Player Matchup

Ah Puch
Ah Puch
KingJewz
Ah Puch
Level 126
God Stats
3W - 3L
1,722 SR
Queue Stats
68W - 48L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MistaMojoRising
Tsukuyomi
Level 154
God Stats
5W - 2L
1,746 SR
Queue Stats
171W - 159L
1,600 Elo+
Party 1
Geb
Geb
o0KingCole0o
Geb
Level 104
God Stats
6W - 2L
1,674 SR
Queue Stats
56W - 51L
1,566 Elo+
Party 1
Team Averages
Level 128
1,714 SR
1,557 Elo+

VS

Team Averages
Level 91
1,572 SR
1,552 Elo+
Olorun
Olorun
 
Olorun
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LePatouPolaire
Jing Wei
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 6L
1,682 Elo+
Solo
Charybdis
Charybdis
mszimsz
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 197L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingJewz
Ah Puch
14
10 / 0 / 5
8,794
879
10,218
2,984
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MistaMojoRising
Tsukuyomi
12
5 / 3 / 10
8,136
814
8,213
7,542
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 0 / 12
7,997
800
2,518
9,282
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 6 / 2
6,113
611
2,904
9,360
2,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
2 / 4 / 1
6,666
667
5,566
7,457
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
mszimsz
Charybdis
6
1 / 6 / 2
5,825
583
2,517
6,867
1,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
2
0.17
W
Ah Puch
KingJewz
Ah Puch
10
0
5
12.5
L
Jing Wei
2
4
1
0.63
W
Tsukuyomi
MistaMojoRising
Tsukuyomi
5
3
10
3.33
L
Charybdis
mszimsz
Charybdis
1
6
2
0.33
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
10,987
19,808
Taken
23,684
16,038
Mitigated
6,178
6,339
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,904
507
413
1,644
9,360
2,273
0
6,132
2,872
18,688
0
W
Ah Puch
KingJewz
Ah Puch
10,218
381
0
1,990
2,984
1,232
1,047
612
2,372
38,321
0
L
Jing Wei
5,566
3,541
0
711
7,457
2,272
0
4,029
3,319
0
21,372
W
Tsukuyomi
MistaMojoRising
Tsukuyomi
8,213
1,523
0
1,701
7,542
3,907
40
1,107
6,435
0
20,898
L
Charybdis
mszimsz
Charybdis
2,517
867
34
1,000
6,867
1,633
0
3,060
3,504
0
6,736
W
2,518
138
0
2,648
9,282
10,899
523
1,365
7,917
10,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
18,604
124
Minions Killed
104
5
Camps Cleared
4
613,816
Distance Traveled
418,063
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,113
611
38
4
1
150,563
5
W
Ah Puch
8,794
879
86
9
3
201,951
0
L
Jing Wei
6,666
667
54
5
2
153,193
4
W
Tsukuyomi
8,136
814
23
2
1
208,748
0
L
Charybdis
5,825
583
12
1
1
114,307
2
W
Geb
7,997
800
15
2
1
203,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role