Player Matchup

Neith
Neith
AireyC
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
CorprateClapper
Mulan
Level 126
God Stats
1W - 4L
1,711 SR
Queue Stats
101W - 69L
1,580 Elo+
Party 2
Freya
Freya
PanicAlmond
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,638 Elo+
Party 2
Nox
Nox
Thacke
Nox
Level 22
God Stats
32W - 21L
1,540 SR
Queue Stats
60W - 40L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
VeggieMoss
Sylvanus
Level 48
God Stats
8W - 2L
1,787 SR
Queue Stats
75W - 54L
1,516 Elo+
Party 2
Team Averages
Level 63
1,608 SR
1,531 Elo+

VS

Team Averages
Level 98
1,457 SR
1,447 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SGH-GoldFish
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
SGH-Heattrockzz
Jormungandr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,425 Elo+
Party 1
Agni
Agni
ThanatosDeath2
Agni
Level 7
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 3L
1,071 Elo+
Solo
Nu Wa
Nu Wa
UpBeetDragon_12
Nu Wa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AireyC
Neith
9
0 / 0 / 0
5,763
576
300
910
151
15
8 / 6 / 5
8,726
873
8,842
16,020
12,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 5 / 9
7,595
760
6,360
9,326
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
Thacke
Nox
13
3 / 6 / 3
7,411
741
4,004
6,644
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
VeggieMoss
Sylvanus
13
3 / 5 / 9
7,837
784
6,027
14,219
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
8 / 2 / 5
9,149
915
10,050
9,630
6,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SGH-GoldFish
Thanatos
15
5 / 3 / 8
8,500
850
6,548
8,124
3,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SGH-Heattrockzz
Jormungandr
15
5 / 4 / 10
8,463
846
7,117
8,958
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 3
6,824
682
766
4,471
1,300
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 15
9,082
908
17,467
7,067
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
17
Kills
22
22
Deaths
18
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
5
5.25
L
Neith
AireyC
Neith
0
0
0
0
L
8
6
5
1.75
L
3
5
9
1.5
W
Thanatos
SGH-GoldFish
Thanatos
5
3
8
3
W
Jormungandr
SGH-Heattrockzz
Jormungandr
5
4
10
2.5
L
Nox
Thacke
Nox
3
6
3
0.75
W
0
5
3
0.3
W
4
4
15
2.88
L
Sylvanus
VeggieMoss
Sylvanus
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
41,948
47,119
Taken
38,250
26,942
Mitigated
17,795
6,348
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,050
4,587
0
1,628
9,630
6,998
2,291
2,461
7,169
0
23,116
L
Neith
AireyC
Neith
300
0
0
147
910
151
0
864
0
0
300
L
8,842
1,468
0
1,170
16,020
12,478
0
7,288
8,520
0
19,803
L
6,360
1,697
0
1,374
9,326
3,520
0
4,015
5,195
18,173
0
W
Thanatos
SGH-GoldFish
Thanatos
6,548
1,304
0
4,818
8,124
3,302
165
4,299
3,825
0
22,456
W
Jormungandr
SGH-Heattrockzz
Jormungandr
7,117
2,079
0
967
8,958
3,764
25
4,475
4,483
19,112
0
L
Nox
Thacke
Nox
4,004
434
0
0
6,644
2,447
180
2,669
3,771
11,449
0
W
766
425
0
0
4,471
1,300
794
1,510
2,961
3,689
0
W
17,467
5,113
0
398
7,067
2,431
1,352
3,646
3,421
42,438
0
L
Sylvanus
VeggieMoss
Sylvanus
6,027
1,961
827
2,830
14,219
8,346
100
9,604
4,283
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
42,018
87
Minions Killed
185
0
Camps Cleared
0
635,905
Distance Traveled
867,924
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,149
915
32
3
0
195,688
0
L
Neith
5,763
576
0
0
0
62,216
3
L
Mulan
8,726
873
31
3
0
128,212
1
L
Freya
7,595
760
27
3
0
164,348
0
W
Thanatos
8,500
850
44
4
0
211,972
3
W
Jormungandr
8,463
846
30
3
0
168,350
0
L
Nox
7,411
741
14
1
0
123,464
1
W
Agni
6,824
682
10
1
0
122,211
0
W
Nu Wa
9,082
908
69
7
0
169,703
1
L
Sylvanus
7,837
784
15
2
0
157,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role