Player Matchup

Izanami
Izanami
AlexXBengo
Izanami
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 50L
1,733 Elo+
Party 2
Hel
Hel
KillDeathbringer
Hel
Level 69
God Stats
8W - 12L
1,500 SR
Queue Stats
263W - 304L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Plifas
Cthulhu
Level 29
God Stats
3W - 1L
1,712 SR
Queue Stats
300W - 281L
1,705 Elo+
Party 2
Cliodhna
Cliodhna
YoSwervo23
Cliodhna
Level 77
God Stats
5W - 8L
1,309 SR
Queue Stats
58W - 75L
1,501 Elo+
Solo
The Morrigan
The Morrigan
albertosancezmac
The Morrigan
Level 68
God Stats
1W - 3L
1,518 SR
Queue Stats
61W - 39L
1,755 Elo+
Party 2
Team Averages
Level 54
1,508 SR
1,591 Elo+

VS

Team Averages
Level 38
1,603 SR
1,467 Elo+
Bacchus
Bacchus
DragonEyesx
Bacchus
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 47L
1,463 Elo+
Party 1
Medusa
Medusa
EC_Flaminguito
Medusa
Level 41
God Stats
3W - 2L
1,569 SR
Queue Stats
53W - 71L
1,341 Elo+
Solo
Bakasura
Bakasura
Lil-pumpjl
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Zach_Lam
Poseidon
Level 61
God Stats
5W - 3L
1,718 SR
Queue Stats
70W - 63L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cjmadness09
Tsukuyomi
Level 39
God Stats
1W - 1L
1,728 SR
Queue Stats
162W - 189L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexXBengo
Izanami
16
6 / 9 / 9
11,579
463
9,371
18,664
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 9
10,862
434
9,872
23,415
7,799
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Plifas
Cthulhu
20
15 / 6 / 17
14,696
588
27,853
32,373
32,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
YoSwervo23
Cliodhna
18
7 / 6 / 7
12,546
502
16,358
20,504
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
albertosancezmac
The Morrigan
19
15 / 7 / 18
14,263
571
27,711
15,030
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DragonEyesx
Bacchus
15
6 / 6 / 16
12,134
485
16,093
26,871
36,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
18 / 9 / 4
13,015
521
21,873
22,801
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Lil-pumpjl
Bakasura
16
2 / 9 / 7
10,773
431
6,536
20,289
8,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Zach_Lam
Poseidon
17
6 / 9 / 6
11,392
456
17,095
24,292
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cjmadness09
Tsukuyomi
15
2 / 11 / 10
10,298
412
11,020
22,238
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
44
Kills
34
35
Deaths
44
60
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexXBengo
Izanami
6
9
9
1.17
L
Bacchus
DragonEyesx
Bacchus
6
6
16
2.33
L
18
9
4
2.22
W
1
7
9
0.79
L
Bakasura
Lil-pumpjl
Bakasura
2
9
7
0.61
W
Cthulhu
Plifas
Cthulhu
15
6
17
3.92
W
Cliodhna
YoSwervo23
Cliodhna
7
6
7
1.75
L
Poseidon
Zach_Lam
Poseidon
6
9
6
1
W
The Morrigan
albertosancezmac
The Morrigan
15
7
18
3.43
L
Tsukuyomi
cjmadness09
Tsukuyomi
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,165
Damage
72,617
109,986
Taken
116,491
56,488
Mitigated
67,948
34,014
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexXBengo
Izanami
9,371
6,810
500
5,322
18,664
4,032
3,136
6,121
12,332
0
43,235
L
Bacchus
DragonEyesx
Bacchus
16,093
2,329
97
3,723
26,871
36,265
0
14,888
10,827
37,680
0
L
21,873
10,013
454
5,693
22,801
8,180
0
12,404
9,687
0
82,417
W
9,872
150
4,400
5,827
23,415
7,799
1,916
8,173
15,010
48,581
0
L
Bakasura
Lil-pumpjl
Bakasura
6,536
3,936
0
2,654
20,289
8,054
987
9,201
10,710
0
43,333
W
Cthulhu
Plifas
Cthulhu
27,853
2,234
995
5,479
32,373
32,696
90
9,366
22,498
85,823
0
W
Cliodhna
YoSwervo23
Cliodhna
16,358
641
636
8,507
20,504
6,463
4,178
4,516
15,988
0
70,253
L
Poseidon
Zach_Lam
Poseidon
17,095
2,831
0
4,768
24,292
7,632
468
14,054
9,565
83,034
0
W
The Morrigan
albertosancezmac
The Morrigan
27,711
5,464
778
1,570
15,030
5,498
2,070
5,012
9,552
64,095
2,003
L
Tsukuyomi
cjmadness09
Tsukuyomi
11,020
2,750
735
4,701
22,238
7,817
0
10,765
11,100
0
44,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,946
Gold Earned
57,612
411
Minions Killed
407
0
Camps Cleared
0
2,220,592
Distance Traveled
2,121,313
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,579
463
70
3
0
375,087
1
L
Bacchus
12,134
485
34
1
0
461,318
4
L
Medusa
13,015
521
100
4
0
373,173
0
W
Hel
10,862
434
75
3
0
449,857
0
L
Bakasura
10,773
431
88
4
0
436,128
1
W
Cthulhu
14,696
588
104
4
0
496,947
0
W
Cliodhna
12,546
502
97
4
0
463,788
4
L
Poseidon
11,392
456
115
5
0
420,911
11
W
The Morrigan
14,263
571
65
3
0
434,913
0
L
Tsukuyomi
10,298
412
70
3
0
429,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role