Player Matchup

Gilgamesh
Gilgamesh
ABorealOwl
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
CallMeToma
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 60L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Mortimier
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 131L
1,495 Elo+
Party 2
Thoth
Thoth
Patro112
Thoth
Level 24
God Stats
8W - 6L
1,500 SR
Queue Stats
250W - 246L
1,668 Elo+
Party 1
Cupid
Cupid
SmitIsBad
Cupid
Level 17
God Stats
5W - 11L
1,500 SR
Queue Stats
135W - 134L
1,417 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,448 Elo+

VS

Team Averages
Level 51
1,518 SR
1,465 Elo+
Chang'e
Chang'e
BrutalMace
Chang'e
Level 78
God Stats
5W - 4L
1,319 SR
Queue Stats
74W - 61L
1,419 Elo+
Solo
Medusa
Medusa
DopeSikh
Medusa
Level 28
God Stats
3W - 6L
1,316 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 4
Izanami
Izanami
Tonyron2004
Izanami
Level 27
God Stats
9W - 7L
1,739 SR
Queue Stats
80W - 82L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
WitchDakka
Cthulhu
Level 64
God Stats
11W - 5L
1,559 SR
Queue Stats
39W - 36L
1,570 Elo+
Party 4
Cliodhna
Cliodhna
realolvi
Cliodhna
Level 56
God Stats
33W - 19L
1,655 SR
Queue Stats
217W - 226L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABorealOwl
Gilgamesh
3
0 / 7 / 0
3,379
422
831
7,208
2,865
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
CallMeToma
Baron Samedi
3
0 / 3 / 3
3,620
453
0
2,788
955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Mortimier
Danzaburou
7
1 / 4 / 0
4,439
555
2,904
5,635
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Patro112
Thoth
7
2 / 4 / 1
4,415
552
4,646
3,981
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
SmitIsBad
Cupid
7
2 / 1 / 0
4,539
567
1,930
2,557
621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrutalMace
Chang'e
11
7 / 1 / 3
6,201
775
6,022
4,598
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DopeSikh
Medusa
8
4 / 1 / 3
5,451
681
3,937
5,964
1,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Tonyron2004
Izanami
7
1 / 2 / 1
4,530
566
1,896
3,602
895
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WitchDakka
Cthulhu
8
2 / 1 / 3
5,129
641
2,848
6,863
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
realolvi
Cliodhna
9
5 / 1 / 3
5,732
717
2,176
4,851
1,282
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ABorealOwl
Gilgamesh
0
7
0
0
W
Chang'e
BrutalMace
Chang'e
7
1
3
8.5
L
Baron Samedi
CallMeToma
Baron Samedi
0
3
3
0.5
W
Medusa
DopeSikh
Medusa
4
1
3
5.5
L
Danzaburou
Mortimier
Danzaburou
1
4
0
0.25
L
Thoth
Patro112
Thoth
2
4
1
0.63
L
Cupid
SmitIsBad
Cupid
2
1
0
2
W
Izanami
Tonyron2004
Izanami
1
2
1
0.75
W
Cthulhu
WitchDakka
Cthulhu
2
1
3
3.5
W
Cliodhna
realolvi
Cliodhna
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
16,879
22,169
Taken
25,878
7,443
Mitigated
8,799
2,066
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ABorealOwl
Gilgamesh
831
267
0
425
7,208
2,865
0
5,156
1,718
0
3,821
W
Chang'e
BrutalMace
Chang'e
6,022
636
228
2,466
4,598
1,301
0
48
4,550
29,021
0
L
Baron Samedi
CallMeToma
Baron Samedi
0
0
0
36
2,788
955
0
263
2,525
0
0
W
Medusa
DopeSikh
Medusa
3,937
1,892
0
2,347
5,964
1,811
1,222
3,065
2,899
0
20,819
L
Danzaburou
Mortimier
Danzaburou
2,904
468
0
812
5,635
2,002
0
1,495
4,116
0
23,620
L
Thoth
Patro112
Thoth
4,646
278
0
118
3,981
1,000
0
1,093
2,884
14,532
0
L
Cupid
SmitIsBad
Cupid
1,930
937
22
653
2,557
621
224
501
2,056
0
13,850
W
Izanami
Tonyron2004
Izanami
1,896
1,442
0
1,053
3,602
895
590
0
3,602
0
16,858
W
Cthulhu
WitchDakka
Cthulhu
2,848
207
132
1,600
6,863
3,510
292
1,429
5,434
12,296
0
W
Cliodhna
realolvi
Cliodhna
2,176
682
0
437
4,851
1,282
0
104
4,747
0
30,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
27,043
96
Minions Killed
231
0
Camps Cleared
0
635,185
Distance Traveled
809,151
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,379
422
4
1
0
160,063
0
W
Chang'e
6,201
775
63
8
0
157,702
3
L
Baron Samedi
3,620
453
0
0
0
44,669
0
W
Medusa
5,451
681
31
4
0
165,695
3
L
Danzaburou
4,439
555
36
5
0
162,522
0
L
Thoth
4,415
552
29
4
0
159,774
0
L
Cupid
4,539
567
27
3
0
108,157
1
W
Izanami
4,530
566
44
6
0
123,502
0
W
Cthulhu
5,129
641
23
3
0
165,256
2
W
Cliodhna
5,732
717
70
9
0
196,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role