
3,861
0
3,079
8,764
0
76,327
L
Ganesha
billybill169
Ganesha
6,087
96
0
2,813
14,182
4,568
0
5,088
8,848
40,082
84
W
Cerberus
warcris99
Cerberus
10,369
515
896
2,535
13,213
15,842
218
6,155
6,852
26,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
53,535
507
Minions Killed
577
0
Camps Cleared
0
1,756,890
Distance Traveled
1,986,161
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,766
538
128
6
0
381,316
2
W
Janus
10,884
544
152
8
0
404,577
5
W
Charybdis
10,020
501
145
7
0
348,007
5
W
Awilix
11,317
566
124
6
0
415,425
4
L
Scylla
9,009
450
124
6
0
333,075
1
L
Ares
9,489
474
108
5
0
338,023
7
L
Heimdallr
8,729
436
100
5
0
285,606
5
L
Ravana
9,904
495
139
7
0
389,563
0
L
Ganesha
8,094
405
36
2
0
410,623
5
W
Cerberus
10,548
527
28
1
0
436,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role