Player Matchup

Camazotz
Camazotz
H_B_O___
Camazotz
Level 88
God Stats
4W - 3L
1,737 SR
Queue Stats
57W - 58L
1,513 Elo+
Party 1
Scylla
Scylla
Officer OwO7290
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,478 Elo+
Party 2
Raijin
Raijin
Trapglizzy7561
Raijin
Level 42
God Stats
40W - 36L
1,591 SR
Queue Stats
51W - 50L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
chucrute_furtivo
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
destro_tsung
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,545 Elo+
Party 1
Team Averages
Level 67
1,566 SR
1,535 Elo+

VS

Team Averages
Level 20
1,358 SR
1,349 Elo+
Neith
Neith
DMN_M4T3_-
Neith
Level 33
God Stats
0W - 11L
1,158 SR
Queue Stats
7W - 30L
1,271 Elo+
Party 3
Kukulkan
Kukulkan
LaMueertee29
Kukulkan
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Party 3
Hachiman
Hachiman
Lord92_
Hachiman
Level 18
God Stats
4W - 10L
1,411 SR
Queue Stats
19W - 25L
1,405 Elo+
Solo
Zeus
Zeus
SiriusZero000
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,457 Elo+
Solo
Bellona
Bellona
XxALE_X_X_507xX
Bellona
Level 18
God Stats
1W - 10L
1,223 SR
Queue Stats
6W - 20L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
H_B_O___
Camazotz
20
15 / 0 / 8
12,146
868
15,516
14,378
6,333
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 0 / 13
11,042
789
17,104
5,712
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 11
9,389
671
6,682
12,277
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 8
9,498
678
6,835
10,249
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
destro_tsung
Cthulhu
18
3 / 0 / 10
10,347
739
11,403
11,684
11,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 5 / 1
9,219
659
6,709
12,025
3,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LaMueertee29
Kukulkan
16
2 / 6 / 3
9,125
652
8,479
12,719
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Lord92_
Hachiman
16
2 / 6 / 2
9,168
655
9,400
14,910
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 3
8,766
626
8,762
10,193
2,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 3
8,921
637
3,395
15,608
14,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
30
Kills
9
10
Deaths
30
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
4
5
1
0.9
W
Camazotz
H_B_O___
Camazotz
15
0
8
19
L
Kukulkan
LaMueertee29
Kukulkan
2
6
3
0.58
L
Hachiman
Lord92_
Hachiman
2
6
2
0.5
W
6
0
13
12.5
L
1
8
3
0.31
W
3
7
11
1.21
L
0
5
3
0.3
W
3
3
8
2.33
W
Cthulhu
destro_tsung
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,540
Damage
36,745
54,300
Taken
65,455
28,386
Mitigated
29,494
19,852
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,709
639
149
1,621
12,025
3,945
0
6,955
4,766
0
23,692
W
Camazotz
H_B_O___
Camazotz
15,516
3,223
0
10,191
14,378
6,333
49
4,215
10,163
0
41,638
L
Kukulkan
LaMueertee29
Kukulkan
8,479
1,276
0
687
12,719
3,999
96
6,805
5,566
29,378
0
L
Hachiman
Lord92_
Hachiman
9,400
5,957
0
2,401
14,910
4,312
0
6,827
7,771
0
29,525
W
17,104
804
0
1,762
5,712
1,988
183
1,469
4,243
46,753
0
L
8,762
1,593
385
863
10,193
2,917
0
4,989
5,006
25,984
0
W
6,682
667
1,234
1,669
12,277
4,606
238
4,101
8,176
16,023
0
L
3,395
921
1,544
1,668
15,608
14,321
0
7,923
7,157
0
11,370
W
6,835
2,093
0
1,065
10,249
3,732
2,055
3,969
6,280
0
18,210
W
Cthulhu
destro_tsung
Cthulhu
11,403
370
1,678
2,253
11,684
11,727
959
3,487
8,197
41,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
45,199
251
Minions Killed
181
0
Camps Cleared
0
1,367,764
Distance Traveled
1,160,236
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,219
659
32
2
0
206,084
0
W
Camazotz
12,146
868
61
4
0
304,941
2
L
Kukulkan
9,125
652
54
4
0
213,101
1
L
Hachiman
9,168
655
48
3
0
246,522
0
W
Scylla
11,042
789
60
4
0
298,363
1
L
Zeus
8,766
626
37
3
0
251,021
0
W
Raijin
9,389
671
26
2
0
229,380
0
L
Bellona
8,921
637
10
1
0
243,508
0
W
Hou Yi
9,498
678
41
3
0
237,617
0
W
Cthulhu
10,347
739
63
5
0
297,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role