Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ElBauti
Janus
Level 128
God Stats
2W - 3L
1,689 SR
Queue Stats
7W - 5L
1,658 Elo+
Party 1
Nemesis
Nemesis
FelipeMilky
Nemesis
Level 124
God Stats
2W - 2L
1,257 SR
Queue Stats
218W - 230L
1,500 Elo+
Solo
Sylvanus
Sylvanus
RBC1996
Sylvanus
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
379W - 377L
1,526 Elo+
Solo
Osiris
Osiris
agostino__152
Osiris
Level 113
God Stats
2W - 1L
1,279 SR
Queue Stats
103W - 75L
1,604 Elo+
Solo
Team Averages
Level 132
1,445 SR
1,558 Elo+

VS

Team Averages
Level 136
1,480 SR
1,560 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AugCs
Athena
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 414L
1,653 Elo+
Solo
Fenrir
Fenrir
MUG3NSC
Fenrir
Level 160
God Stats
14W - 11L
1,267 SR
Queue Stats
515W - 495L
1,512 Elo+
Solo
Poseidon
Poseidon
Mocutuymbo
Poseidon
Level 120
God Stats
8W - 6L
1,636 SR
Queue Stats
75W - 81L
1,451 Elo+
Solo
Rama
Rama
Rampurda
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 62L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 1 / 5
7,830
653
8,540
7,647
2,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ElBauti
Janus
12
3 / 2 / 5
7,189
599
5,451
5,542
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
FelipeMilky
Nemesis
12
5 / 2 / 3
7,281
607
8,270
11,831
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
RBC1996
Sylvanus
12
5 / 1 / 7
7,568
631
5,739
10,662
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 2
6,814
568
6,149
9,103
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 2 / 3
6,850
571
5,332
8,884
2,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
AugCs
Athena
8
0 / 3 / 1
5,489
457
3,407
10,129
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
MUG3NSC
Fenrir
12
6 / 5 / 1
7,401
617
6,870
10,832
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mocutuymbo
Poseidon
12
2 / 5 / 1
6,977
581
8,179
6,909
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
10
0 / 4 / 2
5,952
496
3,746
8,106
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
8
8
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
5
8.5
L
Sol
 
Sol
0
2
3
0.75
L
Athena
AugCs
Athena
0
3
1
0.17
W
Janus
ElBauti
Janus
3
2
5
2.75
W
Nemesis
FelipeMilky
Nemesis
5
2
3
3.25
L
Fenrir
MUG3NSC
Fenrir
6
5
1
1.3
L
Poseidon
Mocutuymbo
Poseidon
2
5
1
0.5
W
Sylvanus
RBC1996
Sylvanus
5
1
7
8.5
L
Rama
0
4
2
0.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
27,534
44,785
Taken
44,860
22,919
Mitigated
15,513
15,580
Healing
11,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,540
4,592
0
2,139
7,647
2,356
1,152
2,698
4,949
0
48,004
L
Sol
 
Sol
5,332
2,078
0
4,721
8,884
2,732
0
306
8,578
37,148
0
L
Athena
AugCs
Athena
3,407
975
73
2,091
10,129
5,705
0
3,622
6,403
17,212
0
W
Janus
ElBauti
Janus
5,451
489
0
937
5,542
1,786
873
2,285
3,257
45,065
0
W
Nemesis
FelipeMilky
Nemesis
8,270
3,760
0
3,446
11,831
4,284
0
3,224
8,607
0
45,658
L
Fenrir
MUG3NSC
Fenrir
6,870
1,329
0
2,866
10,832
4,614
0
2,420
8,360
0
33,996
L
Poseidon
Mocutuymbo
Poseidon
8,179
879
0
320
6,909
1,290
0
2,547
4,278
52,016
0
W
Sylvanus
RBC1996
Sylvanus
5,739
1,188
1,717
3,701
10,662
9,334
77
3,888
6,774
19,150
0
L
Rama
3,746
3,240
0
1,519
8,106
1,172
0
2,021
6,051
0
31,424
W
6,149
1,387
0
3,640
9,103
5,159
0
4,823
4,280
0
34,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
32,669
373
Minions Killed
349
0
Camps Cleared
0
1,229,179
Distance Traveled
1,188,755
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,830
653
96
8
0
228,698
4
L
Sol
6,850
571
90
8
0
224,396
3
L
Athena
5,489
457
26
2
0
241,595
2
W
Janus
7,189
599
96
8
0
248,203
5
W
Nemesis
7,281
607
78
7
0
276,571
5
L
Fenrir
7,401
617
62
5
0
254,494
0
L
Poseidon
6,977
581
93
8
0
237,637
4
W
Sylvanus
7,568
631
22
2
0
238,082
7
L
Rama
5,952
496
78
7
0
230,633
5
W
Osiris
6,814
568
81
7
0
237,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role