Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GooNChaot1C
Sobek
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 4L
1,715 Elo+
Party 1
Cerberus
Cerberus
Kingofdawolf
Cerberus
Level 146
God Stats
4W - 0L
1,731 SR
Queue Stats
366W - 231L
1,696 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,637 Elo+

VS

Team Averages
Level 149
1,524 SR
1,797 Elo+
Janus
Janus
BladeOfNoxus
Janus
Level 160
God Stats
4W - 2L
1,371 SR
Queue Stats
197W - 125L
1,789 Elo+
Party 2
Neith
Neith
DoomsDayGod
Neith
Level 129
God Stats
3W - 2L
1,704 SR
Queue Stats
21W - 15L
1,811 Elo+
Party 2
Geb
Geb
Gabe_Coy
Geb
Level 159
God Stats
0W - 1L
1,497 SR
Queue Stats
85W - 49L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
12 / 3 / 7
10,425
948
17,306
8,318
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 3 / 13
8,525
775
4,058
11,496
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Kingofdawolf
Cerberus
13
7 / 1 / 14
9,832
894
11,952
11,168
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
7,776
707
10,978
10,527
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 7 / 3
8,551
777
7,070
10,081
2,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 7 / 6
7,609
692
5,555
16,505
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
7
7
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
3
7
5.17
L
4
7
1
0.64
L
3
7
3
0.64
L
0
7
6
0.43
W
2
3
13
2.83
W
Cerberus
Kingofdawolf
Cerberus
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
23,603
30,982
Taken
37,113
26,145
Mitigated
18,994
11,487
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,306
7,766
0
1,277
8,318
2,917
1,915
4,144
4,174
0
50,295
L
10,978
1,001
0
498
10,527
2,496
0
4,888
5,302
27,725
0
L
7,070
1,814
0
947
10,081
2,685
0
4,300
5,457
0
25,080
L
5,555
588
470
1,254
16,505
13,813
0
5,895
10,006
13,179
0
W
4,058
392
675
4,781
11,496
11,617
342
7,223
4,273
8,118
0
W
Cerberus
Kingofdawolf
Cerberus
11,952
1,033
986
3,768
11,168
11,611
372
5,621
5,547
24,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
23,936
120
Minions Killed
94
6
Camps Cleared
3
582,829
Distance Traveled
538,262
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,425
948
72
7
3
188,140
1
L
Janus
7,776
707
43
4
1
176,686
1
L
Neith
8,551
777
47
4
0
161,164
1
L
Geb
7,609
692
4
0
2
200,412
1
W
Sobek
8,525
775
7
1
0
189,690
0
W
Cerberus
9,832
894
41
4
3
204,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role