Player Matchup

Atlas
Atlas
DragonEyesx
Atlas
Level 33
God Stats
5W - 5L
1,759 SR
Queue Stats
54W - 47L
1,448 Elo+
Party 1
Neith
Neith
RABID PANDA9180
Neith
Level 47
God Stats
1W - 8L
1,590 SR
Queue Stats
85W - 103L
1,768 Elo+
Party 2
Bastet
Bastet
RABlD BEAST
Bastet
Level 129
God Stats
12W - 13L
1,500 SR
Queue Stats
290W - 299L
1,700 Elo+
Party 2
Discordia
Discordia
RABlD MONTANA
Discordia
Level 83
God Stats
1W - 1L
1,844 SR
Queue Stats
99W - 125L
1,713 Elo+
Party 2
Achilles
Achilles
Zach_Lam
Achilles
Level 61
God Stats
2W - 2L
1,589 SR
Queue Stats
70W - 63L
1,471 Elo+
Party 1
Team Averages
Level 71
1,656 SR
1,620 Elo+

VS

Team Averages
Level 75
1,609 SR
1,584 Elo+
Cabrakan
Cabrakan
Macypro32
Cabrakan
Level 87
God Stats
49W - 24L
1,757 SR
Queue Stats
415W - 382L
1,583 Elo+
Party 3
Tiamat
Tiamat
Pineappleracer69
Tiamat
Level 107
God Stats
16W - 9L
1,744 SR
Queue Stats
611W - 561L
1,656 Elo+
Party 3
Ymir
Ymir
Pringle4404
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
XxKaosPhoenix
Loki
Level 105
God Stats
14W - 9L
1,513 SR
Queue Stats
388W - 345L
1,603 Elo+
Party 3
Artemis
Artemis
ramosoct1018
Artemis
Level 76
God Stats
6W - 3L
1,531 SR
Queue Stats
42W - 33L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,480
463
4,786
12,313
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 3
6,591
471
4,309
5,905
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
13
6 / 2 / 2
7,982
570
8,685
9,268
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RABlD MONTANA
Discordia
11
0 / 2 / 1
6,257
447
3,606
5,745
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zach_Lam
Achilles
10
0 / 7 / 2
5,951
425
4,583
14,713
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Macypro32
Cabrakan
15
6 / 2 / 2
8,950
639
11,606
11,024
9,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
3 / 0 / 2
7,926
566
7,432
7,590
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 2
5,993
428
3,068
8,976
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 1 / 3
8,164
583
7,001
8,379
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
ramosoct1018
Artemis
11
1 / 3 / 3
6,892
492
5,128
7,772
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
17
17
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Cabrakan
Macypro32
Cabrakan
6
2
2
3.5
W
3
0
2
4
W
0
4
2
0.25
L
3
2
3
2.25
L
Bastet
6
2
2
3.5
L
Discordia
RABlD MONTANA
Discordia
0
2
1
0.25
W
7
1
3
8.5
L
Achilles
Zach_Lam
Achilles
0
7
2
0.14
W
Artemis
ramosoct1018
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
34,235
47,944
Taken
43,741
22,685
Mitigated
24,452
13,555
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,786
1,856
1,771
2,848
12,313
6,897
0
5,074
7,071
16,075
0
W
Cabrakan
Macypro32
Cabrakan
11,606
2,548
0
5,751
11,024
9,462
1,050
0
10,368
65,207
0
W
7,432
373
0
3,155
7,590
4,566
0
2,002
5,293
50,897
0
W
3,068
1,445
0
970
8,976
4,773
0
3,467
5,294
9,495
0
L
4,309
2,051
0
2,184
5,905
1,476
0
175
5,730
0
30,819
L
Bastet
8,685
2,191
0
2,959
9,268
3,715
18
3,274
5,866
0
36,147
L
Discordia
RABlD MONTANA
Discordia
3,606
127
0
250
5,745
1,714
351
2,775
2,746
35,838
0
W
7,001
2,534
0
2,336
8,379
2,722
0
1,055
7,211
0
40,968
L
Achilles
Zach_Lam
Achilles
4,583
1,732
0
3,543
14,713
8,883
0
10,288
4,425
0
22,840
W
Artemis
ramosoct1018
Artemis
5,128
1,709
232
1,230
7,772
2,929
636
1,245
6,527
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
37,925
268
Minions Killed
419
0
Camps Cleared
0
1,253,251
Distance Traveled
1,308,025
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,480
463
15
1
0
251,972
4
W
Cabrakan
8,950
639
148
11
0
223,561
6
W
Tiamat
7,926
566
111
8
0
283,785
4
W
Ymir
5,993
428
17
1
0
245,598
0
L
Neith
6,591
471
55
4
0
218,078
0
L
Bastet
7,982
570
59
4
0
303,970
1
L
Discordia
6,257
447
92
7
0
233,725
4
W
Loki
8,164
583
76
5
0
325,440
2
L
Achilles
5,951
425
47
3
0
245,506
4
W
Artemis
6,892
492
67
5
0
229,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role