Player Matchup

Loki
Loki
DrKwanza
Loki
Level 129
God Stats
9W - 7L
1,716 SR
Queue Stats
43W - 35L
1,737 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Pekka0117
Tsukuyomi
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
18W - 21L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Raiteous
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Sol
Sol
Windforce12
Sol
Level 124
God Stats
1W - 1L
1,843 SR
Queue Stats
29W - 24L
1,776 Elo+
Party 3
Achilles
Achilles
WootNinja
Achilles
Level 99
God Stats
4W - 6L
1,285 SR
Queue Stats
6W - 8L
1,577 Elo+
Party 3
Team Averages
Level 79
1,530 SR
1,602 Elo+

VS

Team Averages
Level 97
1,475 SR
1,691 Elo+
Charybdis
Charybdis
ItsJulian
Charybdis
Level 48
God Stats
11W - 6L
1,500 SR
Queue Stats
171W - 60L
1,955 Elo+
Party 1
Atlas
Atlas
JRareAngel
Atlas
Level 65
God Stats
3W - 3L
1,331 SR
Queue Stats
108W - 128L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
MDog330
Gilgamesh
Level 105
God Stats
44W - 16L
1,820 SR
Queue Stats
176W - 83L
1,864 Elo+
Party 1
Cliodhna
Cliodhna
RandomSurviver34
Cliodhna
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 83L
1,866 Elo+
Party 1
Zeus
Zeus
RareAspects
Zeus
Level 124
God Stats
1W - 4L
1,227 SR
Queue Stats
80W - 91L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 3 / 0
6,040
604
3,325
6,457
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Pekka0117
Tsukuyomi
12
0 / 6 / 0
6,401
640
4,885
10,309
3,326
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Raiteous
Jormungandr
13
0 / 5 / 0
6,812
681
3,731
12,446
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 0
6,480
648
3,623
5,394
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
WootNinja
Achilles
11
0 / 4 / 0
5,943
594
2,283
5,921
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsJulian
Charybdis
14
5 / 0 / 4
7,783
778
6,654
4,476
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
13
1 / 0 / 5
7,791
779
1,874
8,499
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MDog330
Gilgamesh
15
2 / 0 / 10
8,055
806
6,056
6,767
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
13 / 0 / 4
9,531
953
14,180
8,609
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 5
7,642
764
4,878
3,163
1,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
22
22
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
W
Charybdis
ItsJulian
Charybdis
5
0
4
7
W
Atlas
1
0
5
3.5
W
Gilgamesh
MDog330
Gilgamesh
2
0
10
7
L
Tsukuyomi
Pekka0117
Tsukuyomi
0
6
0
0
L
Jormungandr
Raiteous
Jormungandr
0
5
0
0
W
13
0
4
15
W
1
0
5
3.5
L
0
4
0
0
L
Achilles
WootNinja
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
33,642
40,527
Taken
31,514
17,319
Mitigated
17,933
4,385
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,325
565
0
170
6,457
1,626
0
539
5,733
0
8,761
W
Charybdis
ItsJulian
Charybdis
6,654
3,842
0
1,218
4,476
1,747
1,901
1,521
2,955
0
22,335
W
Atlas
1,874
493
1,868
2,643
8,499
6,062
43
2,766
5,733
10,920
0
W
Gilgamesh
MDog330
Gilgamesh
6,056
2,511
851
1,407
6,767
4,688
442
1,387
5,380
0
20,277
L
Tsukuyomi
Pekka0117
Tsukuyomi
4,885
1,010
129
1,059
10,309
3,326
0
2,837
7,314
0
16,637
L
Jormungandr
Raiteous
Jormungandr
3,731
668
20
1,765
12,446
7,841
0
2,384
9,936
22,349
0
W
14,180
2,397
458
2,664
8,609
4,319
0
1,357
7,252
0
37,951
W
4,878
382
0
124
3,163
1,117
2,510
323
2,840
24,526
0
L
3,623
796
0
1,208
5,394
1,230
161
256
5,026
19,124
0
L
Achilles
WootNinja
Achilles
2,283
304
0
34
5,921
3,296
0
736
5,011
0
4,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
40,802
123
Minions Killed
203
0
Camps Cleared
0
869,180
Distance Traveled
1,101,532
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,040
604
19
2
0
165,030
1
W
Charybdis
7,783
778
33
3
0
206,972
1
W
Atlas
7,791
779
21
2
0
221,519
5
W
Gilgamesh
8,055
806
42
4
0
250,396
4
L
Tsukuyomi
6,401
640
27
3
0
181,924
3
L
Jormungandr
6,812
681
33
3
0
175,943
1
W
Cliodhna
9,531
953
52
5
0
226,311
0
W
Zeus
7,642
764
55
6
0
196,334
3
L
Sol
6,480
648
37
4
0
177,010
2
L
Achilles
5,943
594
7
1
0
169,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role