Player Matchup

Atlas
Atlas
AntiochusX
Atlas
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
193W - 232L
1,376 Elo+
Solo
Loki
Loki
Dragonborn5897
Loki
Level 109
God Stats
7W - 9L
1,540 SR
Queue Stats
114W - 113L
1,388 Elo+
Party 1
Chiron
Chiron
Lycanguy
Chiron
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 79L
1,418 Elo+
Party 1
Bellona
Bellona
NatsuRs16
Bellona
Level 39
God Stats
42W - 27L
1,642 SR
Queue Stats
90W - 87L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rainbowkitty7
Morgan Le Fay
Level 40
God Stats
18W - 23L
1,481 SR
Queue Stats
156W - 182L
1,403 Elo+
Party 1
Team Averages
Level 79
1,533 SR
1,413 Elo+

VS

Team Averages
Level 80
1,646 SR
1,450 Elo+
Gilgamesh
Gilgamesh
Alextintor737
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,224 Elo+
Solo
Ao Kuang
Ao Kuang
DeicideAce
Ao Kuang
Level 47
God Stats
1W - 2L
1,689 SR
Queue Stats
75W - 64L
1,531 Elo+
Party 2
Ra
Ra
JackTheSoldier
Ra
Level 99
God Stats
9W - 6L
1,804 SR
Queue Stats
158W - 159L
1,507 Elo+
Party 2
Medusa
Medusa
NewtonsRailgun
Medusa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 382L
1,425 Elo+
Solo
Achilles
Achilles
voperman328
Achilles
Level 59
God Stats
4W - 4L
1,736 SR
Queue Stats
245W - 209L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 1 / 10
9,819
546
6,770
14,909
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 4 / 8
11,451
636
12,900
15,481
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Lycanguy
Chiron
17
2 / 2 / 1
10,294
572
5,488
10,462
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
NatsuRs16
Bellona
16
5 / 5 / 4
10,486
583
9,584
12,378
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
rainbowkitty7
Morgan Le Fay
17
4 / 5 / 7
10,418
579
10,639
11,249
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alextintor737
Gilgamesh
3
0 / 1 / 0
5,526
307
977
3,851
733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
DeicideAce
Ao Kuang
15
9 / 7 / 2
9,684
538
13,035
19,614
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 5
9,940
552
9,076
12,545
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 0
9,660
537
8,049
10,486
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
voperman328
Achilles
15
5 / 3 / 2
9,070
504
7,912
14,806
17,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
17
17
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alextintor737
Gilgamesh
0
1
0
0
W
Atlas
3
1
10
8
L
Ao Kuang
DeicideAce
Ao Kuang
9
7
2
1.43
W
7
4
8
2.75
L
3
6
5
0.92
W
Chiron
Lycanguy
Chiron
2
2
1
1.25
W
Bellona
NatsuRs16
Bellona
5
5
4
1.4
L
0
4
0
0
W
Morgan Le Fay
rainbowkitty7
Morgan Le Fay
4
5
7
1.5
L
Achilles
voperman328
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
39,049
64,479
Taken
61,302
32,370
Mitigated
33,107
21,613
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alextintor737
Gilgamesh
977
308
312
1,193
3,851
733
0
656
3,195
0
4,448
W
Atlas
6,770
2,176
833
5,741
14,909
9,629
638
5,389
8,968
25,156
0
L
Ao Kuang
DeicideAce
Ao Kuang
13,035
4,914
0
4,958
19,614
6,208
0
6,320
13,146
47,901
0
W
12,900
4,196
0
4,331
15,481
6,027
617
5,013
10,242
0
80,836
L
9,076
606
1,285
4,415
12,545
5,396
0
4,809
7,603
68,473
0
W
Chiron
Lycanguy
Chiron
5,488
2,400
482
5,470
10,462
3,059
988
2,329
8,079
0
84,467
W
Bellona
NatsuRs16
Bellona
9,584
3,936
0
2,619
12,378
9,936
994
3,053
8,655
0
57,114
L
8,049
2,091
0
2,339
10,486
3,424
0
1,966
8,474
0
76,474
W
Morgan Le Fay
rainbowkitty7
Morgan Le Fay
10,639
1,135
0
2,137
11,249
3,719
820
6,273
4,930
63,490
0
L
Achilles
voperman328
Achilles
7,912
1,390
0
4,987
14,806
17,346
605
3,658
10,408
0
41,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
43,880
518
Minions Killed
463
0
Camps Cleared
0
1,706,887
Distance Traveled
1,376,243
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,526
307
5
0
0
65,344
0
W
Atlas
9,819
546
35
2
0
356,572
1
L
Ao Kuang
9,684
538
70
4
0
343,628
0
W
Loki
11,451
636
110
6
0
374,578
2
L
Ra
9,940
552
141
8
0
327,265
8
W
Chiron
10,294
572
149
8
0
323,096
4
W
Bellona
10,486
583
111
6
0
347,068
5
L
Medusa
9,660
537
166
9
0
333,890
0
W
Morgan Le Fay
10,418
579
113
6
0
305,573
5
L
Achilles
9,070
504
81
5
0
306,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role