Player Matchup

Ra
Ra
TXC MidKnigh
Ra
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 197L
1,621 Elo+
Party 1
Susano
Susano
TheHanderCol
Susano
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
308W - 306L
1,642 Elo+
Solo
Neith
Neith
habibiti
Neith
Level 142
God Stats
7W - 10L
1,831 SR
Queue Stats
92W - 91L
1,529 Elo+
Solo
Scylla
Scylla
luissd05
Scylla
Level 69
God Stats
1W - 3L
1,711 SR
Queue Stats
61W - 70L
1,418 Elo+
Solo
Cupid
Cupid
toxichoundzz
Cupid
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,408 Elo+
Party 1
Team Averages
Level 112
1,608 SR
1,524 Elo+

VS

Team Averages
Level 101
1,485 SR
1,535 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AChillEastBot
Set
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 133L
1,622 Elo+
Solo
Janus
Janus
Alexvier01
Janus
Level 105
God Stats
3W - 1L
1,217 SR
Queue Stats
119W - 105L
1,547 Elo+
Solo
Cliodhna
Cliodhna
Bízarre
Cliodhna
Level 68
God Stats
18W - 10L
1,597 SR
Queue Stats
121W - 101L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
kaiden142
Danzaburou
Level 107
God Stats
19W - 12L
1,612 SR
Queue Stats
75W - 76L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
6,837
570
3,233
12,083
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
11
1 / 1 / 2
6,434
536
3,502
8,291
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
habibiti
Neith
12
2 / 2 / 1
6,609
551
6,199
8,892
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
luissd05
Scylla
10
1 / 3 / 0
6,097
508
5,254
5,191
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 1
5,942
495
1,889
2,687
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 3
6,473
539
4,050
8,435
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 0 / 2
7,465
622
6,421
7,242
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
11
2 / 2 / 2
6,753
563
3,278
6,338
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Bízarre
Cliodhna
13
1 / 2 / 2
7,309
609
7,400
9,415
4,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
kaiden142
Danzaburou
11
1 / 3 / 2
6,279
523
4,328
5,915
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
11
11
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
3
1.17
W
5
0
2
6
W
Janus
2
2
2
1.5
W
Cliodhna
Bízarre
Cliodhna
1
2
2
1
L
3
5
2
0.8
L
Susano
1
1
2
2
L
Neith
habibiti
Neith
2
2
1
1.25
W
Danzaburou
kaiden142
Danzaburou
1
3
2
0.67
L
Scylla
luissd05
Scylla
1
3
0
0.33
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
25,477
37,144
Taken
37,345
13,653
Mitigated
14,093
13,190
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,050
358
710
4,451
8,435
3,144
333
1,539
6,896
27,413
0
W
6,421
2,311
0
3,251
7,242
2,858
0
1,594
5,648
0
43,540
W
Janus
3,278
178
0
608
6,338
1,573
0
3,608
2,730
35,730
0
W
Cliodhna
Bízarre
Cliodhna
7,400
1,116
0
4,125
9,415
4,796
0
468
8,947
0
51,505
L
3,233
709
121
2,789
12,083
5,438
0
3,800
8,167
33,569
0
L
Susano
3,502
433
0
4,282
8,291
2,608
0
1,059
7,182
0
35,319
L
Neith
habibiti
Neith
6,199
2,091
0
3,279
8,892
3,753
0
643
8,249
0
36,264
W
Danzaburou
kaiden142
Danzaburou
4,328
2,249
0
2,413
5,915
1,722
176
1,278
4,637
0
33,406
L
Scylla
luissd05
Scylla
5,254
837
0
1,540
5,191
1,229
98
995
4,144
32,068
0
L
1,889
709
168
1,011
2,687
625
0
613
2,074
0
15,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
34,279
317
Minions Killed
374
0
Camps Cleared
0
1,058,896
Distance Traveled
1,234,902
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,473
539
48
4
0
225,161
4
W
Set
7,465
622
96
8
0
275,117
0
W
Janus
6,753
563
76
6
0
233,612
5
W
Cliodhna
7,309
609
103
9
0
267,360
1
L
Ra
6,837
570
61
5
0
220,269
3
L
Susano
6,434
536
83
7
0
262,784
6
L
Neith
6,609
551
70
6
0
197,676
0
W
Danzaburou
6,279
523
51
4
0
233,652
0
L
Scylla
6,097
508
61
5
0
219,196
3
L
Cupid
5,942
495
42
4
0
158,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role