Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Artesiaa
Chiron
Gold V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,402 MMR
Solo
Ymir
Ymir
Bronze III
BloodOfTyrant13
Ymir
Bronze III
Level 104
God Stats
1W - 2L
1,569 SR
Queue Stats
36W - 42L
1,369 MMR
Solo
Bakasura
Bakasura
Bronze III
KANEWOW
Bakasura
Bronze III
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
231W - 254L
1,317 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,514 SR
1,418 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,602 SR
1,399 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Chanman2424
Eset
Bronze III
Level 150
God Stats
2W - 2L
1,651 SR
Queue Stats
83W - 96L
1,271 MMR
Party 1
Awilix
Awilix
Bronze III
LDGFish
Awilix
Bronze III
Level 109
God Stats
5W - 1L
1,614 SR
Queue Stats
89W - 72L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
MTsSmoke
Sylvanus
Bronze III
Level 83
God Stats
8W - 10L
1,500 SR
Queue Stats
45W - 52L
1,313 MMR
Solo
Nike
Nike
Silver III
dj04x3l
Nike
Silver III
Level 69
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 5L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 6 / 2
8,145
543
4,804
7,655
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
12
1 / 5 / 1
7,372
491
4,267
13,056
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Artesiaa
Chiron
14
6 / 3 / 0
8,190
546
7,414
9,337
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 6
7,681
512
5,164
9,317
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
KANEWOW
Bakasura
13
3 / 5 / 1
7,869
525
2,992
8,871
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioThothMulan

VS

Bans
GebIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 2
7,349
490
3,671
7,109
1,673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 3
8,205
547
6,760
4,815
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
LDGFish
Awilix
15
11 / 2 / 5
9,572
638
11,759
8,823
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MTsSmoke
Sylvanus
12
1 / 4 / 6
7,056
470
4,564
11,748
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
dj04x3l
Nike
13
1 / 1 / 7
7,474
498
6,211
7,812
5,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
19
19
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
2
0.17
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
W
Neith
 
Neith
1
3
2
0.67
L
Chiron
Artesiaa
Chiron
6
3
0
2
L
1
0
6
4
W
5
1
3
6.5
L
Bakasura
KANEWOW
Bakasura
3
5
1
0.7
W
Awilix
LDGFish
Awilix
11
2
5
6.75
W
Sylvanus
MTsSmoke
Sylvanus
1
4
6
1
W
Nike
dj04x3l
Nike
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
32,965
48,236
Taken
40,307
26,576
Mitigated
18,509
14,931
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,804
349
0
474
7,655
1,670
0
2,649
4,807
61,508
0
L
Sun Wukong
 
Sun Wukong
4,267
605
0
5,038
13,056
10,572
297
1,858
11,158
0
42,146
W
Neith
 
Neith
3,671
1,776
0
2,518
7,109
1,673
0
1,569
5,515
0
51,459
L
Chiron
Artesiaa
Chiron
7,414
3,664
421
3,966
9,337
2,283
414
3,274
5,979
0
59,161
L
5,164
801
176
2,414
9,317
8,643
81
3,411
5,814
24,368
0
W
6,760
77
0
1,085
4,815
1,231
0
2,037
2,768
43,455
0
L
Bakasura
KANEWOW
Bakasura
2,992
1,715
0
2,442
8,871
3,408
0
1,140
7,177
0
39,859
W
Awilix
LDGFish
Awilix
11,759
4,731
0
780
8,823
2,920
0
1,743
6,697
0
57,406
W
Sylvanus
MTsSmoke
Sylvanus
4,564
1,541
1,032
3,373
11,748
6,791
96
3,736
7,802
15,386
0
W
Nike
dj04x3l
Nike
6,211
961
0
750
7,812
5,894
339
883
6,422
6,696
34,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
39,656
465
Minions Killed
389
0
Camps Cleared
0
1,418,767
Distance Traveled
1,475,891
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,145
543
127
8
0
276,523
10
L
Sun Wukong
7,372
491
88
6
0
258,077
8
W
Neith
7,349
490
113
8
0
248,746
1
L
Chiron
8,190
546
108
7
0
266,644
8
L
Ymir
7,681
512
41
3
0
303,081
6
W
Eset
8,205
547
90
6
0
304,514
5
L
Bakasura
7,869
525
101
7
0
314,442
0
W
Awilix
9,572
638
86
6
0
357,410
3
W
Sylvanus
7,056
470
19
1
0
271,785
1
W
Nike
7,474
498
81
5
0
293,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role