Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
Level 38
God Stats
4W - 1L
1,511 SR
Queue Stats
36W - 15L
1,949 Elo+
Party 1
Odin
Odin
DivineX_Shotz
Odin
Level 38
God Stats
2W - 10L
1,726 SR
Queue Stats
292W - 297L
1,420 Elo+
Party 1
Agni
Agni
jojohalls
Agni
Level 47
God Stats
3W - 1L
1,794 SR
Queue Stats
91W - 60L
1,691 Elo+
Party 1
Team Averages
Level 41
1,677 SR
1,687 Elo+

VS

Team Averages
Level 73
1,712 SR
1,745 Elo+
Neith
Neith
MrsㅤLuLu
Neith
Level 60
God Stats
2W - 0L
1,630 SR
Queue Stats
10W - 4L
1,594 Elo+
Party 2
Nike
Nike
SirRoachalot
Nike
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 6L
1,779 Elo+
Party 2
Scylla
Scylla
XAphroBirdsX
Scylla
Level 18
God Stats
3W - 0L
2,006 SR
Queue Stats
60W - 5L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
13
0 / 3 / 2
7,492
624
8,525
9,796
3,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 0
7,196
600
1,782
9,123
7,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Agni
10
1 / 10 / 0
7,169
597
5,893
9,437
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
9 / 1 / 7
9,990
833
14,180
7,312
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 8
8,941
745
4,485
7,319
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
5 / 0 / 7
9,472
789
6,640
6,907
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
0
3
2
0.33
L
1
4
0
0.25
W
Neith
9
1
7
12.5
W
3
1
8
7
W
Scylla
5
0
7
8.5
L
Agni
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
25,305
28,356
Taken
21,538
12,739
Mitigated
9,811
4,648
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brownbombers18
Ah Muzen Cab
8,525
2,282
0
3,397
9,796
3,119
0
2,160
7,636
0
35,312
L
1,782
277
0
875
9,123
7,280
0
2,899
6,224
0
6,069
W
Neith
14,180
5,464
0
2,305
7,312
2,807
2,157
3,099
4,213
0
35,308
W
4,485
372
0
1,616
7,319
5,222
0
2,106
5,213
0
16,632
W
Scylla
6,640
400
0
1,704
6,907
1,782
132
1,067
5,840
33,415
0
L
Agni
5,893
159
183
193
9,437
2,340
0
1,711
7,726
15,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
28,403
97
Minions Killed
156
3
Camps Cleared
7
625,321
Distance Traveled
644,991
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,492
624
56
5
2
225,812
3
L
Odin
7,196
600
16
1
1
215,217
0
W
Neith
9,990
833
62
5
4
201,975
3
W
Nike
8,941
745
31
3
1
204,449
0
W
Scylla
9,472
789
63
5
2
238,567
2
L
Agni
7,169
597
25
2
0
184,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role