Player Matchup

Sol
Sol
Aruza
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 2
Medusa
Medusa
HulaguHan
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,588 Elo+
Party 2
Ares
Ares
KUZENBOOOOOO
Ares
Level 5
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Team Averages
Level 64
1,519 SR
1,456 Elo+

VS

Team Averages
Level 142
1,224 SR
1,511 Elo+
Ares
Ares
XanoPL
Ares
Level 120
God Stats
19W - 24L
1,132 SR
Queue Stats
580W - 564L
1,446 Elo+
Party 1
Sol
Sol
YanaMaster
Sol
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 16L
1,640 Elo+
Solo
Fenrir
Fenrir
ZetoPL
Fenrir
Level 148
God Stats
9W - 15L
1,257 SR
Queue Stats
580W - 566L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aruza
Sol
16
7 / 9 / 7
12,469
831
13,841
17,379
5,501
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
HulaguHan
Medusa
16
6 / 11 / 7
12,418
828
14,068
19,701
5,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 10
10,332
689
7,844
20,324
23,410
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
XanoPL
Ares
15
4 / 4 / 17
12,023
802
9,756
17,255
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
10 / 4 / 11
12,519
835
18,443
13,018
4,678
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ZetoPL
Fenrir
18
16 / 7 / 10
14,539
969
20,719
19,823
13,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
14
Kills
30
30
Deaths
15
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sol
Aruza
Sol
7
9
7
1.17
L
Medusa
HulaguHan
Medusa
6
11
7
0.86
L
1
10
10
0.6
W
Ares
XanoPL
Ares
4
4
17
3.13
W
10
4
11
3.88
W
Fenrir
ZetoPL
Fenrir
16
7
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
48,918
57,404
Taken
50,096
34,829
Mitigated
33,850
3,601
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aruza
Sol
13,841
3,918
47
1,691
17,379
5,501
0
7,718
9,661
40,224
0
L
Medusa
HulaguHan
Medusa
14,068
5,685
0
1,519
19,701
5,918
0
10,896
8,805
0
44,775
L
7,844
849
0
344
20,324
23,410
0
9,701
10,623
16,538
0
W
Ares
XanoPL
Ares
9,756
563
0
3,628
17,255
15,564
290
7,508
9,747
18,703
0
W
18,443
6,220
0
4,615
13,018
4,678
2,158
6,032
6,986
51,583
0
W
Fenrir
ZetoPL
Fenrir
20,719
5,948
0
7,917
19,823
13,608
555
8,738
11,085
0
58,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
39,081
130
Minions Killed
150
2
Camps Cleared
10
631,109
Distance Traveled
778,518
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,469
831
60
4
1
185,098
4
L
Medusa
12,418
828
48
3
1
236,523
2
L
Ares
10,332
689
22
1
0
209,488
1
W
Ares
12,023
802
14
1
1
268,711
3
W
Sol
12,519
835
82
5
3
245,097
5
W
Fenrir
14,539
969
54
4
6
264,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role