Player Matchup

Nu Wa
Nu Wa
MTKDOT
Nu Wa
Level 39
God Stats
1W - 3L
1,497 SR
Queue Stats
16W - 24L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
Nessram
Gilgamesh
Level 129
God Stats
6W - 5L
2,000 SR
Queue Stats
20W - 21L
1,516 Elo+
Party 3
Izanami
Izanami
arthrend
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 2
Hel
Hel
leopo04
Hel
Level 18
God Stats
1W - 2L
1,295 SR
Queue Stats
11W - 8L
1,568 Elo+
Party 3
Aphrodite
Aphrodite
sahmaoi
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,558 SR
1,470 Elo+

VS

Team Averages
Level 40
1,521 SR
1,349 Elo+
Danzaburou
Danzaburou
Adrystoteles
Danzaburou
Level 57
God Stats
8W - 2L
1,682 SR
Queue Stats
76W - 70L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,167 SR
Queue Stats
3W - 3L
1,209 Elo+
Party 1
Sobek
Sobek
Praxis13
Sobek
Level 57
God Stats
2W - 3L
1,755 SR
Queue Stats
62W - 45L
1,548 Elo+
Party 1
Nike
Nike
qQLQp
Nike
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,303 Elo+
Solo
Mercury
Mercury
uguin
Mercury
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 164L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MTKDOT
Nu Wa
19
1 / 4 / 4
11,595
446
12,921
15,159
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nessram
Gilgamesh
20
12 / 9 / 3
14,027
540
18,135
26,006
14,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
arthrend
Izanami
20
4 / 8 / 2
13,519
520
22,656
25,874
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hel
16
2 / 7 / 6
11,046
425
10,228
21,527
22,690
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
sahmaoi
Aphrodite
15
0 / 7 / 3
9,909
381
6,081
19,430
17,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adrystoteles
Danzaburou
20
15 / 2 / 7
17,290
665
33,962
28,076
11,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
20
9 / 5 / 11
14,745
567
18,872
19,950
7,346
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Praxis13
Sobek
18
3 / 1 / 25
14,135
544
8,888
24,531
41,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
qQLQp
Nike
17
1 / 7 / 11
12,412
477
12,230
26,033
21,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
uguin
Mercury
20
7 / 4 / 14
14,979
576
10,674
17,945
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
19
Kills
35
35
Deaths
19
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adrystoteles
Danzaburou
15
2
7
9.25
W
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
9
5
11
2.9
L
Nu Wa
MTKDOT
Nu Wa
1
4
4
0.75
L
Gilgamesh
Nessram
Gilgamesh
12
9
3
1.5
W
Sobek
Praxis13
Sobek
3
1
25
15.5
L
Izanami
arthrend
Izanami
4
8
2
0.63
L
Hel
2
7
6
0.71
W
Nike
qQLQp
Nike
1
7
11
0.93
L
Aphrodite
sahmaoi
Aphrodite
0
7
3
0.21
W
Mercury
uguin
Mercury
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,021
Damage
84,626
107,996
Taken
116,535
65,675
Mitigated
89,516
25,409
Healing
40,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adrystoteles
Danzaburou
33,962
19,219
0
16,656
28,076
11,761
4,958
5,538
22,538
0
164,525
W
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
18,872
2,964
0
4,974
19,950
7,346
637
6,273
13,677
117,299
0
L
Nu Wa
MTKDOT
Nu Wa
12,921
2,428
7
2,491
15,159
4,119
266
3,894
11,105
87,949
0
L
Gilgamesh
Nessram
Gilgamesh
18,135
5,103
0
1,435
26,006
14,819
0
7,340
18,482
0
92,079
W
Sobek
Praxis13
Sobek
8,888
923
0
8,125
24,531
41,816
687
7,169
17,362
35,403
0
L
Izanami
arthrend
Izanami
22,656
15,175
0
6,624
25,874
6,473
860
6,079
19,723
0
138,236
L
Hel
10,228
751
1,398
6,981
21,527
22,690
211
6,979
14,350
53,718
0
W
Nike
qQLQp
Nike
12,230
834
0
6,953
26,033
21,031
1,615
7,710
18,323
11,810
46,204
L
Aphrodite
sahmaoi
Aphrodite
6,081
995
1,838
4,635
19,430
17,574
0
6,211
13,091
25,673
0
W
Mercury
uguin
Mercury
10,674
2,762
0
3,338
17,945
7,562
3,707
5,210
12,735
0
114,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
73,561
623
Minions Killed
679
0
Camps Cleared
0
2,241,980
Distance Traveled
2,559,910
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,290
665
211
8
0
495,936
2
W
Morgan Le Fay
14,745
567
194
7
0
445,695
3
L
Nu Wa
11,595
446
133
5
0
435,271
2
L
Gilgamesh
14,027
540
133
5
0
485,509
3
W
Sobek
14,135
544
28
1
0
530,829
2
L
Izanami
13,519
520
220
8
0
454,322
5
L
Hel
11,046
425
96
4
0
397,238
6
W
Nike
12,412
477
91
4
0
493,508
2
L
Aphrodite
9,909
381
41
2
0
469,640
8
W
Mercury
14,979
576
155
6
0
593,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role