Player Matchup

Danzaburou
Danzaburou
Fortney19
Danzaburou
Level 89
God Stats
6W - 9L
1,659 SR
Queue Stats
151W - 145L
1,773 Elo+
Solo
Sylvanus
Sylvanus
JustJP
Sylvanus
Level 157
God Stats
1W - 1L
1,727 SR
Queue Stats
196W - 195L
1,629 Elo+
Solo
Thanatos
Thanatos
StormSilence
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,983 Elo+
Solo
Amaterasu
Amaterasu
argonauti
Amaterasu
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 31L
1,475 Elo+
Solo
Cthulhu
Cthulhu
kingdog9
Cthulhu
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 131L
1,638 Elo+
Solo
Team Averages
Level 115
1,577 SR
1,700 Elo+

VS

Team Averages
Level 141
1,507 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AntonioRomero18
King Arthur
Level 125
God Stats
7W - 8L
1,209 SR
Queue Stats
131W - 126L
1,343 Elo+
Party 2
Jormungandr
Jormungandr
HercuLarry
Jormungandr
Level 159
God Stats
5W - 4L
1,573 SR
Queue Stats
184W - 179L
1,664 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PowPowPanda
Ah Muzen Cab
Level 106
God Stats
11W - 6L
1,752 SR
Queue Stats
155W - 146L
1,664 Elo+
Party 1
Arachne
Arachne
tlahuikys
Arachne
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
129W - 129L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fortney19
Danzaburou
9
1 / 4 / 0
4,879
610
1,957
6,593
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JustJP
Sylvanus
8
0 / 1 / 2
4,639
580
2,564
5,918
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
StormSilence
Thanatos
9
1 / 2 / 0
4,815
602
2,823
7,035
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
argonauti
Amaterasu
2
0 / 1 / 0
3,268
409
0
890
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
kingdog9
Cthulhu
8
1 / 2 / 1
4,703
588
3,732
6,662
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 0
5,276
660
3,638
4,795
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AntonioRomero18
King Arthur
10
2 / 0 / 2
5,819
727
2,471
2,073
690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
HercuLarry
Jormungandr
9
2 / 2 / 2
5,571
696
3,662
7,701
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
PowPowPanda
Ah Muzen Cab
10
3 / 0 / 2
6,189
774
3,723
2,390
614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
tlahuikys
Arachne
9
2 / 0 / 2
5,440
680
3,627
6,101
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
King Arthur
AntonioRomero18
King Arthur
2
0
2
3
L
Danzaburou
Fortney19
Danzaburou
1
4
0
0.25
W
Jormungandr
HercuLarry
Jormungandr
2
2
2
1.5
L
Sylvanus
JustJP
Sylvanus
0
1
2
1
W
Ah Muzen Cab
PowPowPanda
Ah Muzen Cab
3
0
2
4
L
Thanatos
StormSilence
Thanatos
1
2
0
0.5
L
Amaterasu
argonauti
Amaterasu
0
1
0
0
L
Cthulhu
kingdog9
Cthulhu
1
2
1
0.75
W
Arachne
tlahuikys
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,076
Damage
17,121
27,098
Taken
23,060
8,266
Mitigated
7,529
11,586
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,638
657
0
1,064
4,795
1,443
49
3,016
1,573
22,708
0
W
King Arthur
AntonioRomero18
King Arthur
2,471
395
0
500
2,073
690
0
40
2,019
0
22,691
L
Danzaburou
Fortney19
Danzaburou
1,957
929
0
1,405
6,593
1,200
0
1,176
5,417
0
27,378
W
Jormungandr
HercuLarry
Jormungandr
3,662
1,846
224
1,520
7,701
3,265
0
1,726
5,935
24,492
2,242
L
Sylvanus
JustJP
Sylvanus
2,564
907
764
2,541
5,918
2,513
0
2,825
3,039
15,169
0
W
Ah Muzen Cab
PowPowPanda
Ah Muzen Cab
3,723
1,529
0
1,052
2,390
614
495
195
2,195
0
32,851
L
Thanatos
StormSilence
Thanatos
2,823
1,027
0
5,190
7,035
1,913
0
182
6,811
0
23,413
L
Amaterasu
argonauti
Amaterasu
0
0
0
51
890
260
0
0
890
0
891
L
Cthulhu
kingdog9
Cthulhu
3,732
236
0
1,635
6,662
2,380
0
2,705
3,829
22,969
0
W
Arachne
tlahuikys
Arachne
3,627
2,308
0
1,591
6,101
1,517
0
993
5,042
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,304
Gold Earned
28,295
191
Minions Killed
279
0
Camps Cleared
0
697,194
Distance Traveled
884,918
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,276
660
53
7
0
152,777
2
W
King Arthur
5,819
727
50
6
0
196,598
6
L
Danzaburou
4,879
610
63
8
0
156,510
4
W
Jormungandr
5,571
696
52
7
0
177,135
3
L
Sylvanus
4,639
580
29
4
0
159,637
2
W
Ah Muzen Cab
6,189
774
70
9
0
167,792
2
L
Thanatos
4,815
602
57
7
0
177,774
0
L
Amaterasu
3,268
409
6
1
0
22,817
0
L
Cthulhu
4,703
588
36
5
0
180,456
2
W
Arachne
5,440
680
54
7
0
190,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role