Player Matchup

Olorun
Olorun
SixDegree23
Olorun
Level 66
God Stats
2W - 6L
1,411 SR
Queue Stats
99W - 99L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stanley Boyz
Tsukuyomi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 66L
1,570 Elo+
Solo
Chang'e
Chang'e
YaGirlLovesTrev
Chang'e
Level 108
God Stats
20W - 19L
1,564 SR
Queue Stats
201W - 201L
1,340 Elo+
Solo
Ares
Ares
r0b0 k1d
Ares
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 209L
1,547 Elo+
Solo
Artemis
Artemis
zFlankz-
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,701 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,514 Elo+

VS

Team Averages
Level 118
1,527 SR
1,653 Elo+
Bastet
Bastet
Big-Mitch-Energy
Bastet
Level 141
God Stats
47W - 40L
1,512 SR
Queue Stats
597W - 447L
1,642 Elo+
Party 1
Anubis
Anubis
CJSteinke
Anubis
Level 89
God Stats
17W - 12L
1,651 SR
Queue Stats
33W - 33L
1,624 Elo+
Party 1
Eset
Eset
Niquito12
Eset
Level 101
God Stats
9W - 4L
1,657 SR
Queue Stats
362W - 329L
1,780 Elo+
Solo
Erlang Shen
Erlang Shen
crcarroll496
Erlang Shen
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 296L
1,545 Elo+
Solo
Skadi
Skadi
hereiam13
Skadi
Level 124
God Stats
3W - 3L
1,316 SR
Queue Stats
614W - 410L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 2 / 2
6,193
563
5,370
7,590
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Stanley Boyz
Tsukuyomi
11
7 / 1 / 2
6,943
631
5,764
7,176
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 5
6,183
562
3,150
7,379
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
9
1 / 3 / 7
6,173
561
2,733
6,241
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
zFlankz-
Artemis
10
1 / 5 / 0
5,710
519
3,219
8,790
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,776
616
3,464
5,209
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
CJSteinke
Anubis
10
0 / 2 / 3
5,530
503
2,803
5,094
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
10
3 / 5 / 5
6,557
596
5,222
7,555
3,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
crcarroll496
Erlang Shen
10
0 / 2 / 1
5,958
542
5,637
10,104
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
hereiam13
Skadi
13
7 / 1 / 2
7,856
714
8,095
5,307
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
11
Kills
14
14
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Anubis
CJSteinke
Anubis
0
2
3
0.75
W
Eset
3
5
5
1.1
L
Olorun
1
2
2
1
L
Tsukuyomi
Stanley Boyz
Tsukuyomi
7
1
2
8
L
1
3
5
1.17
W
Erlang Shen
crcarroll496
Erlang Shen
0
2
1
0.25
W
Skadi
hereiam13
Skadi
7
1
2
8
L
Ares
1
3
7
1.5
L
Artemis
zFlankz-
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
25,221
37,176
Taken
33,269
11,454
Mitigated
15,112
15,491
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,464
794
0
1,228
5,209
1,620
0
1,120
4,089
0
36,059
W
Anubis
CJSteinke
Anubis
2,803
151
0
1,354
5,094
2,471
185
1,700
3,394
29,032
0
W
Eset
5,222
1,066
575
1,597
7,555
3,253
178
2,278
5,277
22,369
0
L
Olorun
5,370
2,742
52
3,986
7,590
3,250
649
458
7,132
26,321
4,223
L
Tsukuyomi
Stanley Boyz
Tsukuyomi
5,764
1,017
0
2,915
7,176
1,871
0
1,839
5,337
0
32,224
L
3,150
185
432
2,600
7,379
2,081
235
1,881
5,498
34,441
0
W
Erlang Shen
crcarroll496
Erlang Shen
5,637
2,242
0
5,552
10,104
6,521
0
4,761
5,343
0
33,363
W
Skadi
hereiam13
Skadi
8,095
3,868
0
2,028
5,307
1,247
0
311
4,996
0
50,034
L
Ares
2,733
205
1,219
1,609
6,241
2,659
0
3,148
3,093
9,541
0
L
Artemis
zFlankz-
Artemis
3,219
1,345
0
2,678
8,790
1,593
0
699
8,091
0
30,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
32,677
265
Minions Killed
300
0
Camps Cleared
0
1,021,307
Distance Traveled
1,105,659
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,776
616
63
6
0
274,805
4
W
Anubis
5,530
503
54
5
0
199,458
6
W
Eset
6,557
596
43
4
0
197,786
2
L
Olorun
6,193
563
57
5
0
168,324
2
L
Tsukuyomi
6,943
631
68
6
0
247,367
0
L
Chang'e
6,183
562
73
7
0
193,820
3
W
Erlang Shen
5,958
542
55
5
0
236,304
0
W
Skadi
7,856
714
85
8
0
197,306
2
L
Ares
6,173
561
18
2
0
226,471
0
L
Artemis
5,710
519
49
4
0
185,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role