Player Matchup

Vamana
Vamana
Bluddie
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,559 Elo+
Party 1
Athena
Athena
KarnTurn3
Athena
Level 6
God Stats
0W - 4L
1,367 SR
Queue Stats
0W - 4L
1,384 Elo+
Party 1
Olorun
Olorun
PortalM8trix
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,570 Elo+
Party 1
Pele
Pele
rennen301
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Party 1
Hou Yi
Hou Yi
saharlul12
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,384 Elo+
Party 1
Team Averages
Level 11
1,473 SR
1,443 Elo+

VS

Team Averages
Level 60
1,626 SR
1,744 Elo+
Erlang Shen
Erlang Shen
BuckeltChimp
Erlang Shen
Level 89
God Stats
12W - 3L
1,858 SR
Queue Stats
74W - 35L
1,761 Elo+
Party 2
Aphrodite
Aphrodite
Cewlnesifi
Aphrodite
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 15L
1,832 Elo+
Party 2
Atlas
Atlas
KingPuma01
Atlas
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,743 Elo+
Solo
King Arthur
King Arthur
Sedahhh
King Arthur
Level 144
God Stats
7W - 3L
1,772 SR
Queue Stats
69W - 22L
1,854 Elo+
Party 2
Danzaburou
Danzaburou
siwyknurr1
Danzaburou
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 44L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bluddie
Vamana
12
0 / 6 / 3
6,902
690
6,987
17,502
13,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
KarnTurn3
Athena
12
1 / 5 / 1
7,294
729
3,998
14,564
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
12
1 / 7 / 2
6,940
694
6,099
13,811
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
12
0 / 5 / 2
6,535
654
4,514
11,497
4,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
saharlul12
Hou Yi
11
1 / 6 / 1
6,626
663
4,541
9,540
3,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuckeltChimp
Erlang Shen
16
10 / 0 / 11
9,309
931
14,734
14,597
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Cewlnesifi
Aphrodite
14
4 / 0 / 12
8,082
808
7,345
2,998
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
13
0 / 2 / 14
7,565
757
4,784
9,782
9,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Sedahhh
King Arthur
16
10 / 0 / 17
9,304
930
19,438
15,112
12,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
siwyknurr1
Danzaburou
16
5 / 1 / 12
9,478
948
15,342
8,480
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
95
3
Kills
29
29
Deaths
3
9
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bluddie
Vamana
0
6
3
0.25
W
Erlang Shen
BuckeltChimp
Erlang Shen
10
0
11
15.5
W
Aphrodite
Cewlnesifi
Aphrodite
4
0
12
10
L
Athena
KarnTurn3
Athena
1
5
1
0.3
W
Atlas
0
2
14
3.5
L
Olorun
1
7
2
0.29
W
King Arthur
Sedahhh
King Arthur
10
0
17
18.5
L
Pele
0
5
2
0.2
L
Hou Yi
saharlul12
Hou Yi
1
6
1
0.25
W
Danzaburou
siwyknurr1
Danzaburou
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
61,643
66,914
Taken
50,969
36,523
Mitigated
35,774
12,795
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bluddie
Vamana
6,987
2,299
1,077
3,406
17,502
13,009
0
4,559
12,943
0
14,136
W
Erlang Shen
BuckeltChimp
Erlang Shen
14,734
9,341
0
4,704
14,597
7,967
1,086
2,793
11,804
0
29,747
W
Aphrodite
Cewlnesifi
Aphrodite
7,345
1,808
6,032
2,076
2,998
2,562
771
685
2,313
13,049
0
L
Athena
KarnTurn3
Athena
3,998
1,336
0
2,430
14,564
10,914
0
2,044
12,520
7,429
0
W
Atlas
4,784
1,928
0
0
9,782
9,163
263
2,128
7,654
17,738
0
L
Olorun
6,099
1,280
796
3,396
13,811
5,214
0
2,110
11,701
17,146
0
W
King Arthur
Sedahhh
King Arthur
19,438
3,820
935
4,370
15,112
12,034
703
2,846
12,266
0
36,534
L
Pele
4,514
224
0
498
11,497
4,012
0
1,798
9,699
0
12,422
L
Hou Yi
saharlul12
Hou Yi
4,541
1,997
359
833
9,540
3,374
0
1,618
7,922
0
10,367
W
Danzaburou
siwyknurr1
Danzaburou
15,342
7,457
0
3,392
8,480
4,048
2,882
1,645
6,835
0
47,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
43,738
82
Minions Killed
196
0
Camps Cleared
0
939,654
Distance Traveled
1,106,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,902
690
14
1
0
200,535
0
W
Erlang Shen
9,309
931
46
5
0
230,116
1
W
Aphrodite
8,082
808
12
1
0
220,971
0
L
Athena
7,294
729
11
1
0
204,271
0
W
Atlas
7,565
757
20
2
0
214,754
1
L
Olorun
6,940
694
23
2
0
179,760
0
W
King Arthur
9,304
930
36
4
0
246,541
1
L
Pele
6,535
654
23
2
0
204,257
1
L
Hou Yi
6,626
663
11
1
0
150,831
2
W
Danzaburou
9,478
948
82
8
0
193,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role