Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
Glorify
Erlang Shen
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
2,002 MMR
Party 2
Sylvanus
Sylvanus
Gold I
NightmareReborn
Sylvanus
Gold I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 170L
1,916 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Zapman
Jing Wei
Diamond IV
Level 160
God Stats
37W - 27L
1,731 SR
Queue Stats
796W - 753L
1,995 MMR
Solo
Agni
Agni
Platinum II
lDaydream
Agni
Platinum II
Level 160
God Stats
115W - 70L
1,824 SR
Queue Stats
167W - 147L
1,924 MMR
Solo
Cernunnos
Cernunnos
Gold III
squid
Cernunnos
Gold III
Level 160
God Stats
5W - 3L
1,857 SR
Queue Stats
150W - 112L
1,751 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,682 SR
1,918 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,660 SR
1,906 MMR
Scylla
Scylla
Platinum V
CrackedAtFeeding
Scylla
Platinum V
Level 119
God Stats
9W - 5L
1,591 SR
Queue Stats
54W - 47L
1,825 MMR
Solo
Cerberus
Cerberus
Platinum V
Kalwei
Cerberus
Platinum V
Level 153
God Stats
6W - 6L
1,565 SR
Queue Stats
430W - 414L
1,820 MMR
Solo
Fenrir
Fenrir
Diamond V
Kuradal
Fenrir
Diamond V
Level 141
God Stats
3W - 6L
1,285 SR
Queue Stats
145W - 131L
2,107 MMR
Party 1
Rama
Rama
Gold III
NGHTMRES
Rama
Gold III
Level 80
God Stats
1W - 2L
1,765 SR
Queue Stats
161W - 124L
1,827 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Snaddy
Amaterasu
Platinum IV
Level 160
God Stats
13W - 4L
2,096 SR
Queue Stats
107W - 68L
1,953 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Glorify
Erlang Shen
12
6 / 0 / 4
7,295
730
6,602
5,035
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 1 / 5
5,110
511
1,485
3,999
1,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Zapman
Jing Wei
12
1 / 0 / 5
7,115
712
5,777
6,138
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
2 / 0 / 1
6,442
644
3,002
2,082
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
squid
Cernunnos
12
3 / 1 / 1
7,079
708
6,552
5,858
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GebCamazotzSolGilgamesh

VS

Bans
ThothArtioAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,267
527
935
3,300
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Kalwei
Cerberus
8
0 / 3 / 1
5,018
502
1,870
8,827
2,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Kuradal
Fenrir
10
2 / 3 / 0
5,623
562
1,828
7,171
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
9
0 / 3 / 1
5,173
517
2,366
6,111
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Snaddy
Amaterasu
11
0 / 3 / 1
5,970
597
5,278
10,885
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Erlang Shen
Glorify
Erlang Shen
6
0
4
8
L
Cerberus
Kalwei
Cerberus
0
3
1
0.17
L
Fenrir
Kuradal
Fenrir
2
3
0
0.67
L
Rama
0
3
1
0.17
W
Sylvanus
0
1
5
2.5
L
Amaterasu
Snaddy
Amaterasu
0
3
1
0.17
W
Jing Wei
Zapman
Jing Wei
1
0
5
3.5
W
Agni
2
0
1
2.5
W
Cernunnos
squid
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
12,277
23,112
Taken
36,294
8,768
Mitigated
16,275
13,074
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
935
119
0
695
3,300
786
0
1,110
2,190
34,216
0
W
Erlang Shen
Glorify
Erlang Shen
6,602
3,100
0
2,864
5,035
2,690
0
131
4,472
0
44,052
L
Cerberus
Kalwei
Cerberus
1,870
98
700
2,662
8,827
2,670
0
1,324
7,503
17,161
0
L
Fenrir
Kuradal
Fenrir
1,828
479
0
2,833
7,171
3,537
0
682
6,489
0
31,420
L
Rama
2,366
1,922
0
2,132
6,111
1,078
0
606
5,505
0
32,314
W
Sylvanus
1,485
704
1,364
1,661
3,999
1,944
0
585
3,414
9,294
0
L
Amaterasu
Snaddy
Amaterasu
5,278
2,553
0
5,057
10,885
8,204
0
765
10,120
0
34,949
W
Jing Wei
Zapman
Jing Wei
5,777
4,430
0
2,921
6,138
1,799
0
1,780
4,358
0
54,777
W
Agni
3,002
367
0
365
2,082
629
0
309
1,773
44,515
0
W
Cernunnos
squid
Cernunnos
6,552
4,530
0
3,899
5,858
1,706
292
0
5,858
0
41,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
27,051
391
Minions Killed
358
0
Camps Cleared
0
1,119,347
Distance Traveled
1,040,734
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,267
527
86
9
0
196,801
2
W
Erlang Shen
7,295
730
79
8
0
275,365
2
L
Cerberus
5,018
502
37
4
0
225,822
4
L
Fenrir
5,623
562
75
8
0
225,830
1
L
Rama
5,173
517
85
9
0
189,477
4
W
Sylvanus
5,110
511
11
1
0
218,023
1
L
Amaterasu
5,970
597
75
8
0
202,804
3
W
Jing Wei
7,115
712
119
12
0
205,560
3
W
Agni
6,442
644
97
10
0
218,704
2
W
Cernunnos
7,079
708
85
9
0
201,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role