Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Rogor123
Osiris
Level 93
God Stats
4W - 2L
1,947 SR
Queue Stats
7W - 8L
1,345 Elo+
Party 1
Bakasura
Bakasura
xxxVETxxx
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,523 Elo+
Solo
Team Averages
Level 120
1,649 SR
1,456 Elo+

VS

Team Averages
Level 100
1,417 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RadoGG
Baron Samedi
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 109L
1,513 Elo+
Solo
Bakasura
Bakasura
pepeoverdoseTTV
Bakasura
Level 127
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 0
7,072
707
8,378
8,327
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Rogor123
Osiris
10
0 / 7 / 1
6,152
615
4,295
12,488
7,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
xxxVETxxx
Bakasura
9
0 / 9 / 1
6,066
607
2,841
9,444
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 16
8,440
844
9,084
7,296
2,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RadoGG
Baron Samedi
14
8 / 0 / 12
8,890
889
7,358
7,356
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
13
8 / 2 / 11
8,778
878
8,807
9,805
3,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
21
21
Deaths
3
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
0
0.4
W
Neith
 
Neith
5
1
16
13
W
Baron Samedi
RadoGG
Baron Samedi
8
0
12
14
L
Osiris
Rogor123
Osiris
0
7
1
0.07
W
Bakasura
8
2
11
6.75
L
Bakasura
xxxVETxxx
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,514
Damage
25,249
30,259
Taken
24,457
14,100
Mitigated
8,679
3,744
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,378
1,336
0
1,155
8,327
2,900
0
2,942
4,830
27,679
2,103
W
Neith
 
Neith
9,084
3,996
473
3,461
7,296
2,440
1,579
2,313
4,963
0
32,991
W
Baron Samedi
RadoGG
Baron Samedi
7,358
374
1,447
3,865
7,356
2,990
544
3,549
3,781
26,940
0
L
Osiris
Rogor123
Osiris
4,295
890
239
1,758
12,488
7,717
0
3,429
8,351
0
14,288
W
Bakasura
8,807
5,727
0
3,462
9,805
3,249
357
3,509
6,244
0
17,297
L
Bakasura
xxxVETxxx
Bakasura
2,841
1,296
0
592
9,444
3,483
0
1,547
6,775
0
10,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,290
Gold Earned
26,108
93
Minions Killed
112
4
Camps Cleared
5
468,174
Distance Traveled
571,285
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,072
707
55
6
2
155,523
4
W
Neith
8,440
844
46
5
1
168,785
2
W
Baron Samedi
8,890
889
31
3
1
204,368
1
L
Osiris
6,152
615
19
2
0
158,809
5
W
Bakasura
8,778
878
35
4
3
198,132
2
L
Bakasura
6,066
607
19
2
2
153,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role