Player Matchup

Cupid
Cupid
Davidro3421
Cupid
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 1
Baron Samedi
Baron Samedi
JEng196804
Baron Samedi
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 55L
1,485 Elo+
Party 3
Vulcan
Vulcan
XxGALAXYGOLDxX
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,048 Elo+
Party 1
Amaterasu
Amaterasu
galil_man
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jcandga
Tsukuyomi
Level 38
God Stats
3W - 2L
1,479 SR
Queue Stats
180W - 222L
1,463 Elo+
Solo
Team Averages
Level 54
1,435 SR
1,272 Elo+

VS

Team Averages
Level 100
1,494 SR
1,459 Elo+
Ravana
Ravana
CookieZ-8803
Ravana
Level 87
God Stats
6W - 4L
1,500 SR
Queue Stats
376W - 340L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
accweg-_-Kratop
Sylvanus
Level 44
God Stats
8W - 6L
1,437 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
nickreiskorn
Chaac
Level 106
God Stats
16W - 9L
1,531 SR
Queue Stats
118W - 101L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
tulaviok802
Heimdallr
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
218W - 234L
1,431 Elo+
Solo
Sol
Sol
xImTrrapzZ
Sol
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 154L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,186
442
1,666
7,138
1,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JEng196804
Baron Samedi
9
0 / 4 / 1
5,821
416
8,508
12,243
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 0
6,421
459
3,490
6,770
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
galil_man
Amaterasu
10
2 / 2 / 0
6,247
446
3,070
7,407
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
jcandga
Tsukuyomi
9
0 / 6 / 1
5,925
423
4,273
10,880
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
9 / 0 / 5
9,166
655
7,312
6,085
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
0 / 0 / 6
7,075
505
3,239
8,244
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 6
8,822
630
4,798
10,811
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
tulaviok802
Heimdallr
11
4 / 1 / 5
6,968
498
7,905
6,816
2,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 0 / 3
8,930
638
7,358
7,401
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
22
22
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
9
0
5
11.5
L
1
5
1
0.3
L
Baron Samedi
JEng196804
Baron Samedi
0
4
1
0.13
L
0
5
0
0
W
Sylvanus
0
0
6
3
L
Amaterasu
galil_man
Amaterasu
2
2
0
1
L
Tsukuyomi
jcandga
Tsukuyomi
0
6
1
0.08
W
2
3
6
1.67
W
Heimdallr
tulaviok802
Heimdallr
4
1
5
6.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
30,612
44,438
Taken
39,357
16,050
Mitigated
21,176
12,467
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,312
1,332
0
3,553
6,085
3,036
0
1,072
4,977
0
59,137
L
1,666
604
68
653
7,138
1,580
24
1,660
5,438
0
19,076
L
Baron Samedi
JEng196804
Baron Samedi
8,508
670
349
5,856
12,243
3,735
0
3,169
9,034
28,855
0
L
3,490
339
0
645
6,770
2,139
0
1,779
4,951
34,544
0
W
Sylvanus
3,239
724
437
2,107
8,244
6,050
665
4,075
4,169
17,031
0
L
Amaterasu
galil_man
Amaterasu
3,070
867
0
2,476
7,407
5,093
646
644
6,375
0
19,515
L
Tsukuyomi
jcandga
Tsukuyomi
4,273
896
0
2,420
10,880
3,503
547
2,875
7,948
0
23,798
W
4,798
359
0
5,537
10,811
6,473
52
627
9,996
0
52,460
W
Heimdallr
tulaviok802
Heimdallr
7,905
3,816
0
750
6,816
2,587
203
2,693
4,123
0
30,393
W
7,358
2,671
0
4,608
7,401
3,030
3,964
3,531
3,787
43,116
3,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
40,961
246
Minions Killed
401
0
Camps Cleared
0
1,323,046
Distance Traveled
1,405,317
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,166
655
103
7
0
332,877
1
L
Cupid
6,186
442
39
3
0
281,627
1
L
Baron Samedi
5,821
416
39
3
0
249,513
0
L
Vulcan
6,421
459
66
5
0
262,229
2
W
Sylvanus
7,075
505
24
2
0
259,631
0
L
Amaterasu
6,247
446
49
4
0
268,191
2
L
Tsukuyomi
5,925
423
53
4
0
261,486
1
W
Chaac
8,822
630
129
9
0
283,640
3
W
Heimdallr
6,968
498
51
4
0
246,532
0
W
Sol
8,930
638
94
7
0
282,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role