Player Matchup

Sol
Sol
Dark-Knight-_132
Sol
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 333L
1,504 Elo+
Party 2
Janus
Janus
Mooncheez
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,248 Elo+
Party 1
Hera
Hera
Styler2651
Hera
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
213W - 243L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
Tisgod
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
xZyph
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,248 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,410 Elo+

VS

Team Averages
Level 93
1,500 SR
1,465 Elo+
Jormungandr
Jormungandr
Aplexas27
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,433 Elo+
Solo
Nemesis
Nemesis
DAYGORO
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Henbrie
Cernunnos
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 119L
1,299 Elo+
Solo
Cupid
Cupid
II PANIIKKI II
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,538 Elo+
Solo
Discordia
Discordia
Kaitsyka
Discordia
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 88L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
11,827
788
22,289
18,476
7,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Mooncheez
Janus
15
1 / 6 / 5
9,222
615
5,154
10,432
8,901
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 8 / 7
9,852
657
12,030
12,200
4,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Tisgod
Baron Samedi
16
1 / 7 / 8
9,226
615
10,565
18,142
10,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
xZyph
Kumbhakarna
18
3 / 5 / 10
10,783
719
5,400
18,038
20,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aplexas27
Jormungandr
16
1 / 3 / 25
11,155
744
4,282
16,328
21,160
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DAYGORO
Nemesis
18
5 / 3 / 18
11,255
750
9,281
17,492
13,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Henbrie
Cernunnos
20
16 / 2 / 12
13,225
882
22,690
14,742
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 17
11,860
791
14,756
13,354
5,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Kaitsyka
Discordia
17
6 / 4 / 15
11,216
748
17,980
8,181
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
15
Kills
32
32
Deaths
15
35
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aplexas27
Jormungandr
1
3
25
4.5
W
Nemesis
DAYGORO
Nemesis
5
3
18
4.67
L
8
6
5
1.75
W
Cernunnos
Henbrie
Cernunnos
16
2
12
11
W
4
3
17
4.17
W
Discordia
Kaitsyka
Discordia
6
4
15
3.38
L
Janus
Mooncheez
Janus
1
6
5
0.58
L
2
8
7
0.69
L
Baron Samedi
Tisgod
Baron Samedi
1
7
8
0.71
L
Kumbhakarna
xZyph
Kumbhakarna
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,438
Damage
68,989
77,288
Taken
70,097
51,285
Mitigated
48,899
26,222
Healing
34,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aplexas27
Jormungandr
4,282
390
2,147
4,215
16,328
21,160
66
12,020
4,308
15,174
0
W
Nemesis
DAYGORO
Nemesis
9,281
2,542
3,390
6,763
17,492
13,373
254
13,601
3,891
0
18,642
L
22,289
6,022
1,666
6,818
18,476
7,357
787
4,253
14,223
41,202
0
W
Cernunnos
Henbrie
Cernunnos
22,690
8,576
725
4,428
14,742
6,072
1,549
11,265
3,477
0
48,465
W
14,756
5,299
4,538
5,932
13,354
5,139
2,269
10,976
2,378
0
38,514
W
Discordia
Kaitsyka
Discordia
17,980
218
1,806
799
8,181
3,155
955
7,576
605
31,963
0
L
Janus
Mooncheez
Janus
5,154
764
2,075
1,682
10,432
8,901
0
5,027
5,405
15,716
0
L
12,030
2,652
1,628
992
12,200
4,360
205
3,643
8,557
25,713
0
L
Baron Samedi
Tisgod
Baron Samedi
10,565
279
2,809
5,428
18,142
10,098
299
5,741
12,401
25,276
0
L
Kumbhakarna
xZyph
Kumbhakarna
5,400
918
1,450
1,674
18,038
20,569
282
3,598
14,440
12,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
58,711
148
Minions Killed
160
0
Camps Cleared
0
1,295,177
Distance Traveled
1,407,143
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,155
744
9
1
0
274,057
0
W
Nemesis
11,255
750
12
1
0
303,079
1
L
Sol
11,827
788
48
3
0
237,107
0
W
Cernunnos
13,225
882
50
3
0
267,232
0
W
Cupid
11,860
791
59
4
0
282,433
0
W
Discordia
11,216
748
30
2
0
280,342
0
L
Janus
9,222
615
21
1
0
252,431
0
L
Hera
9,852
657
33
2
0
246,309
0
L
Baron Samedi
9,226
615
31
2
0
229,462
1
L
Kumbhakarna
10,783
719
15
1
0
329,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role