Player Matchup

Gilgamesh
Gilgamesh
Dirtehrandy
Gilgamesh
Level 10
God Stats
1W - 3L
1,427 SR
Queue Stats
6W - 11L
1,605 Elo+
Party 2
Anubis
Anubis
Honda0987
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,116 Elo+
Solo
Skadi
Skadi
Sistagore
Skadi
Level 27
God Stats
15W - 11L
1,628 SR
Queue Stats
27W - 28L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmitedNova
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,705 SR
Queue Stats
20W - 15L
1,899 Elo+
Party 1
Kuzenbo
Kuzenbo
Zerorule
Kuzenbo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,605 Elo+
Party 2
Team Averages
Level 46
1,552 SR
1,562 Elo+

VS

Team Averages
Level 87
1,572 SR
1,539 Elo+
Ravana
Ravana
BlueWhale53
Ravana
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 265L
1,470 Elo+
Party 4
Scylla
Scylla
Elizabella
Scylla
Level 127
God Stats
8W - 2L
1,783 SR
Queue Stats
160W - 157L
1,534 Elo+
Party 3
Ares
Ares
MetsoForte
Ares
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
152W - 161L
1,519 Elo+
Party 4
Amaterasu
Amaterasu
Pelyt
Amaterasu
Level 126
God Stats
2W - 4L
1,578 SR
Queue Stats
158W - 158L
1,560 Elo+
Party 3
Olorun
Olorun
leemoney
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dirtehrandy
Gilgamesh
16
4 / 4 / 3
10,219
730
7,090
17,678
8,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Honda0987
Anubis
15
3 / 7 / 4
9,715
694
4,616
13,725
5,779
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Sistagore
Skadi
15
1 / 7 / 2
8,924
637
7,066
11,513
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SmitedNova
Ah Muzen Cab
16
2 / 6 / 6
9,251
661
15,148
13,392
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Zerorule
Kuzenbo
16
0 / 4 / 6
9,675
691
9,043
15,193
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
13 / 0 / 14
11,748
839
17,517
7,742
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Elizabella
Scylla
17
1 / 1 / 10
10,281
734
9,491
9,412
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 15
11,157
797
9,367
13,826
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Pelyt
Amaterasu
18
7 / 5 / 17
11,126
795
17,015
19,051
19,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
leemoney
Olorun
16
1 / 4 / 15
9,960
711
8,665
12,095
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
10
Kills
28
28
Deaths
11
21
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
0
14
20
L
Gilgamesh
Dirtehrandy
Gilgamesh
4
4
3
1.38
W
Scylla
Elizabella
Scylla
1
1
10
6
L
Anubis
Honda0987
Anubis
3
7
4
0.71
W
6
1
15
13.5
W
Amaterasu
Pelyt
Amaterasu
7
5
17
3.1
L
Skadi
Sistagore
Skadi
1
7
2
0.29
L
Ah Muzen Cab
SmitedNova
Ah Muzen Cab
2
6
6
0.83
L
Kuzenbo
Zerorule
Kuzenbo
0
4
6
0.75
W
Olorun
leemoney
Olorun
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
62,055
71,501
Taken
62,126
43,284
Mitigated
48,880
13,139
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
17,517
4,227
0
2,340
7,742
6,046
1,697
2,387
5,355
0
33,998
L
Gilgamesh
Dirtehrandy
Gilgamesh
7,090
1,216
1,940
5,320
17,678
8,907
0
6,994
10,295
0
20,180
W
Scylla
Elizabella
Scylla
9,491
297
261
2,472
9,412
3,243
1,473
2,304
7,108
45,186
0
L
Anubis
Honda0987
Anubis
4,616
183
0
2,028
13,725
5,779
0
5,811
7,368
24,800
0
W
9,367
487
0
825
13,826
14,773
272
3,269
10,557
15,976
0
W
Amaterasu
Pelyt
Amaterasu
17,015
8,125
648
7,200
19,051
19,914
649
2,503
16,548
0
47,331
L
Skadi
Sistagore
Skadi
7,066
2,526
0
482
11,513
3,848
1,209
3,327
7,853
0
29,804
L
Ah Muzen Cab
SmitedNova
Ah Muzen Cab
15,148
5,148
0
2,986
13,392
5,103
454
4,281
8,899
0
42,644
L
Kuzenbo
Zerorule
Kuzenbo
9,043
2,581
0
383
15,193
19,647
0
6,485
8,385
26,081
0
W
Olorun
leemoney
Olorun
8,665
4,744
572
2,689
12,095
4,904
1,712
3,196
8,899
37,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
54,272
203
Minions Killed
263
0
Camps Cleared
0
1,205,903
Distance Traveled
1,482,179
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,748
839
44
3
0
313,575
1
L
Gilgamesh
10,219
730
27
2
0
283,110
2
W
Scylla
10,281
734
85
6
0
291,246
3
L
Anubis
9,715
694
38
3
0
190,483
2
W
Ares
11,157
797
13
1
0
307,845
4
W
Amaterasu
11,126
795
51
4
0
321,238
5
L
Skadi
8,924
637
46
3
0
226,735
0
L
Ah Muzen Cab
9,251
661
53
4
0
230,953
3
L
Kuzenbo
9,675
691
39
3
0
274,622
1
W
Olorun
9,960
711
70
5
0
248,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role