Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Astral_Wizard24
Artemis
Level 146
God Stats
4W - 6L
1,308 SR
Queue Stats
172W - 179L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
ConjureCloud
Gilgamesh
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
320W - 220L
1,835 Elo+
Party 1
Chang'e
Chang'e
DrunkenPatch
Chang'e
Level 101
God Stats
19W - 9L
1,346 SR
Queue Stats
352W - 263L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
RunTheGens
Baron Samedi
Level 64
God Stats
10W - 6L
1,720 SR
Queue Stats
205W - 202L
1,208 Elo+
Party 1
Team Averages
Level 81
1,475 SR
1,521 Elo+

VS

Team Averages
Level 79
1,504 SR
1,409 Elo+
Izanami
Izanami
Darweash
Izanami
Level 98
God Stats
65W - 85L
1,516 SR
Queue Stats
146W - 215L
1,408 Elo+
Party 2
Bellona
Bellona
TheMysticJimmy
Bellona
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 34L
1,382 Elo+
Party 2
Bacchus
Bacchus
TigoorZzz
Bacchus
Level 4
God Stats
10W - 11L
1,500 SR
Queue Stats
12W - 19L
1,360 Elo+
Party 2
Sol
Sol
mody_ezz
Sol
Level 118
God Stats
46W - 57L
1,506 SR
Queue Stats
550W - 642L
1,433 Elo+
Party 2
Hun Batz
Hun Batz
shegazy-z
Hun Batz
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
287W - 371L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 7
8,806
550
8,734
13,071
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 2
8,690
543
5,803
7,805
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
ConjureCloud
Gilgamesh
15
4 / 0 / 7
9,373
586
10,485
14,553
8,550
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
DrunkenPatch
Chang'e
15
4 / 0 / 8
9,000
563
7,798
9,410
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RunTheGens
Baron Samedi
14
3 / 0 / 8
8,896
556
6,053
10,863
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darweash
Izanami
16
2 / 4 / 0
8,997
562
7,708
12,238
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
6,990
437
8,473
12,298
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
TigoorZzz
Bacchus
8
0 / 2 / 1
5,993
375
1,249
7,216
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 1
6,960
435
7,674
11,532
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
shegazy-z
Hun Batz
12
0 / 4 / 0
7,195
450
8,490
11,763
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
7
9.5
W
1
1
2
2
W
Gilgamesh
ConjureCloud
Gilgamesh
4
0
7
7.5
L
Izanami
Darweash
Izanami
2
4
0
0.5
W
Chang'e
DrunkenPatch
Chang'e
4
0
8
8
W
Baron Samedi
RunTheGens
Baron Samedi
3
0
8
7
L
0
5
1
0.1
L
Bacchus
TigoorZzz
Bacchus
0
2
1
0.25
L
0
3
1
0.17
L
Hun Batz
shegazy-z
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
33,594
55,702
Taken
55,047
28,752
Mitigated
26,651
27,349
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,734
2,754
0
7,005
13,071
4,651
0
2,348
10,531
0
48,810
W
5,803
3,109
0
3,366
7,805
2,993
2,016
161
7,644
0
58,910
W
Gilgamesh
ConjureCloud
Gilgamesh
10,485
2,281
0
2,711
14,553
8,550
0
698
13,323
5,489
48,729
L
Izanami
Darweash
Izanami
7,708
4,189
0
3,686
12,238
4,164
0
2,616
9,622
0
77,393
W
Chang'e
DrunkenPatch
Chang'e
7,798
377
2,566
4,859
9,410
3,561
117
4,066
5,344
53,818
0
W
Baron Samedi
RunTheGens
Baron Samedi
6,053
671
3,161
3,681
10,863
8,997
454
1,650
9,097
27,039
4,314
L
8,473
1,902
0
3,260
12,298
10,486
529
2,374
9,924
0
38,238
L
Bacchus
TigoorZzz
Bacchus
1,249
76
0
321
7,216
4,803
0
3,192
4,024
2,178
0
L
7,674
2,373
0
5,690
11,532
3,224
0
4,480
7,052
51,965
0
L
Hun Batz
shegazy-z
Hun Batz
8,490
1,273
0
3,755
11,763
3,974
0
1,551
10,212
0
49,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
36,135
474
Minions Killed
446
0
Camps Cleared
0
1,616,191
Distance Traveled
1,512,149
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,806
550
94
6
0
345,023
6
W
Artemis
8,690
543
109
7
0
291,395
6
W
Gilgamesh
9,373
586
105
7
0
321,695
1
L
Izanami
8,997
562
158
10
0
270,370
3
W
Chang'e
9,000
563
116
7
0
339,456
5
W
Baron Samedi
8,896
556
50
3
0
318,622
1
L
Bellona
6,990
437
84
5
0
327,160
5
L
Bacchus
5,993
375
5
0
0
282,205
1
L
Sol
6,960
435
92
6
0
283,658
4
L
Hun Batz
7,195
450
107
7
0
348,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role