Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PeepoDiff
Tiamat
Level 129
God Stats
20W - 19L
1,601 SR
Queue Stats
403W - 411L
1,595 Elo+
Party 1
Nike
Nike
Shoka92
Nike
Level 29
God Stats
12W - 16L
1,499 SR
Queue Stats
25W - 32L
1,555 Elo+
Party 1
Ullr
Ullr
TotemDiff
Ullr
Level 144
God Stats
2W - 6L
1,106 SR
Queue Stats
180W - 179L
1,566 Elo+
Party 1
Team Averages
Level 113
1,441 SR
1,543 Elo+

VS

Team Averages
Level 90
1,625 SR
1,459 Elo+
Thoth
Thoth
 
Thoth
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JokeRoooo
Sol
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 167L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Nessram
Gilgamesh
Level 129
God Stats
6W - 5L
1,991 SR
Queue Stats
20W - 21L
1,474 Elo+
Party 3
Bastet
Bastet
iceQubez
Bastet
Level 158
God Stats
12W - 5L
1,635 SR
Queue Stats
580W - 347L
1,645 Elo+
Party 2
Ymir
Ymir
leopo04
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 4
7,045
470
4,190
11,423
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
 
Thor
11
1 / 5 / 0
6,640
443
3,806
11,395
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
PeepoDiff
Tiamat
11
0 / 7 / 2
6,739
449
4,931
12,343
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Shoka92
Nike
12
0 / 5 / 0
6,587
439
1,354
8,328
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
16
10 / 2 / 1
9,607
640
9,888
10,336
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 0 / 2
9,212
614
10,429
6,941
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 0
6,625
442
2,606
9,826
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nessram
Gilgamesh
15
8 / 1 / 5
9,040
603
11,426
11,126
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
iceQubez
Bastet
18
7 / 0 / 5
10,416
694
11,043
10,241
4,085
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
leopo04
Ymir
10
0 / 1 / 4
6,772
451
2,926
11,983
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
12
Kills
20
20
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
4
3
L
Thor
 
Thor
1
5
0
0.2
W
Thoth
 
Thoth
5
0
2
6
W
0
10
0
0
W
Gilgamesh
Nessram
Gilgamesh
8
1
5
10.5
L
Tiamat
PeepoDiff
Tiamat
0
7
2
0.14
L
Nike
Shoka92
Nike
0
5
0
0
L
Ullr
10
2
1
5.25
W
Bastet
iceQubez
Bastet
7
0
5
9.5
W
Ymir
leopo04
Ymir
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
38,430
53,825
Taken
50,117
22,908
Mitigated
20,516
12,177
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,190
1,437
180
2,833
11,423
9,665
8
4,102
7,321
19,563
4,266
L
Thor
 
Thor
3,806
936
0
2,499
11,395
2,619
0
1,958
9,437
0
39,250
W
Thoth
 
Thoth
10,429
198
0
1,616
6,941
2,028
774
2,768
4,173
83,728
0
W
2,606
1,692
0
1,273
9,826
1,998
403
377
9,449
35,390
0
W
Gilgamesh
Nessram
Gilgamesh
11,426
3,656
0
2,193
11,126
4,139
754
3,152
7,938
0
55,646
L
Tiamat
PeepoDiff
Tiamat
4,931
593
0
2,351
12,343
3,532
0
6,453
5,890
39,730
0
L
Nike
Shoka92
Nike
1,354
294
0
1,131
8,328
3,706
0
0
8,328
298
27,182
L
Ullr
9,888
3,178
0
3,183
10,336
3,386
0
3,448
6,513
0
69,660
W
Bastet
iceQubez
Bastet
11,043
2,367
0
4,832
10,241
4,085
83
670
9,405
0
69,305
W
Ymir
leopo04
Ymir
2,926
689
0
2,606
11,983
8,266
56
1,723
10,260
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
42,065
404
Minions Killed
506
0
Camps Cleared
0
1,382,806
Distance Traveled
1,518,172
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,045
470
41
3
0
248,605
1
L
Thor
6,640
443
75
5
0
306,282
2
W
Thoth
9,212
614
181
12
0
308,203
5
W
Sol
6,625
442
69
5
0
241,547
0
W
Gilgamesh
9,040
603
82
5
0
357,987
1
L
Tiamat
6,739
449
86
6
0
276,310
2
L
Nike
6,587
439
70
5
0
289,821
4
L
Ullr
9,607
640
132
9
0
261,788
3
W
Bastet
10,416
694
146
10
0
343,773
4
W
Ymir
6,772
451
28
2
0
266,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role