Player Matchup

Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
HowiEz
Medusa
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,638 MMR
Party 2
Sol
Sol
Gold II
SlamSupression
Sol
Gold II
Level 127
God Stats
4W - 1L
1,461 SR
Queue Stats
26W - 12L
1,776 MMR
Solo
Sobek
Sobek
Gold III
proklyat
Sobek
Gold III
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
202W - 182L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,492 SR
1,625 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,584 SR
1,645 MMR
Olorun
Olorun
Gold I
 
Olorun
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
Anzechan
Erlang Shen
Platinum V
Level 63
God Stats
6W - 4L
1,918 SR
Queue Stats
84W - 73L
1,800 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
JustTheTip21
Tsukuyomi
Platinum V
Level 131
God Stats
4W - 4L
1,500 SR
Queue Stats
252W - 238L
1,744 MMR
Solo
Merlin
Merlin
Silver I
Moonticore
Merlin
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 0 / 4
7,581
689
4,573
7,354
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
 
Morgan Le Fay
12
2 / 2 / 2
7,119
647
4,098
4,851
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
HowiEz
Medusa
13
3 / 0 / 2
7,718
702
4,302
3,287
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 2 / 4
7,691
699
8,791
8,402
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
proklyat
Sobek
10
0 / 0 / 8
6,642
604
3,996
8,971
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AthenaAtlasBastetKali

VS

Bans
CamazotzArtioGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 4 / 1
5,987
544
2,997
6,380
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
6
0 / 3 / 1
4,525
411
1,190
8,448
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Anzechan
Erlang Shen
11
2 / 4 / 0
6,302
573
3,442
8,444
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JustTheTip21
Tsukuyomi
9
1 / 3 / 1
5,417
492
3,100
7,422
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Moonticore
Merlin
11
0 / 2 / 2
6,178
562
3,587
4,534
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
4
4
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
W
Morgan Le Fay
 
Morgan Le Fay
2
2
2
1.5
L
Olorun
 
Olorun
1
4
1
0.38
L
Ymir
 
Ymir
0
3
1
0.17
L
Erlang Shen
Anzechan
Erlang Shen
2
4
0
0.5
W
Medusa
HowiEz
Medusa
3
0
2
4
L
Tsukuyomi
JustTheTip21
Tsukuyomi
1
3
1
0.5
L
Merlin
Moonticore
Merlin
0
2
2
0.5
W
5
2
4
3.5
W
Sobek
proklyat
Sobek
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
14,316
32,865
Taken
35,228
17,710
Mitigated
12,112
18,115
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,573
2,910
0
4,877
7,354
4,686
216
1,606
5,748
0
38,874
W
Morgan Le Fay
 
Morgan Le Fay
4,098
258
0
929
4,851
1,459
0
2,785
2,066
36,650
0
L
Olorun
 
Olorun
2,997
1,257
0
1,967
6,380
1,453
0
1,267
5,079
35,710
0
L
Ymir
 
Ymir
1,190
332
38
2,088
8,448
3,332
0
4,435
3,885
6,501
0
L
Erlang Shen
Anzechan
Erlang Shen
3,442
2,010
120
2,765
8,444
3,792
0
4,994
3,450
0
35,758
W
Medusa
HowiEz
Medusa
4,302
2,296
0
1,862
3,287
1,004
2,163
964
2,323
0
53,840
L
Tsukuyomi
JustTheTip21
Tsukuyomi
3,100
538
0
2,344
7,422
2,361
0
3,119
4,229
0
25,036
L
Merlin
Moonticore
Merlin
3,587
182
0
577
4,534
1,174
0
1,834
2,576
45,248
0
W
8,791
3,324
0
5,621
8,402
2,994
3,076
518
7,884
40,039
4,094
W
Sobek
proklyat
Sobek
3,996
532
466
4,360
8,971
7,567
168
1,901
6,587
17,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
28,409
360
Minions Killed
351
0
Camps Cleared
0
1,203,683
Distance Traveled
1,075,697
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,581
689
63
6
0
278,774
4
W
Morgan Le Fay
7,119
647
95
9
0
231,313
3
L
Olorun
5,987
544
78
7
0
220,651
4
L
Ymir
4,525
411
14
1
0
186,113
1
L
Erlang Shen
6,302
573
83
8
0
227,402
3
W
Medusa
7,718
702
115
10
0
217,812
5
L
Tsukuyomi
5,417
492
72
7
0
231,093
4
L
Merlin
6,178
562
104
9
0
210,438
3
W
Sol
7,691
699
80
7
0
227,254
3
W
Sobek
6,642
604
7
1
0
248,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role