Player Matchup

Loki
Loki
Binomixtape
Loki
Level 25
God Stats
8W - 7L
1,681 SR
Queue Stats
23W - 36L
1,646 Elo+
Party 1
Chronos
Chronos
DioblosSpawn
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 112L
1,534 Elo+
Party 1
Neith
Neith
Pepper_Bear10
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 3
Tyr
Tyr
XGunSmoke63X
Tyr
Level 68
God Stats
0W - 3L
1,628 SR
Queue Stats
71W - 80L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
devilzson69
Xing Tian
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Team Averages
Level 51
1,562 SR
1,482 Elo+

VS

Team Averages
Level 60
1,653 SR
1,523 Elo+
Sylvanus
Sylvanus
Diddlekid69
Sylvanus
Level 106
God Stats
2W - 1L
1,729 SR
Queue Stats
76W - 72L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Wikitaytay
Jing Wei
Level 18
God Stats
5W - 2L
1,973 SR
Queue Stats
23W - 15L
1,638 Elo+
Party 2
Anubis
Anubis
iowaoutlaw
Anubis
Level 57
God Stats
7W - 4L
1,630 SR
Queue Stats
44W - 41L
1,454 Elo+
Party 2
Sol
Sol
jellydon
Sol
Level 89
God Stats
13W - 12L
1,435 SR
Queue Stats
69W - 70L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
leemoney
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
8,963
815
10,206
11,062
3,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
DioblosSpawn
Chronos
13
1 / 6 / 10
7,728
703
9,998
10,967
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 8
8,264
751
8,906
12,259
2,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
4 / 5 / 9
8,314
756
8,860
15,270
8,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
devilzson69
Xing Tian
15
3 / 7 / 9
9,096
827
10,759
29,789
13,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diddlekid69
Sylvanus
16
3 / 4 / 19
9,819
893
10,721
15,640
15,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Wikitaytay
Jing Wei
17
6 / 1 / 17
9,961
906
13,928
9,746
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
iowaoutlaw
Anubis
17
8 / 2 / 18
10,097
918
20,911
14,380
8,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 5 / 14
10,163
924
14,047
16,009
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
leemoney
Cthulhu
15
3 / 5 / 18
9,399
854
8,869
13,641
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
115
17
Kills
29
29
Deaths
17
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
W
Sylvanus
Diddlekid69
Sylvanus
3
4
19
3.13
L
Chronos
DioblosSpawn
Chronos
1
6
10
1
L
1
6
8
0.83
W
Jing Wei
Wikitaytay
Jing Wei
6
1
17
14.5
L
4
5
9
1.7
L
Xing Tian
devilzson69
Xing Tian
3
7
9
1.07
W
Anubis
iowaoutlaw
Anubis
8
2
18
8.5
W
9
5
14
3.2
W
Cthulhu
leemoney
Cthulhu
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,729
Damage
68,476
79,347
Taken
69,416
32,300
Mitigated
47,567
12,294
Healing
34,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,206
1,781
0
0
11,062
3,430
0
8,169
2,853
0
19,207
W
Sylvanus
Diddlekid69
Sylvanus
10,721
2,686
6,577
6,473
15,640
15,012
447
4,934
10,706
19,081
0
L
Chronos
DioblosSpawn
Chronos
9,998
2,884
0
1,696
10,967
3,299
533
7,037
3,930
25,669
0
L
8,906
4,521
0
1,255
12,259
2,941
36
10,317
1,926
0
23,315
W
Jing Wei
Wikitaytay
Jing Wei
13,928
12,350
0
3,471
9,746
4,172
2,130
3,750
5,996
0
30,984
L
8,860
551
912
1,305
15,270
8,865
183
10,784
4,402
0
18,212
L
Xing Tian
devilzson69
Xing Tian
10,759
589
1,754
5,372
29,789
13,765
0
17,883
11,672
23,375
0
W
Anubis
iowaoutlaw
Anubis
20,911
2,672
892
6,824
14,380
8,718
287
4,143
10,237
46,363
0
W
14,047
5,856
1,225
7,018
16,009
6,023
3,263
5,830
10,179
33,800
0
W
Cthulhu
leemoney
Cthulhu
8,869
816
1,175
914
13,641
13,642
444
2,100
11,541
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
49,439
147
Minions Killed
169
0
Camps Cleared
0
1,079,590
Distance Traveled
1,131,188
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,963
815
15
1
0
226,096
0
W
Sylvanus
9,819
893
20
2
0
223,462
1
L
Chronos
7,728
703
29
3
0
214,794
0
L
Neith
8,264
751
50
5
0
189,949
0
W
Jing Wei
9,961
906
39
4
0
257,609
1
L
Tyr
8,314
756
28
3
0
234,000
1
L
Xing Tian
9,096
827
25
2
0
214,751
0
W
Anubis
10,097
918
50
5
0
223,476
2
W
Sol
10,163
924
29
3
0
210,754
3
W
Cthulhu
9,399
854
31
3
0
215,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role