Player Matchup

Erlang Shen
Erlang Shen
BROKEINFERNO
Erlang Shen
Level 126
God Stats
2W - 4L
1,479 SR
Queue Stats
259W - 274L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Lunarr Waves
Jormungandr
Level 123
God Stats
1W - 1L
1,729 SR
Queue Stats
128W - 116L
1,561 Elo+
Solo
Hachiman
Hachiman
Reo1918
Hachiman
Level 152
God Stats
4W - 6L
1,285 SR
Queue Stats
563W - 590L
1,546 Elo+
Solo
Thanatos
Thanatos
WoefulMetal643
Thanatos
Level 106
God Stats
9W - 4L
1,500 SR
Queue Stats
449W - 455L
1,534 Elo+
Solo
Bastet
Bastet
muffintop134
Bastet
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 59L
1,614 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,549 Elo+

VS

Team Averages
Level 116
1,500 SR
1,413 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dasuntboot
Osiris
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,406 Elo+
Party 1
Chaac
Chaac
Snub
Chaac
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 1
Ne Zha
Ne Zha
ßrakence
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BROKEINFERNO
Erlang Shen
14
2 / 8 / 5
9,378
625
7,220
21,497
20,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Lunarr Waves
Jormungandr
19
4 / 3 / 9
11,175
745
17,997
18,723
22,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Reo1918
Hachiman
17
3 / 5 / 5
10,187
679
10,387
15,944
7,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
17
5 / 7 / 5
10,862
724
7,832
15,958
7,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
3 / 6 / 8
10,654
710
12,751
14,548
6,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
5 / 3 / 19
11,480
765
20,552
11,323
5,421
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
 
Merlin
18
9 / 5 / 10
11,230
749
14,985
10,007
4,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Dasuntboot
Osiris
17
1 / 5 / 21
10,109
674
8,550
17,815
28,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Snub
Chaac
19
7 / 2 / 15
11,482
765
9,396
14,815
20,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
ßrakence
Ne Zha
20
7 / 3 / 20
12,721
848
20,245
16,949
30,958
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
17
Kills
29
29
Deaths
18
32
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
19
4.83
W
Merlin
 
Merlin
9
5
10
2.8
L
Erlang Shen
BROKEINFERNO
Erlang Shen
2
8
5
0.56
W
Osiris
Dasuntboot
Osiris
1
5
21
2.3
L
Jormungandr
Lunarr Waves
Jormungandr
4
3
9
2.83
L
Hachiman
Reo1918
Hachiman
3
5
5
1.1
W
Chaac
Snub
Chaac
7
2
15
7.25
L
Thanatos
5
7
5
1.07
L
Bastet
3
6
8
1.17
W
Ne Zha
ßrakence
Ne Zha
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,187
Damage
73,728
86,670
Taken
70,909
64,645
Mitigated
89,918
23,586
Healing
28,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
20,552
9,173
2,480
2,655
11,323
5,421
4,177
4,255
7,068
0
41,474
W
Merlin
 
Merlin
14,985
885
2,511
1,129
10,007
4,914
1,540
2,901
7,106
31,246
0
L
Erlang Shen
BROKEINFERNO
Erlang Shen
7,220
2,207
498
3,788
21,497
20,089
1,186
4,795
16,082
0
12,973
W
Osiris
Dasuntboot
Osiris
8,550
1,462
1,971
2,024
17,815
28,161
372
3,711
14,104
0
16,400
L
Jormungandr
Lunarr Waves
Jormungandr
17,997
2,395
1,870
2,619
18,723
22,484
118
3,121
15,043
41,139
0
L
Hachiman
Reo1918
Hachiman
10,387
3,346
2,013
4,476
15,944
7,623
1,929
2,699
12,885
0
27,247
W
Chaac
Snub
Chaac
9,396
1,571
1,046
7,226
14,815
20,464
309
4,022
10,793
0
17,193
L
Thanatos
7,832
1,708
982
4,379
15,958
7,853
211
2,003
13,721
0
15,164
L
Bastet
12,751
2,563
637
2,324
14,548
6,596
0
1,450
12,677
0
23,120
W
Ne Zha
ßrakence
Ne Zha
20,245
4,678
400
7,427
16,949
30,958
132
3,108
13,841
0
37,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,256
Gold Earned
57,022
137
Minions Killed
169
0
Camps Cleared
0
1,227,976
Distance Traveled
1,307,279
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,480
765
47
3
0
243,044
0
W
Merlin
11,230
749
46
3
0
208,263
0
L
Erlang Shen
9,378
625
15
1
0
247,568
2
W
Osiris
10,109
674
10
1
0
276,424
0
L
Jormungandr
11,175
745
39
3
0
264,939
4
L
Hachiman
10,187
679
42
3
0
249,404
1
W
Chaac
11,482
765
33
2
0
287,420
0
L
Thanatos
10,862
724
18
1
0
212,849
0
L
Bastet
10,654
710
23
2
0
253,216
2
W
Ne Zha
12,721
848
33
2
0
292,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role