Player Matchup

Nox
Nox
Adriancito2003
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 0L
2,173 Elo+
Party 1
Geb
Geb
Misanjo
Geb
Level 160
God Stats
8W - 0L
1,500 SR
Queue Stats
540W - 63L
2,062 Elo+
Party 1
Hachiman
Hachiman
SheerWind
Hachiman
Level 158
God Stats
10W - 2L
1,500 SR
Queue Stats
352W - 52L
2,110 Elo+
Party 1
Team Averages
Level 126
1,500 SR
2,115 Elo+

VS

Team Averages
Level 133
1,739 SR
1,548 Elo+
Thoth
Thoth
MonkeyDiOssi
Thoth
Level 144
God Stats
9W - 4L
1,917 SR
Queue Stats
156W - 154L
1,540 Elo+
Party 2
Chaac
Chaac
Razvan2899
Chaac
Level 157
God Stats
4W - 10L
1,500 SR
Queue Stats
438W - 323L
1,579 Elo+
Solo
Achilles
Achilles
SantaSlot
Achilles
Level 99
God Stats
9W - 10L
1,799 SR
Queue Stats
175W - 159L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,832
702
15,242
12,722
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
14
0 / 1 / 8
9,957
711
8,472
16,755
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SheerWind
Hachiman
16
6 / 0 / 3
10,218
730
17,626
9,306
2,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,236
588
6,914
9,927
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
1 / 2 / 0
8,459
604
12,849
17,366
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
SantaSlot
Achilles
12
0 / 3 / 1
8,105
579
10,162
19,491
15,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Geb
0
1
8
4
L
0
4
1
0.13
L
Chaac
1
2
0
0.5
L
Achilles
SantaSlot
Achilles
0
3
1
0.17
W
Hachiman
SheerWind
Hachiman
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
29,925
38,783
Taken
46,784
25,242
Mitigated
33,334
15,909
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,242
1,106
0
4,527
12,722
5,380
641
2,460
9,113
52,540
0
W
Geb
8,472
1,484
828
6,068
16,755
16,899
160
2,631
12,945
13,755
0
L
6,914
353
0
250
9,927
3,568
0
6,583
3,344
28,825
0
L
Chaac
12,849
635
0
5,204
17,366
13,783
121
8,947
8,419
68
31,211
L
Achilles
SantaSlot
Achilles
10,162
1,286
30
4,474
19,491
15,983
0
8,569
10,922
0
28,168
W
Hachiman
SheerWind
Hachiman
17,626
12,557
0
4,486
9,306
2,963
2,155
1,544
6,890
0
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
24,800
164
Minions Killed
151
7
Camps Cleared
6
786,124
Distance Traveled
767,649
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,832
702
89
6
5
265,249
3
W
Geb
9,957
711
7
1
0
270,921
4
L
Thoth
8,236
588
86
6
1
236,697
3
L
Chaac
8,459
604
38
3
4
270,161
4
L
Achilles
8,105
579
27
2
1
260,791
5
W
Hachiman
10,218
730
68
5
2
249,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role