Player Matchup

Tyr
Tyr
BilaleOf13
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Solo
Geb
Geb
HazeriG
Geb
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 45L
1,800 Elo+
Party 1
Susano
Susano
PeaceNdLove
Susano
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 60L
1,606 Elo+
Party 1
Chronos
Chronos
emofarmer
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
zpaka
Medusa
Level 146
God Stats
8W - 4L
1,500 SR
Queue Stats
517W - 529L
1,553 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,560 Elo+

VS

Team Averages
Level 105
1,543 SR
1,331 Elo+
Fenrir
Fenrir
MANYFIESTATE
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,222 Elo+
Party 2
Hera
Hera
RS_Dukydeath
Hera
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
325W - 324L
1,452 Elo+
Party 3
Janus
Janus
XDsweetXD
Janus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,222 Elo+
Party 2
Bastet
Bastet
llKAMiiKAzll
Bastet
Level 129
God Stats
10W - 17L
1,714 SR
Queue Stats
559W - 559L
1,425 Elo+
Party 3
Hercules
Hercules
megahambi
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,363
836
2,687
12,785
9,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
14
1 / 1 / 16
8,800
880
3,079
11,208
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
15
8 / 4 / 11
9,166
917
16,920
9,779
4,083
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
emofarmer
Chronos
15
5 / 2 / 11
8,901
890
8,400
7,090
2,685
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
zpaka
Medusa
16
4 / 3 / 11
8,932
893
8,765
6,555
2,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 3 / 6
7,561
756
5,253
9,211
3,856
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 5 / 7
7,582
758
6,545
7,030
2,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
XDsweetXD
Janus
14
2 / 4 / 4
8,015
802
7,936
6,284
2,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
5 / 5 / 5
8,568
857
9,780
8,829
3,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
megahambi
Hercules
14
1 / 3 / 9
8,404
840
5,324
12,905
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
20
Kills
11
11
Deaths
20
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Geb
1
1
16
9
L
Fenrir
2
3
6
1.67
W
Susano
8
4
11
3.38
L
1
5
7
0.9
L
Janus
XDsweetXD
Janus
2
4
4
1
W
Chronos
emofarmer
Chronos
5
2
11
5.25
L
Bastet
5
5
5
1.5
L
Hercules
megahambi
Hercules
1
3
9
1.83
W
Medusa
zpaka
Medusa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,851
Damage
34,838
47,417
Taken
44,259
29,309
Mitigated
20,484
17,083
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,687
789
856
5,212
12,785
9,646
706
4,399
8,386
0
6,594
W
Geb
3,079
333
840
2,638
11,208
10,453
140
3,075
8,133
9,204
0
L
Fenrir
5,253
1,025
793
1,941
9,211
3,856
0
1,623
7,588
0
7,773
W
Susano
16,920
1,677
1,574
1,493
9,779
4,083
1,554
2,177
7,602
0
26,425
L
6,545
1,590
0
0
7,030
2,592
368
1,835
5,195
15,850
0
L
Janus
XDsweetXD
Janus
7,936
531
1,079
450
6,284
2,085
827
1,910
4,374
25,684
0
W
Chronos
emofarmer
Chronos
8,400
3,945
1,676
1,094
7,090
2,685
954
2,393
4,697
14,953
0
L
Bastet
9,780
2,498
530
1,511
8,829
3,216
0
1,817
7,012
0
17,033
L
Hercules
megahambi
Hercules
5,324
727
309
3,470
12,905
8,735
218
4,294
8,611
0
8,695
W
Medusa
zpaka
Medusa
8,765
1,974
909
791
6,555
2,442
1,845
2,437
4,118
0
36,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
40,130
108
Minions Killed
99
0
Camps Cleared
0
1,032,565
Distance Traveled
848,382
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,363
836
14
1
0
197,309
1
W
Geb
8,800
880
12
1
0
220,821
1
L
Fenrir
7,561
756
4
0
0
172,554
2
W
Susano
9,166
917
15
2
0
207,882
1
L
Hera
7,582
758
26
3
0
160,877
0
L
Janus
8,015
802
43
4
0
159,781
0
W
Chronos
8,901
890
13
1
0
203,004
0
L
Bastet
8,568
857
16
2
0
172,211
1
L
Hercules
8,404
840
10
1
0
182,959
1
W
Medusa
8,932
893
54
5
0
203,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role