Player Matchup

Chiron
Chiron
Red22q
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 125L
1,728 Elo+
Party 1
Raijin
Raijin
Rhagarson
Raijin
Level 84
God Stats
4W - 17L
1,790 SR
Queue Stats
555W - 557L
1,637 Elo+
Party 2
Ganesha
Ganesha
big__country__5
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,840 Elo+
Party 1
King Arthur
King Arthur
imtheman855
King Arthur
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 94L
1,592 Elo+
Solo
Arachne
Arachne
xXCUDDLEbugXx
Arachne
Level 66
God Stats
129W - 106L
1,626 SR
Queue Stats
410W - 422L
1,597 Elo+
Party 2
Team Averages
Level 67
1,583 SR
1,679 Elo+

VS

Team Averages
Level 63
1,632 SR
1,492 Elo+
Rama
Rama
APenguinMyth
Rama
Level 93
God Stats
2W - 1L
1,746 SR
Queue Stats
18W - 14L
1,572 Elo+
Solo
Freya
Freya
Damn_Zip
Freya
Level 34
God Stats
4W - 8L
1,663 SR
Queue Stats
25W - 29L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jareeed
Tsukuyomi
Level 120
God Stats
5W - 4L
1,535 SR
Queue Stats
212W - 215L
1,459 Elo+
Solo
Scylla
Scylla
ManCaveWitBeer
Scylla
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
135W - 100L
1,518 Elo+
Solo
Terra
Terra
sum randum guy1
Terra
Level 35
God Stats
2W - 2L
1,715 SR
Queue Stats
108W - 130L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Red22q
Chiron
17
7 / 4 / 3
11,475
546
18,130
18,206
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Rhagarson
Raijin
14
2 / 13 / 1
8,965
427
10,314
19,544
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 6
9,595
457
6,335
17,420
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
imtheman855
King Arthur
18
5 / 5 / 1
11,967
570
16,193
17,285
13,897
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
15
1 / 5 / 2
9,287
442
4,709
15,438
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,924
520
10,495
14,831
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Damn_Zip
Freya
20
17 / 3 / 0
14,010
667
23,024
24,184
11,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Jareeed
Tsukuyomi
16
1 / 5 / 4
11,147
531
10,260
17,909
12,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 10
13,377
637
15,502
11,505
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 12
9,980
475
9,684
22,142
20,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
15
Kills
28
28
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Freya
Damn_Zip
Freya
17
3
0
5.67
W
Tsukuyomi
Jareeed
Tsukuyomi
1
5
4
0.6
W
6
2
10
5.5
L
Chiron
Red22q
Chiron
7
4
3
2.13
L
Raijin
Rhagarson
Raijin
2
13
1
0.19
L
0
1
6
3
L
King Arthur
imtheman855
King Arthur
5
5
1
1.1
W
2
2
12
4
L
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
68,965
87,893
Taken
90,571
50,587
Mitigated
53,555
20,200
Healing
38,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,495
8,772
0
7,006
14,831
4,087
3,394
3,261
11,434
0
66,943
W
Freya
Damn_Zip
Freya
23,024
7,314
446
15,498
24,184
11,449
0
2,427
21,723
109,219
11,656
W
Tsukuyomi
Jareeed
Tsukuyomi
10,260
2,295
137
3,946
17,909
12,878
419
503
17,020
0
61,573
W
15,502
1,617
0
2,834
11,505
4,176
360
4,689
6,570
113,635
4,827
L
Chiron
Red22q
Chiron
18,130
8,522
435
7,818
18,206
6,751
0
7,847
10,032
0
82,152
L
Raijin
Rhagarson
Raijin
10,314
997
0
2,554
19,544
6,461
42
13,033
5,788
50,524
240
L
6,335
1,131
478
3,761
17,420
17,186
0
9,245
7,728
38,703
0
L
King Arthur
imtheman855
King Arthur
16,193
4,236
0
750
17,285
13,897
0
5,962
11,154
0
77,558
W
9,684
1,208
2,449
6,669
22,142
20,965
0
6,176
15,563
21,722
0
L
Arachne
4,709
2,778
0
4,404
15,438
6,292
0
7,586
7,593
0
65,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
59,438
561
Minions Killed
573
0
Camps Cleared
0
1,984,506
Distance Traveled
2,022,897
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,924
520
108
5
0
395,212
1
W
Freya
14,010
667
136
6
0
383,506
1
W
Tsukuyomi
11,147
531
120
6
0
380,150
7
W
Scylla
13,377
637
192
9
0
424,546
6
L
Chiron
11,475
546
150
7
0
390,575
5
L
Raijin
8,965
427
108
5
0
345,453
1
L
Ganesha
9,595
457
33
2
0
421,175
5
L
King Arthur
11,967
570
159
8
0
387,866
4
W
Terra
9,980
475
17
1
0
439,483
5
L
Arachne
9,287
442
111
5
0
439,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role