Player Matchup

Danzaburou
Danzaburou
Handzdown1
Danzaburou
Level 67
God Stats
18W - 9L
1,563 SR
Queue Stats
62W - 55L
1,531 Elo+
Party 2
Fenrir
Fenrir
Purple_Pelican_
Fenrir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,601 Elo+
Party 2
Ra
Ra
YBZ_Phoenix
Ra
Level 63
God Stats
5W - 3L
1,684 SR
Queue Stats
12W - 8L
1,368 Elo+
Solo
Mulan
Mulan
saucycrayon
Mulan
Level 68
God Stats
6W - 10L
1,608 SR
Queue Stats
116W - 109L
1,491 Elo+
Party 2
Ymir
Ymir
younger96uu
Ymir
Level 42
God Stats
21W - 17L
1,543 SR
Queue Stats
56W - 68L
1,405 Elo+
Party 2
Team Averages
Level 59
1,580 SR
1,479 Elo+

VS

Team Averages
Level 67
1,458 SR
1,411 Elo+
Serqet
Serqet
NewJetAtol
Serqet
Level 65
God Stats
12W - 14L
1,500 SR
Queue Stats
18W - 26L
1,349 Elo+
Solo
Danzaburou
Danzaburou
Yayo2403
Danzaburou
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 37L
1,306 Elo+
Solo
Bacchus
Bacchus
caribbeanboi-_-
Bacchus
Level 25
God Stats
3W - 6L
1,241 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Zeus
Zeus
qp parrot
Zeus
Level 96
God Stats
17W - 14L
1,622 SR
Queue Stats
87W - 88L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
vzlshock
Sun Wukong
Level 79
God Stats
15W - 12L
1,426 SR
Queue Stats
200W - 210L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Handzdown1
Danzaburou
15
4 / 3 / 9
9,455
525
10,711
7,875
3,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 5 / 3
9,637
535
6,261
14,008
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 5
10,549
586
10,937
11,367
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 0
10,458
581
8,495
10,464
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 9
10,575
588
7,692
13,316
12,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NewJetAtol
Serqet
12
3 / 6 / 3
8,402
467
4,597
13,126
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Yayo2403
Danzaburou
13
3 / 7 / 2
8,492
472
5,157
9,840
3,239
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 5
6,963
387
4,856
14,667
12,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
14
3 / 4 / 3
8,885
494
10,176
10,600
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vzlshock
Sun Wukong
17
2 / 0 / 1
9,961
553
6,512
13,315
11,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
11
11
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Handzdown1
Danzaburou
4
3
9
2.83
L
Serqet
NewJetAtol
Serqet
3
6
3
0.75
W
6
5
3
1.5
W
3
1
5
5.5
L
Danzaburou
Yayo2403
Danzaburou
3
7
2
0.57
L
0
6
5
0.42
L
Zeus
3
4
3
1.13
W
3
1
0
3
L
Sun Wukong
vzlshock
Sun Wukong
2
0
1
2.5
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
31,298
57,030
Taken
61,548
34,969
Mitigated
35,693
22,715
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Handzdown1
Danzaburou
10,711
3,482
726
1,984
7,875
3,097
3,015
2,337
5,494
0
58,971
L
Serqet
NewJetAtol
Serqet
4,597
1,005
0
2,696
13,126
4,692
798
4,132
8,951
0
36,298
W
6,261
960
0
5,006
14,008
5,703
0
2,976
10,743
0
55,148
W
10,937
705
2,392
6,899
11,367
4,251
623
4,149
6,215
77,962
0
L
Danzaburou
Yayo2403
Danzaburou
5,157
1,155
111
1,590
9,840
3,239
888
3,783
6,057
0
43,138
L
4,856
900
59
2,537
14,667
12,314
0
4,548
10,061
18,104
0
L
Zeus
10,176
343
94
2,557
10,600
3,597
572
3,935
6,567
52,530
0
W
8,495
971
0
4,464
10,464
9,155
116
1,134
8,778
4,747
59,415
L
Sun Wukong
vzlshock
Sun Wukong
6,512
1,085
0
6,807
13,315
11,851
6
2,608
10,142
0
69,820
W
7,692
2,160
0
1,244
13,316
12,763
322
3,690
9,384
31,162
3,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
42,703
557
Minions Killed
404
0
Camps Cleared
0
1,830,210
Distance Traveled
1,763,894
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,455
525
90
5
0
348,011
6
L
Serqet
8,402
467
70
4
0
375,040
3
W
Fenrir
9,637
535
92
5
0
383,708
2
W
Ra
10,549
586
155
9
0
377,205
12
L
Danzaburou
8,492
472
81
5
0
324,601
2
L
Bacchus
6,963
387
22
1
0
337,273
0
L
Zeus
8,885
494
94
5
0
339,669
0
W
Mulan
10,458
581
164
9
0
384,076
3
L
Sun Wukong
9,961
553
137
8
0
387,311
6
W
Ymir
10,575
588
56
3
0
337,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role