Player Matchup

Horus
Horus
PLAYer_ONe01
Horus
Level 104
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 23L
1,461 Elo+
Solo
Olorun
Olorun
TheDerpyTable
Olorun
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 207L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
WendigoCrypt
Ne Zha
Level 107
God Stats
1W - 3L
1,763 SR
Queue Stats
155W - 117L
1,574 Elo+
Party 2
Team Averages
Level 111
1,520 SR
1,555 Elo+

VS

Team Averages
Level 94
1,521 SR
1,610 Elo+
Olorun
Olorun
Cauzza
Olorun
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 1
Ullr
Ullr
Exacerbation
Ullr
Level 113
God Stats
12W - 13L
1,367 SR
Queue Stats
37W - 41L
1,374 Elo+
Solo
Atlas
Atlas
Shugokii
Atlas
Level 44
God Stats
8W - 5L
1,696 SR
Queue Stats
25W - 30L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,170
717
3,136
12,114
8,726
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 7 / 1
7,369
737
9,601
12,872
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
10
1 / 6 / 3
6,809
681
7,494
9,362
3,332
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cauzza
Olorun
15
15 / 2 / 6
10,225
1,023
14,986
10,143
3,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 13
7,928
793
5,210
7,369
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Shugokii
Atlas
12
4 / 2 / 14
9,231
923
7,575
10,596
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
21
21
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cauzza
Olorun
15
2
6
9
W
2
0
13
8.5
L
1
8
2
0.25
W
Atlas
Shugokii
Atlas
4
2
14
5.5
L
2
7
1
0.36
L
Ne Zha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
27,771
34,348
Taken
28,108
16,362
Mitigated
15,157
5,522
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cauzza
Olorun
14,986
7,949
1,471
6,097
10,143
3,834
1,724
4,239
5,644
42,173
0
W
5,210
3,068
0
2,020
7,369
2,568
845
2,852
4,393
0
21,069
L
3,136
1,444
353
959
12,114
8,726
0
8,160
3,954
0
10,728
W
Atlas
Shugokii
Atlas
7,575
2,998
0
1,531
10,596
8,755
368
2,394
7,915
17,988
0
L
9,601
3,260
355
2,686
12,872
4,304
0
8,539
4,333
25,896
0
L
Ne Zha
7,494
1,003
0
1,169
9,362
3,332
0
6,397
2,965
0
20,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,348
Gold Earned
27,384
75
Minions Killed
107
4
Camps Cleared
3
491,685
Distance Traveled
573,739
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,225
1,023
55
6
2
187,856
0
W
Ullr
7,928
793
39
4
1
193,275
3
L
Horus
7,170
717
13
1
0
157,834
1
W
Atlas
9,231
923
13
1
0
192,608
3
L
Olorun
7,369
737
44
4
3
155,509
4
L
Ne Zha
6,809
681
18
2
1
178,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role