Player Matchup

Arachne
Arachne
DeadlySerpent830
Arachne
Level 69
God Stats
0W - 4L
1,067 SR
Queue Stats
163W - 172L
1,601 Elo+
Party 1
Athena
Athena
Deadly_Bagur315
Athena
Level 41
God Stats
5W - 10L
1,665 SR
Queue Stats
71W - 85L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
deadlyKraze923
Gilgamesh
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 115L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
machavez71
Morgan Le Fay
Level 40
God Stats
2W - 4L
1,646 SR
Queue Stats
26W - 28L
1,506 Elo+
Solo
Cupid
Cupid
tHaT0nEk1dTh0
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,392 Elo+
Party 1
Team Averages
Level 44
1,476 SR
1,488 Elo+

VS

Team Averages
Level 83
1,544 SR
1,346 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ApocalypticSyrup
Izanami
Level 122
God Stats
32W - 21L
1,641 SR
Queue Stats
96W - 102L
1,472 Elo+
Solo
Cthulhu
Cthulhu
MFL SLEDGE
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 2
Ao Kuang
Ao Kuang
Ruby7892
Ao Kuang
Level 110
God Stats
2W - 1L
1,387 SR
Queue Stats
27W - 38L
1,170 Elo+
Party 2
Scylla
Scylla
crazymonkeystuff
Scylla
Level 76
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,339
521
8,042
14,838
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 5
7,134
446
6,771
18,989
10,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
deadlyKraze923
Gilgamesh
9
1 / 2 / 0
6,608
413
3,864
5,285
3,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
machavez71
Morgan Le Fay
14
0 / 3 / 0
8,113
507
5,300
8,896
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 3
8,055
503
6,733
11,241
3,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 2 / 6
8,996
562
8,278
12,584
7,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 1
8,759
547
9,067
10,206
3,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MFL SLEDGE
Cthulhu
12
1 / 4 / 3
7,051
441
9,986
9,481
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Ruby7892
Ao Kuang
16
11 / 1 / 3
10,158
635
9,435
12,135
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 4
9,081
568
5,545
8,089
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
20
20
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
6
3
W
3
4
1
0.88
L
2
8
0
0.25
L
2
3
5
1.5
W
Cthulhu
MFL SLEDGE
Cthulhu
1
4
3
0.63
W
Ao Kuang
Ruby7892
Ao Kuang
11
1
3
12.5
W
2
1
4
4
L
Gilgamesh
deadlyKraze923
Gilgamesh
1
2
0
0.5
L
Morgan Le Fay
machavez71
Morgan Le Fay
0
3
0
0
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
42,311
59,249
Taken
52,495
27,013
Mitigated
26,679
19,663
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,278
583
0
2,063
12,584
7,462
80
1,205
11,282
49
53,003
W
9,067
7,382
648
4,398
10,206
3,420
678
3,294
6,912
0
68,362
L
8,042
5,031
0
4,422
14,838
6,000
0
6,838
8,000
0
50,048
L
6,771
1,741
409
6,816
18,989
10,553
381
7,027
10,965
20,315
0
W
Cthulhu
MFL SLEDGE
Cthulhu
9,986
787
0
1,122
9,481
9,152
27
3,286
6,195
25,054
0
W
Ao Kuang
Ruby7892
Ao Kuang
9,435
3,128
0
4,054
12,135
4,181
0
1,782
10,223
58,044
9,932
W
5,545
802
0
2,428
8,089
2,464
630
2,057
5,812
53,495
0
L
Gilgamesh
deadlyKraze923
Gilgamesh
3,864
1,394
0
446
5,285
3,685
0
436
4,849
0
19,277
L
Morgan Le Fay
machavez71
Morgan Le Fay
5,300
204
0
2,671
8,896
3,326
528
3,255
5,641
50,843
0
L
6,733
4,095
832
4,067
11,241
3,449
959
5,789
5,021
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
44,045
351
Minions Killed
495
0
Camps Cleared
0
1,353,222
Distance Traveled
1,557,516
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,996
562
111
7
0
351,809
2
W
Izanami
8,759
547
135
8
0
243,244
6
L
Arachne
8,339
521
93
6
0
295,913
1
L
Athena
7,134
446
32
2
0
307,486
1
W
Cthulhu
7,051
441
26
2
0
313,305
0
W
Ao Kuang
10,158
635
113
7
0
354,569
2
W
Scylla
9,081
568
110
7
0
294,589
7
L
Gilgamesh
6,608
413
42
3
0
178,183
0
L
Morgan Le Fay
8,113
507
109
7
0
301,283
3
L
Cupid
8,055
503
75
5
0
270,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role