Player Matchup

Cerberus
Cerberus
Platinum II
IRunTreYFlex
Cerberus
Platinum II
Level 105
God Stats
17W - 2L
1,934 SR
Queue Stats
26W - 8L
2,066 MMR
Party 1
Set
Set
Platinum IV
Nope Digga
Set
Platinum IV
Level 141
God Stats
44W - 18L
1,836 SR
Queue Stats
85W - 45L
1,969 MMR
Party 1
Ymir
Ymir
Platinum I
iDontPlyYmir
Ymir
Platinum I
Level 157
God Stats
141W - 17L
1,859 SR
Queue Stats
163W - 75L
2,170 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,876 SR
2,068 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,556 SR
1,582 MMR
Geb
Geb
Bronze III
ayecaramba13
Geb
Bronze III
Level 122
God Stats
1W - 2L
1,855 SR
Queue Stats
6W - 17L
1,543 MMR
Solo
Hera
Hera
Gold V
julen_mrtnz
Hera
Gold V
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 56L
1,739 MMR
Solo
Xbalanque
Xbalanque
Bronze III
ppPedroPaulo
Xbalanque
Bronze III
Level 86
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 3L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IRunTreYFlex
Cerberus
16
1 / 0 / 22
11,048
789
9,440
15,875
17,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
19 / 3 / 4
12,656
904
20,991
17,086
10,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 2 / 17
11,307
808
11,519
21,446
24,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SolBastetAchillesFenrirGilgamesh

VS

Bans
OdinCu ChulainnMedusaAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
9,976
713
6,108
20,239
19,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 0
11,085
792
20,450
12,626
2,786
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
ppPedroPaulo
Xbalanque
10
0 / 11 / 2
7,992
571
11,053
13,760
3,608
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
4
5
Deaths
24
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IRunTreYFlex
Cerberus
1
0
22
12
W
19
3
4
7
L
0
8
4
0.25
W
4
2
17
6.25
L
4
5
0
0.8
L
Xbalanque
ppPedroPaulo
Xbalanque
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
37,611
54,407
Taken
46,625
52,255
Mitigated
26,362
20,821
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IRunTreYFlex
Cerberus
9,440
667
1,095
5,937
15,875
17,315
771
8,006
7,869
28,433
0
W
20,991
9,119
0
4,738
17,086
10,864
1,186
9,624
7,462
0
59,132
L
6,108
1,035
478
3,873
20,239
19,968
0
10,241
9,998
13,792
0
W
11,519
1,871
1,116
7,935
21,446
24,076
567
9,719
11,727
45,450
0
L
20,450
3,981
0
422
12,626
2,786
0
3,564
9,062
55,103
0
L
Xbalanque
ppPedroPaulo
Xbalanque
11,053
5,194
150
732
13,760
3,608
0
7,182
6,578
0
20,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
29,053
171
Minions Killed
130
11
Camps Cleared
2
803,699
Distance Traveled
710,080
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,048
789
57
4
3
293,970
1
W
Set
12,656
904
56
4
4
252,420
2
L
Geb
9,976
713
12
1
0
240,549
1
W
Ymir
11,307
808
58
4
4
257,309
3
L
Hera
11,085
792
100
7
1
256,587
3
L
Xbalanque
7,992
571
18
1
1
212,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role