Player Matchup

Ymir
Ymir
Arcticfox819
Ymir
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 127L
1,986 Elo+
Solo
Gilgamesh
Gilgamesh
Jxst Valid
Gilgamesh
Level 105
God Stats
3W - 4L
1,564 SR
Queue Stats
35W - 44L
1,552 Elo+
Party 2
Sol
Sol
Tøkie
Sol
Level 84
God Stats
1W - 2L
1,322 SR
Queue Stats
123W - 116L
1,656 Elo+
Party 2
Thanatos
Thanatos
killersword55
Thanatos
Level 126
God Stats
0W - 3L
1,312 SR
Queue Stats
22W - 36L
1,731 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oorieel
Ah Muzen Cab
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,520 Elo+
Party 2
Team Averages
Level 69
1,440 SR
1,689 Elo+

VS

Team Averages
Level 70
1,496 SR
1,617 Elo+
Cabrakan
Cabrakan
DaLilGobbler
Cabrakan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,587 Elo+
Party 1
Bellona
Bellona
Makarabell
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,612 Elo+
Solo
He Bo
He Bo
Playing2WinOnly
He Bo
Level 32
God Stats
2W - 0L
1,358 SR
Queue Stats
12W - 7L
1,761 Elo+
Solo
Cliodhna
Cliodhna
WeToastyyy
Cliodhna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 41L
1,567 Elo+
Party 1
Anubis
Anubis
weroasthummie
Anubis
Level 34
God Stats
4W - 3L
1,620 SR
Queue Stats
18W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 13
11,339
709
4,083
23,383
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Jxst Valid
Gilgamesh
17
4 / 9 / 9
10,640
665
12,247
22,365
7,798
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Tøkie
Sol
20
7 / 4 / 10
12,499
781
24,239
20,371
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
killersword55
Thanatos
18
11 / 8 / 6
12,061
754
10,190
15,466
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
oorieel
Ah Muzen Cab
17
2 / 5 / 10
10,335
646
12,940
13,674
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaLilGobbler
Cabrakan
19
5 / 5 / 16
12,686
793
15,457
19,727
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Makarabell
Bellona
18
4 / 3 / 6
11,330
708
4,038
12,369
8,861
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 4 / 11
13,399
837
24,118
13,857
4,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
WeToastyyy
Cliodhna
20
10 / 3 / 15
13,163
823
30,040
16,645
6,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 10 / 17
11,979
749
9,438
13,734
6,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
97
25
Kills
32
32
Deaths
25
48
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
6
13
1.25
W
Cabrakan
DaLilGobbler
Cabrakan
5
5
16
2.6
L
Gilgamesh
Jxst Valid
Gilgamesh
4
9
9
0.94
W
Bellona
Makarabell
Bellona
4
3
6
2.33
W
9
4
11
3.63
L
Sol
Tøkie
Sol
7
4
10
3
W
Cliodhna
WeToastyyy
Cliodhna
10
3
15
5.83
L
Thanatos
killersword55
Thanatos
11
8
6
1.75
L
Ah Muzen Cab
oorieel
Ah Muzen Cab
2
5
10
1.4
W
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,699
Damage
83,091
95,259
Taken
76,332
50,529
Mitigated
44,396
21,962
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,083
1,414
0
1,511
23,383
25,917
145
11,551
11,832
25,065
0
W
Cabrakan
DaLilGobbler
Cabrakan
15,457
1,482
0
1,646
19,727
18,640
604
9,968
9,759
43,739
0
L
Gilgamesh
Jxst Valid
Gilgamesh
12,247
1,410
0
1,051
22,365
7,798
0
11,935
10,430
0
30,098
W
Bellona
Makarabell
Bellona
4,038
677
0
720
12,369
8,861
1,160
3,232
9,137
0
22,577
W
24,118
1,329
0
2,880
13,857
4,276
1,845
4,681
9,176
64,611
0
L
Sol
Tøkie
Sol
24,239
9,150
0
10,455
20,371
6,788
1,342
11,585
8,786
71,864
0
W
Cliodhna
WeToastyyy
Cliodhna
30,040
3,424
0
3,738
16,645
6,285
798
4,635
12,010
0
48,721
L
Thanatos
killersword55
Thanatos
10,190
3,951
0
7,006
15,466
5,203
0
7,603
7,863
0
29,198
L
Ah Muzen Cab
oorieel
Ah Muzen Cab
12,940
5,199
0
1,939
13,674
4,823
93
6,339
7,335
0
30,975
W
9,438
134
0
1,242
13,734
6,334
630
5,806
7,928
23,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,874
Gold Earned
62,557
273
Minions Killed
268
0
Camps Cleared
0
1,481,131
Distance Traveled
1,605,090
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,339
709
33
2
0
286,762
0
W
Cabrakan
12,686
793
69
4
0
323,052
0
L
Gilgamesh
10,640
665
28
2
0
291,215
1
W
Bellona
11,330
708
38
2
0
276,301
0
W
He Bo
13,399
837
93
6
0
340,630
2
L
Sol
12,499
781
125
8
0
302,227
0
W
Cliodhna
13,163
823
36
2
0
391,644
0
L
Thanatos
12,061
754
48
3
0
328,496
1
L
Ah Muzen Cab
10,335
646
39
2
0
272,431
0
W
Anubis
11,979
749
32
2
0
273,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role