Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
JimyMasy
Mercury
Level 158
God Stats
12W - 8L
1,521 SR
Queue Stats
489W - 332L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
Kjrip
Baron Samedi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,817 Elo+
Party 1
Chiron
Chiron
River_mor
Chiron
Level 119
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 42L
1,140 Elo+
Solo
Thoth
Thoth
WinnerNinja
Thoth
Level 142
God Stats
2W - 6L
1,324 SR
Queue Stats
211W - 189L
1,653 Elo+
Solo
Team Averages
Level 146
1,512 SR
1,570 Elo+

VS

Team Averages
Level 134
1,455 SR
1,480 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AsenTionsz
Khepri
Level 156
God Stats
1W - 0L
1,502 SR
Queue Stats
67W - 62L
1,245 Elo+
Party 2
Pele
Pele
Def3ctedd
Pele
Level 112
God Stats
5W - 2L
1,478 SR
Queue Stats
144W - 123L
1,574 Elo+
Party 3
Neith
Neith
DirtyDonz
Neith
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
565W - 536L
1,557 Elo+
Solo
Vamana
Vamana
LOLbach
Vamana
Level 83
God Stats
1W - 1L
1,294 SR
Queue Stats
56W - 51L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 0 / 0
3,630
726
1,272
3,842
1,201
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
JimyMasy
Mercury
7
1 / 0 / 1
3,983
797
1,591
3,040
792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Kjrip
Baron Samedi
6
0 / 0 / 0
3,477
695
1,243
2,468
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
River_mor
Chiron
2
0 / 1 / 0
2,648
530
863
2,072
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 0
3,585
717
1,261
2,420
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 2 / 1
3,902
780
1,071
2,213
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
AsenTionsz
Khepri
5
0 / 0 / 3
3,325
665
1,665
2,091
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
6
2 / 0 / 0
4,011
802
1,406
2,320
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DirtyDonz
Neith
7
1 / 0 / 1
3,804
761
2,061
1,299
331
Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
LOLbach
Vamana
7
0 / 0 / 0
3,896
779
2,221
2,248
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Zeus
 
Zeus
1
2
1
0.75
W
Khepri
AsenTionsz
Khepri
0
0
3
1.5
W
Pele
2
0
0
2
W
Neith
DirtyDonz
Neith
1
0
1
1.5
L
Mercury
JimyMasy
Mercury
1
0
1
1.5
L
Baron Samedi
Kjrip
Baron Samedi
0
0
0
0
W
Vamana
LOLbach
Vamana
0
0
0
0
L
Chiron
River_mor
Chiron
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,230
Damage
8,424
13,842
Taken
10,171
3,758
Mitigated
2,896
4,782
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,272
103
0
1,527
3,842
1,201
0
0
3,593
0
19,584
W
Zeus
 
Zeus
1,071
105
0
473
2,213
517
0
988
1,225
14,525
0
W
Khepri
AsenTionsz
Khepri
1,665
304
61
967
2,091
560
0
612
1,479
7,291
0
W
Pele
1,406
643
0
431
2,320
544
0
273
2,047
0
16,768
W
Neith
DirtyDonz
Neith
2,061
978
0
700
1,299
331
0
631
668
0
17,967
L
Mercury
JimyMasy
Mercury
1,591
657
0
603
3,040
792
0
602
2,438
0
18,531
L
Baron Samedi
Kjrip
Baron Samedi
1,243
347
211
1,141
2,468
861
0
472
1,996
12,381
0
W
Vamana
LOLbach
Vamana
2,221
1,187
0
1,172
2,248
944
0
0
2,248
0
20,635
L
Chiron
River_mor
Chiron
863
782
80
1,065
2,072
286
0
487
1,585
0
4,050
L
1,261
0
0
155
2,420
618
0
1,175
1,245
13,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,323
Gold Earned
18,938
145
Minions Killed
167
0
Camps Cleared
0
494,484
Distance Traveled
535,623
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,630
726
39
8
0
121,793
2
W
Zeus
3,902
780
33
7
0
99,822
2
W
Khepri
3,325
665
13
3
0
105,553
2
W
Pele
4,011
802
40
8
0
127,174
0
W
Neith
3,804
761
35
7
0
100,840
1
L
Mercury
3,983
797
42
8
0
132,760
3
L
Baron Samedi
3,477
695
29
6
0
95,439
2
W
Vamana
3,896
779
46
9
0
102,234
1
L
Chiron
2,648
530
3
1
0
41,729
0
L
Thoth
3,585
717
32
6
0
102,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role