Player Matchup

Thanatos
Thanatos
BlutiFul92
Thanatos
Level 152
God Stats
6W - 3L
1,715 SR
Queue Stats
392W - 400L
1,517 Elo+
Party 1
Charybdis
Charybdis
JodenHuckt
Charybdis
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Sorryboom
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,676 Elo+
Solo
Cthulhu
Cthulhu
TokyoManjiSleep
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,504 Elo+
Solo
Chiron
Chiron
iGerstenrakete
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,503 Elo+

VS

Team Averages
Level 115
1,500 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
EIII
Chernobog
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 160L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Klingo
Ah Muzen Cab
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 124L
1,431 Elo+
Solo
Ymir
Ymir
Ulis00
Ymir
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 118L
1,510 Elo+
Solo
Chaac
Chaac
boriello55
Chaac
Level 99
God Stats
8W - 5L
1,500 SR
Queue Stats
255W - 271L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlutiFul92
Thanatos
17
4 / 6 / 4
10,393
799
9,268
17,111
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
JodenHuckt
Charybdis
14
1 / 6 / 4
8,155
627
9,934
14,408
5,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Sorryboom
Kuzenbo
15
1 / 8 / 4
8,783
676
6,833
24,307
33,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 6 / 8
9,730
748
19,162
29,989
21,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 3
9,334
718
15,366
12,540
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 21
10,498
808
18,862
8,989
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
EIII
Chernobog
17
5 / 2 / 16
10,377
798
18,443
8,889
3,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Klingo
Ah Muzen Cab
19
11 / 3 / 11
11,623
894
30,040
13,601
5,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Ulis00
Ymir
18
4 / 3 / 21
11,271
867
10,463
16,122
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
19
6 / 1 / 14
11,208
862
12,743
23,329
18,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
13
Kills
29
29
Deaths
13
23
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
21
3.38
L
Thanatos
BlutiFul92
Thanatos
4
6
4
1
W
Chernobog
EIII
Chernobog
5
2
16
6.5
L
Charybdis
JodenHuckt
Charybdis
1
6
4
0.5
W
Ah Muzen Cab
Klingo
Ah Muzen Cab
11
3
11
5.5
L
Kuzenbo
Sorryboom
Kuzenbo
1
8
4
0.38
L
4
6
8
1.33
W
Ymir
Ulis00
Ymir
4
3
21
4.83
W
Chaac
6
1
14
13
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,563
Damage
90,551
98,355
Taken
70,930
74,324
Mitigated
50,317
31,014
Healing
36,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,862
1,526
2,083
1,109
8,989
3,091
987
3,870
4,854
33,411
0
L
Thanatos
BlutiFul92
Thanatos
9,268
1,585
809
9,228
17,111
8,793
0
5,020
12,091
0
18,453
W
Chernobog
EIII
Chernobog
18,443
11,687
2,875
3,181
8,889
3,803
1,755
3,504
5,252
0
31,495
L
Charybdis
JodenHuckt
Charybdis
9,934
3,638
920
1,943
14,408
5,645
0
5,097
9,311
0
19,178
W
Ah Muzen Cab
Klingo
Ah Muzen Cab
30,040
15,118
1,705
6,993
13,601
5,397
2,101
5,207
8,251
0
49,785
L
Kuzenbo
Sorryboom
Kuzenbo
6,833
2,737
749
1,987
24,307
33,435
55
6,857
16,533
10,214
0
L
19,162
687
1,357
7,010
29,989
21,332
0
8,200
21,779
35,838
0
W
Ymir
Ulis00
Ymir
10,463
1,336
1,590
3,851
16,122
19,609
336
4,221
11,594
17,811
0
W
Chaac
12,743
1,476
755
12,471
23,329
18,417
445
7,747
14,984
2,145
25,903
L
15,366
2,568
2,533
4,478
12,540
5,119
45
4,470
8,070
0
28,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
54,977
138
Minions Killed
169
0
Camps Cleared
0
1,122,396
Distance Traveled
1,259,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,498
808
35
3
0
237,258
0
L
Thanatos
10,393
799
23
2
0
238,780
4
W
Chernobog
10,377
798
25
2
0
228,868
1
L
Charybdis
8,155
627
22
2
0
198,912
0
W
Ah Muzen Cab
11,623
894
62
5
0
255,130
0
L
Kuzenbo
8,783
676
8
1
0
223,210
0
L
Cthulhu
9,730
748
33
3
0
208,898
0
W
Ymir
11,271
867
14
1
0
238,719
3
W
Chaac
11,208
862
33
3
0
299,663
0
L
Chiron
9,334
718
52
4
0
252,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role