Player Matchup

Scylla
Scylla
MILKSMH
Scylla
Level 87
God Stats
3W - 1L
1,726 SR
Queue Stats
15W - 16L
1,744 Elo+
Party 1
Chiron
Chiron
Milkymoto
Chiron
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 53L
1,744 Elo+
Party 1
Khepri
Khepri
SpudScallops
Khepri
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 99
1,575 SR
1,663 Elo+

VS

Team Averages
Level 52
1,500 SR
1,536 Elo+
Danzaburou
Danzaburou
VerTinator
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
randomtreee
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Party 2
Ra
Ra
smashncash
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MILKSMH
Scylla
15
5 / 1 / 17
9,827
756
12,316
6,551
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Milkymoto
Chiron
16
18 / 1 / 5
11,623
894
23,494
10,129
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 0 / 21
9,991
769
1,845
10,901
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
VerTinator
Danzaburou
10
0 / 8 / 0
7,239
557
2,654
11,827
3,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
randomtreee
Cthulhu
10
0 / 9 / 1
7,323
563
4,430
20,932
10,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 6 / 0
9,116
701
4,001
7,631
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
23
Kills
2
2
Deaths
23
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
MILKSMH
Scylla
5
1
17
13.5
W
Chiron
Milkymoto
Chiron
18
1
5
20.5
W
Khepri
0
0
21
10.5
L
Danzaburou
VerTinator
Danzaburou
0
8
0
0
L
Cthulhu
randomtreee
Cthulhu
0
9
1
0.06
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
11,085
27,581
Taken
40,390
19,922
Mitigated
15,496
9,429
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
MILKSMH
Scylla
12,316
947
0
1,136
6,551
2,582
156
1,803
4,708
38,525
0
W
Chiron
Milkymoto
Chiron
23,494
10,678
1,175
3,285
10,129
5,358
2,131
4,529
5,561
0
61,139
W
Khepri
1,845
155
932
2,901
10,901
11,982
235
2,133
8,728
12,336
0
L
Danzaburou
VerTinator
Danzaburou
2,654
918
0
794
11,827
3,128
0
3,356
8,157
0
19,809
L
Cthulhu
randomtreee
Cthulhu
4,430
447
0
2,607
20,932
10,334
0
8,044
12,594
12,489
0
L
4,001
631
586
374
7,631
2,034
0
2,218
5,321
24,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
23,678
148
Minions Killed
121
7
Camps Cleared
2
731,754
Distance Traveled
597,727
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,827
756
54
4
1
247,565
3
W
Chiron
11,623
894
80
6
6
237,825
0
W
Khepri
9,991
769
14
1
0
246,364
1
L
Danzaburou
7,239
557
45
3
0
169,806
2
L
Cthulhu
7,323
563
15
1
1
202,633
0
L
Ra
9,116
701
61
5
1
225,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role