Player Matchup

Baron Samedi
Baron Samedi
BloodMist Gutz
Baron Samedi
Level 126
God Stats
8W - 1L
1,500 SR
Queue Stats
165W - 103L
1,518 Elo+
Party 1
Rama
Rama
BloodMist Hanma
Rama
Level 144
God Stats
10W - 3L
1,903 SR
Queue Stats
848W - 493L
1,679 Elo+
Party 1
Fenrir
Fenrir
Wavetonic
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,793 Elo+
Party 1
Team Averages
Level 106
1,634 SR
1,663 Elo+

VS

Team Averages
Level 109
1,593 SR
1,372 Elo+
Hel
Hel
BizzleLovesU
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
iovani_Tsunami
Medusa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Party 2
Cerberus
Cerberus
xxrudyzxx
Cerberus
Level 144
God Stats
0W - 1L
1,778 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodMist Gutz
Baron Samedi
17
4 / 5 / 14
11,251
750
13,036
14,231
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 2 / 4
12,596
840
17,933
11,024
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wavetonic
Fenrir
14
1 / 3 / 14
9,778
652
10,061
18,397
20,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 8
9,716
648
3,438
14,475
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 3
11,567
771
16,975
11,727
5,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xxrudyzxx
Cerberus
14
3 / 7 / 5
10,260
684
8,731
22,825
19,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
10
10
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Baron Samedi
BloodMist Gutz
Baron Samedi
4
5
14
2.2
W
15
2
4
8.5
W
Fenrir
Wavetonic
Fenrir
1
3
14
2.67
L
6
3
3
2.5
L
Cerberus
xxrudyzxx
Cerberus
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,030
Damage
29,144
43,652
Taken
49,027
31,498
Mitigated
30,793
16,335
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,438
974
3,042
2,287
14,475
5,808
0
5,127
9,064
13,650
0
W
Baron Samedi
BloodMist Gutz
Baron Samedi
13,036
346
1,495
5,688
14,231
6,628
626
4,787
9,444
39,903
0
W
17,933
14,089
0
4,072
11,024
4,648
1,844
1,876
9,148
0
47,042
W
Fenrir
Wavetonic
Fenrir
10,061
2,214
575
4,505
18,397
20,222
140
6,405
11,992
417
33,748
L
16,975
5,749
0
1,203
11,727
5,139
63
3,539
7,869
0
62,925
L
Cerberus
xxrudyzxx
Cerberus
8,731
838
461
6,445
22,825
19,846
0
5,000
17,570
25,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
31,543
175
Minions Killed
157
9
Camps Cleared
3
805,458
Distance Traveled
677,791
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,716
648
21
1
0
163,580
2
W
Baron Samedi
11,251
750
62
4
1
254,758
0
W
Rama
12,596
840
74
5
4
262,201
1
W
Fenrir
9,778
652
39
3
4
288,499
6
L
Medusa
11,567
771
91
6
3
262,230
4
L
Cerberus
10,260
684
45
3
0
251,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role