Player Matchup

Scylla
Scylla
Masharrat_6732
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,142 Elo+
Solo
Ra
Ra
Orangel_GomezVNZ
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Apollo
Apollo
chegue86
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
hawk10002002
Neith
Level 15
God Stats
2W - 4L
1,351 SR
Queue Stats
6W - 13L
1,342 Elo+
Solo
Chaac
Chaac
thrasher_hoodie
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,352 Elo+

VS

Team Averages
Level 30
1,417 SR
1,327 Elo+
Agni
Agni
GzoOz4833
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LunchTrey929
Cthulhu
Level 46
God Stats
1W - 1L
1,085 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 1
Ullr
Ullr
Weenerman7155
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,198 Elo+
Party 1
Chaac
Chaac
ddtSilverwolf17
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,119 Elo+
Solo
Pele
Pele
toxic xion4602
Pele
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,903
556
947
3,410
1,036
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 12 / 7
10,882
680
9,304
19,228
7,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
chegue86
Apollo
20
9 / 7 / 5
13,652
853
11,769
16,510
12,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 10 / 8
12,283
768
13,996
20,617
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 9 / 4
11,331
708
12,515
27,098
17,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
14 / 4 / 16
15,063
941
27,483
16,535
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LunchTrey929
Cthulhu
18
6 / 6 / 14
12,561
785
12,608
19,769
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 15
13,440
840
20,090
15,226
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 2 / 11
11,812
738
8,068
13,678
12,388
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 16
13,132
821
8,544
16,658
6,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
17
Kills
41
41
Deaths
19
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
14
4
16
5.5
W
Cthulhu
LunchTrey929
Cthulhu
6
6
14
2.17
L
0
3
2
0.33
L
1
12
7
0.38
W
10
4
15
4.38
L
Apollo
chegue86
Apollo
9
7
5
1.64
W
3
2
11
4.25
L
5
10
8
0.9
L
2
9
4
0.44
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
76,793
86,863
Taken
81,866
47,867
Mitigated
45,837
12,374
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
27,483
3,887
0
3,108
16,535
6,977
3,260
1,315
15,220
84,158
0
W
Cthulhu
LunchTrey929
Cthulhu
12,608
1,263
3,002
4,773
19,769
11,308
545
2,707
17,062
34,861
0
L
947
225
0
0
3,410
1,036
0
964
2,439
1,549
0
L
9,304
621
508
370
19,228
7,813
150
8,618
10,565
48,651
0
W
20,090
13,307
588
3,851
15,226
8,212
1,022
2,296
12,930
0
44,644
L
Apollo
chegue86
Apollo
11,769
5,732
0
248
16,510
12,337
998
8,129
8,291
0
25,437
W
8,068
1,500
0
6,415
13,678
12,388
0
2,969
10,709
0
31,042
L
13,996
7,766
0
5,250
20,617
9,475
0
8,874
11,673
772
50,884
L
12,515
2,279
928
5,070
27,098
17,206
236
13,313
13,663
0
32,909
W
8,544
5,345
719
5,465
16,658
6,952
3,796
1,444
15,214
0
35,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
66,008
213
Minions Killed
277
0
Camps Cleared
0
1,108,365
Distance Traveled
1,606,093
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,063
941
119
7
0
310,662
0
W
Cthulhu
12,561
785
38
2
0
337,248
3
L
Scylla
8,903
556
1
0
0
47,980
0
L
Ra
10,882
680
56
4
0
266,341
0
W
Ullr
13,440
840
55
3
0
294,976
0
L
Apollo
13,652
853
24
2
0
292,453
2
W
Chaac
11,812
738
23
1
0
303,578
0
L
Neith
12,283
768
76
5
0
254,524
1
L
Chaac
11,331
708
56
4
0
247,067
2
W
Pele
13,132
821
42
3
0
359,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role