Player Matchup

Vamana
Vamana
Gretel
Vamana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Masternahu
Cthulhu
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,734 Elo+
Party 2
Fenrir
Fenrir
NikosMatzablokos
Fenrir
Level 49
God Stats
2W - 1L
1,505 SR
Queue Stats
64W - 53L
1,530 Elo+
Solo
Anhur
Anhur
QueenDiz
Anhur
Level 160
God Stats
1W - 3L
1,267 SR
Queue Stats
676W - 708L
1,581 Elo+
Solo
Ne Zha
Ne Zha
Sheric
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,206 Elo+
Party 2
Team Averages
Level 123
1,454 SR
1,509 Elo+

VS

Team Averages
Level 104
1,500 SR
1,662 Elo+
Tyr
Tyr
BigSloppyBoi
Tyr
Level 104
God Stats
2W - 1L
1,499 SR
Queue Stats
110W - 83L
1,611 Elo+
Party 1
Odin
Odin
NameGenSucks
Odin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 177L
1,738 Elo+
Solo
Ullr
Ullr
SwitctFootPanda
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 56L
1,691 Elo+
Party 1
Serqet
Serqet
splugemachine12
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stealthgypsy
Kumbhakarna
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 96L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gretel
Vamana
20
6 / 3 / 14
12,996
812
18,137
28,014
28,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Masternahu
Cthulhu
20
9 / 5 / 16
13,900
869
17,903
15,480
10,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 8 / 14
12,927
808
15,792
16,644
8,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
QueenDiz
Anhur
19
3 / 5 / 22
11,535
721
9,924
13,264
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Sheric
Ne Zha
17
6 / 7 / 12
11,797
737
8,749
13,079
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 12
11,511
719
14,715
18,965
23,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 8 / 11
11,345
709
13,693
18,247
7,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 15
12,286
768
20,978
14,538
6,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 5 / 7
12,502
781
12,445
12,062
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
stealthgypsy
Kumbhakarna
17
3 / 7 / 15
11,619
726
7,170
22,106
29,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
86
33
Kills
26
28
Deaths
33
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
8
12
1.25
W
Vamana
Gretel
Vamana
6
3
14
4.33
W
Cthulhu
Masternahu
Cthulhu
9
5
16
3.4
L
2
8
11
0.94
W
9
8
14
2
W
Anhur
QueenDiz
Anhur
3
5
22
2.8
W
Ne Zha
Sheric
Ne Zha
6
7
12
1.71
L
7
5
15
2.9
L
10
5
7
2.7
L
Kumbhakarna
stealthgypsy
Kumbhakarna
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,505
Damage
69,001
86,481
Taken
85,918
57,969
Mitigated
72,550
32,149
Healing
19,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,715
1,806
88
3,253
18,965
23,103
0
2,995
15,970
162
31,639
W
Vamana
Gretel
Vamana
18,137
8,334
1,559
11,563
28,014
28,376
984
2,043
25,756
0
38,978
W
Cthulhu
Masternahu
Cthulhu
17,903
122
6,064
2,608
15,480
10,457
0
1,501
13,573
49,769
0
L
13,693
1,868
233
3,243
18,247
7,827
442
4,660
13,587
0
34,118
W
15,792
4,015
1,585
1,971
16,644
8,561
239
1,350
14,947
0
18,545
W
Anhur
QueenDiz
Anhur
9,924
3,115
2,026
1,984
13,264
4,287
1,910
1,171
11,318
0
21,488
W
Ne Zha
Sheric
Ne Zha
8,749
2,349
1,646
1,143
13,079
6,288
1,630
1,105
11,879
0
17,098
L
20,978
8,223
1,340
1,496
14,538
6,255
441
2,551
11,987
0
39,819
L
12,445
4,387
723
2,065
12,062
5,939
209
2,541
9,521
0
19,187
L
Kumbhakarna
stealthgypsy
Kumbhakarna
7,170
455
3,118
4,353
22,106
29,426
269
5,156
16,950
15,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
59,263
149
Minions Killed
140
0
Camps Cleared
0
1,388,688
Distance Traveled
1,329,460
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,511
719
37
2
0
280,426
1
W
Vamana
12,996
812
37
2
0
297,305
0
W
Cthulhu
13,900
869
60
4
0
289,704
0
L
Odin
11,345
709
32
2
0
271,341
1
W
Fenrir
12,927
808
9
1
0
246,557
2
W
Anhur
11,535
721
27
2
0
297,648
0
W
Ne Zha
11,797
737
16
1
0
257,474
0
L
Ullr
12,286
768
42
3
0
266,563
0
L
Serqet
12,502
781
19
1
0
232,332
0
L
Kumbhakarna
11,619
726
10
1
0
278,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role