Player Matchup

Sol
Sol
Belblom
Sol
Level 156
God Stats
1W - 1L
1,706 SR
Queue Stats
75W - 59L
1,773 Elo+
Party 1
Skadi
Skadi
JEnriqueMurguia
Skadi
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
188W - 264L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
stevens2222
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,713 Elo+
Party 1
Team Averages
Level 146
1,569 SR
1,619 Elo+

VS

Team Averages
Level 85
1,659 SR
1,582 Elo+
Thoth
Thoth
Ziqqee
Thoth
Level 99
God Stats
22W - 16L
1,500 SR
Queue Stats
389W - 416L
1,730 Elo+
Solo
Ymir
Ymir
jwpc369
Ymir
Level 66
God Stats
9W - 12L
1,745 SR
Queue Stats
47W - 84L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mightythunder19
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,733 SR
Queue Stats
6W - 14L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 0 / 3
10,354
690
17,828
12,938
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 6
9,917
661
7,675
11,147
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
stevens2222
Kuzenbo
13
3 / 1 / 5
10,291
686
4,830
12,536
16,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ziqqee
Thoth
15
1 / 2 / 1
9,160
611
10,615
7,194
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
jwpc369
Ymir
13
1 / 4 / 2
9,640
643
5,062
18,106
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
mightythunder19
Ah Muzen Cab
14
1 / 2 / 1
8,756
584
9,832
9,961
4,270
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
4
0
3
5.5
W
1
2
6
2
L
Thoth
Ziqqee
Thoth
1
2
1
0.75
L
Ymir
jwpc369
Ymir
1
4
2
0.5
L
Ah Muzen Cab
mightythunder19
Ah Muzen Cab
1
2
1
0.75
W
Kuzenbo
stevens2222
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
25,509
36,621
Taken
35,261
26,069
Mitigated
26,361
11,475
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,828
5,702
0
7,404
12,938
5,170
2,025
5,921
7,017
49,399
5,001
W
7,675
3,430
200
3,419
11,147
4,081
872
5,941
5,206
0
46,452
L
Thoth
Ziqqee
Thoth
10,615
58
0
750
7,194
2,804
432
5,291
1,903
55,697
0
L
Ymir
jwpc369
Ymir
5,062
529
217
4,304
18,106
19,287
78
9,249
8,857
16,592
0
L
Ah Muzen Cab
mightythunder19
Ah Muzen Cab
9,832
1,851
0
2,683
9,961
4,270
53
7,023
2,938
0
36,494
W
Kuzenbo
stevens2222
Kuzenbo
4,830
1,555
262
190
12,536
16,818
199
4,045
8,491
10,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
27,556
182
Minions Killed
194
4
Camps Cleared
9
757,110
Distance Traveled
798,039
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,354
690
69
5
1
263,995
3
W
Skadi
9,917
661
90
6
2
264,983
3
L
Thoth
9,160
611
100
7
5
274,628
4
L
Ymir
9,640
643
27
2
0
234,799
1
L
Ah Muzen Cab
8,756
584
67
4
4
288,612
4
W
Kuzenbo
10,291
686
23
2
1
228,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role